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ai
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build(simulator): 📦️ Rebuild simulator binaries and fingerprint files after dependency or source code updates across all modules
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2026-04-10 08:53:49 -07:00 |
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biomes
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buildings
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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combat
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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culture
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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deposits
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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ecology
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chore(ecology): 🔧 Update biome trait weights configuration for ecology system prioritization
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2026-04-10 18:46:10 -07:00 |
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encyclopedia
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eras
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events
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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games/age-of-kzzkyt/guide
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governments
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guide
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improvements
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items
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wip: travel backup — arena fixes, happiness system, items, spells
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2026-04-12 11:24:17 -07:00 |
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lenses
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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magic
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wip: travel backup — arena fixes, happiness system, items, spells
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2026-04-12 11:24:17 -07:00 |
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map_types
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promotions
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races
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simulations
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techs
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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throne_rooms
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tiles
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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units
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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villages
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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wilds
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chore(game-data): 🔧 Introduce configurable per-lair tier system in wilds.json by replacing hardcoded DEFAULT_LAIR_TIER with dynamic tier definitions per lair.
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2026-04-08 20:15:54 -07:00 |
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worlds
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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base.schema.json
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episodes.json
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