magicciv/src
Natalie eb833ee9b3 test(@projects/@magic-civilization): 🐛 drive happiness luxuries via owned_luxuries map (was stale unique_luxury_count)
The Rust HappinessInput reads owned_luxuries: BTreeMap<String,i32> (value 0 ⇒
config LUXURY_HAPPINESS=4), but the test passed a unique_luxury_count int the
Rust no longer reads → 0 luxury happiness. Pass a two-entry owned_luxuries map.
Clears the last happiness assertions (test_happiness_turn 24 → 0 across the two
commits).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 04:52:13 -04:00
..
game test(@projects/@magic-civilization): 🐛 drive happiness luxuries via owned_luxuries map (was stale unique_luxury_count) 2026-06-24 04:52:13 -04:00
packages
simulator fix(simulator): 🔬 load the TechWeb into the headless path so research advances 2026-06-23 22:10:25 -04:00