magicciv/public
Natalie e307db755d docs(@projects/@magic-civilization): 📡 p3-29 steps 1-2 done — Rust turn emits + surfaces UI events; swap is render-gated
Step 1 (CityGrew/CityBordersExpanded/FloraSuccession) + step 2 (events in step result dict)
complete + headless-safe. Latent siege-suppress bug fixed (7f4b69eac). Remaining: the live
turn_manager swap (steps 3-5) — render-gated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 03:58:32 -04:00
..
games docs(@projects/@magic-civilization): 📡 p3-29 steps 1-2 done — Rust turn emits + surfaces UI events; swap is render-gated 2026-06-27 03:58:32 -04:00
resources refactor(@projects/@magic-civilization): p3-18 — embark gate is data-driven per-player config, not hardcoded 2026-06-25 04:40:14 -04:00