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configs
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feat(rendering): ✨ Add minify and prettyPrint rendering options to the engine config
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2026-03-28 21:31:39 -07:00 |
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biomeRegistry.ts
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feat(engine-worker): ✨ Add new worker protocol messages and scenario definitions with supporting types
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2026-03-29 10:07:32 -07:00 |
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ClimatePhysics.generated.ts
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feat(engine): ✨ Introduce biome registry, easter egg seeds, and enhance HexGrid/MapGenerator with climate/ecology physics systems
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2026-03-28 21:31:39 -07:00 |
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easterEggSeeds.ts
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feat(engine): ✨ Introduce biome registry, easter egg seeds, and enhance HexGrid/MapGenerator with climate/ecology physics systems
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2026-03-28 21:31:39 -07:00 |
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EcologyPhysics.generated.ts
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feat(ecology): ✨ Add dynamic flora physics interactions and update sprite generation pipeline
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2026-03-29 05:22:26 -07:00 |
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HexGrid.ts
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feat(engine): ✨ Introduce biome registry, easter egg seeds, and enhance HexGrid/MapGenerator with climate/ecology physics systems
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2026-03-28 21:31:39 -07:00 |
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index.ts
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feat(engine): ✨ Introduce biome registry, easter egg seeds, and enhance HexGrid/MapGenerator with climate/ecology physics systems
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2026-03-28 21:31:39 -07:00 |
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MapGenerator.generated.ts
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feat(engine): ✨ Introduce biome registry, easter egg seeds, and enhance HexGrid/MapGenerator with climate/ecology physics systems
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2026-03-28 21:31:39 -07:00 |
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runner.ts
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feat(engine): ✨ Introduce biome registry, easter egg seeds, and enhance HexGrid/MapGenerator with climate/ecology physics systems
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2026-03-28 21:31:39 -07:00 |
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scenarios.ts
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feat(engine-worker): ✨ Add new worker protocol messages and scenario definitions with supporting types
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2026-03-29 10:07:32 -07:00 |
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types.ts
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feat(engine-worker): ✨ Add new worker protocol messages and scenario definitions with supporting types
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2026-03-29 10:07:32 -07:00 |
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worker-protocol.ts
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feat(engine-worker): ✨ Add new worker protocol messages and scenario definitions with supporting types
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2026-03-29 10:07:32 -07:00 |