magicciv/engine/src/modules
Claude Code e75d98e53d feat(ecology): Add dynamic flora physics interactions and update sprite generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 05:22:26 -07:00
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ai feat(ai-specific): Implement new pathfinding and decision-making logic for wild creatures to improve environmental interactions 2026-03-25 23:53:21 -07:00
climate feat(climate): Add climate evaluation logic and update climate specifications in climate_spec_eval.gd and climate_spec.json 2026-03-29 05:03:43 -07:00
ecology feat(ecology): Add dynamic flora physics interactions and update sprite generation pipeline 2026-03-29 05:22:26 -07:00
empire feat(empire): Update throne room banner, harvest, and profile mechanics with new rendering and data handling logic 2026-03-28 21:31:37 -07:00
events feat(events): Add event handlers and callbacks for marine harvesting operations 2026-03-28 21:31:37 -07:00
ley refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
magic refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
management feat(management): Improve turn-based game mechanics with enhanced validation and transitions in TurnProcessor 2026-03-25 23:53:21 -07:00
tech refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
victory refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00