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aa109f0fdb
magicciv
/
src
History
autocommit
ae9de3186f
feat(mc-turn):
✨
Implement turn-based processing logic for structured game actions, policies, and formations in GameState, Processor, and BuildingActionHandlers
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-02 21:47:26 -04:00
..
game
feat(combat):
✨
Introduce capture_city() and mark_player_eliminated() functions and update Player class to track elimination state
2026-05-02 21:47:26 -04:00
packages
feat(@projects):
✨
update resource deposits and objectives
2026-05-02 18:53:13 -04:00
simulator
feat(mc-turn):
✨
Implement turn-based processing logic for structured game actions, policies, and formations in GameState, Processor, and BuildingActionHandlers
2026-05-02 21:47:26 -04:00