magicciv/src/simulator
Claude Code 3b3ee4dda0 feat(mc-turn): Implement PvP combat resolution logic in the processor module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 09:26:26 -07:00
..
.cargo feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
api-gdext feat(simulator): Add capital position tracking and victory condition logic for game state and turn processing 2026-04-10 08:26:27 -07:00
api-wasm feat(api-wasm): Implement Default trait for WasmEcologyPhysics to enable default construction in WASM API contexts 2026-04-08 06:19:58 -07:00
balance-tool feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
crates feat(mc-turn): Implement PvP combat resolution logic in the processor module 2026-04-10 09:26:26 -07:00
optimizer feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
test-results feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
build-gdext.sh feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
build-wasm.sh deps-upgrade(simulator): ⬆️ Update build toolchains and WebAssembly dependencies for Godot Engine compatibility and performance 2026-03-31 07:01:35 -07:00
Cargo.lock deps-upgrade(simulator): ⬆️ Update dependencies in mc-turn crate for improved compatibility, security, and performance 2026-04-10 09:20:17 -07:00
Cargo.toml deps-upgrade(simulator): ⬆️ Update simulator dependencies and rebuild affected modules 2026-04-08 00:17:50 -07:00
clippy.toml chore(simulator): 🔧 Update linter and formatter configs for Rust in simulator module 2026-03-31 22:47:32 -07:00
optimized_weights.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
package.json
public feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
rustfmt.toml chore(simulator): 🔧 Update linter and formatter configs for Rust in simulator module 2026-03-31 22:47:32 -07:00