magicciv/public/resources/improvements
Natalie b54f320703 feat(@projects/@magic-civilization): update objectives and data structures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 01:25:24 -07:00
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beacon_tower.json feat(@projects/@magic-civilization): update objectives and data structures 2026-04-27 01:25:24 -07:00
deforestation.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
drainage.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
farm.json feat(@projects/@magic-civilization): add credits and game setup screens 2026-04-17 02:36:24 -07:00
fort.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
hold_road.json feat(@projects): add combat calculator & unit objectives system 2026-04-27 01:04:12 -07:00
hunting_grounds.json chore(improvements): 🔧 Update hunting grounds improvement data in JSON config file 2026-04-15 19:35:25 -07:00
improvements.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
improvements.schema.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
irrigation.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
lumber_mill.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
mine.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
pasture.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
plantation.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
quarry.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
reforestation.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
registry.md feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
resonance_wire.json feat(@projects): add combat calculator & unit objectives system 2026-04-27 01:04:12 -07:00
road.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
steam_track.json feat(@projects): add combat calculator & unit objectives system 2026-04-27 01:04:12 -07:00
terrace_farming.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
trading_post.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
tunnel.json feat(@projects): add combat calculator & unit objectives system 2026-04-27 01:04:12 -07:00
windbreak.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00