magicciv/src
2026-05-02 21:47:26 -04:00
..
game feat(combat): Introduce capture_city() and mark_player_eliminated() functions and update Player class to track elimination state 2026-05-02 21:47:26 -04:00
packages feat(@projects): update resource deposits and objectives 2026-05-02 18:53:13 -04:00
simulator feat(mc-turn): Implement turn-based processing logic for structured game actions, policies, and formations in GameState, Processor, and BuildingActionHandlers 2026-05-02 21:47:26 -04:00