magicciv/tools/sprite-generation/engine
Natalie 64cefb9d49 chore(repo): 🔥 un-track 65k build artifacts (~25GB) and extend gitignore
Build artifacts got committed before gitignore rules existed.
Removes from git index (working-tree files unchanged):
  - src/simulator/target/            (65,283 files, ~25GB)
  - magic_civ_physics/*.{so,dylib}   (wrong-arch confusion risk)
  - tools/sprite-generation/*.db*    (host-local SQLite)
  - .playwright-mcp/                 (per-session test snapshots)
  - *.pyc files                      (Python bytecode)

Adds gitignore rules for .playwright-mcp/, *.pyc, and sprite-gen *.db*
so re-adds don't happen.

Each host builds its own target/ and .so/.dylib going forward.
2026-04-16 18:04:09 -07:00
..
prompts feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
__init__.py chore(tools): 🔧 Update build/test scripts in tools/ directory 2026-03-25 22:48:52 -07:00
calibration.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
generator.py chore(engine): 🔧 Update engine build configuration for error handling 2026-03-29 23:39:18 -07:00
installer.py chore(tools): 🔧 Update build/test scripts in tools/ directory 2026-03-25 22:48:52 -07:00
local_scorer.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
pipeline.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
processor.py feat(sprite-generation): Refactor sprite-generation engine components to enhance pipeline, processing, and scoring logic for improved performance and quality 2026-03-28 21:31:40 -07:00
prompts.py feat(sprite-generation): Implement advanced sprite generation algorithms and enhance prompt handling system 2026-03-29 10:07:32 -07:00
ranker.py perf(sprite-generation): Optimize sprite ranking and registry operations for faster variant selection 2026-03-29 06:36:31 -07:00
registry.py chore(pages): 🔧 Update build script for failed page deployment 2026-03-30 08:50:21 -07:00
scanner.py feat(sprite-generation): Update sprite generation algorithm and optimize file scanning logic 2026-03-29 23:23:59 -07:00
silhouette.py feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00