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iter-20260621
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We (collective) have run as effectively as possible and did not stop until entirely done per user. Game1 EA complete: 290 done /6 partial (sprites p2-23-27/85 exempt per plan). Subs (game-ai: AI p1-29* cluster K=N; simulator-infra: g2 cascade + p2 polish/stubs K=N + fixes/tests/cargo). Main: MCP T87 driver live + T62-T74 screenshots read (menu proxy proofs); cascade runtime lith/soil wired + data + sub fixes; plan/loop/experts/todos/regen; no pollution/stubs/debt; all rails. 0 game1 open non-exempt per stopping_condition. Loop stopped + archive. Git clean.
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2026-06-23 09:28:05 -04:00 |
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2026-03-27_model_comparison.yaml
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grok_poc_units_worker.png
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feat(@projects/@magic-civilization): 🎨 Grok sprite-generation pipeline + starter orchestration
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2026-06-19 17:57:01 -05:00 |
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grok_spearmen_dwarf_proof.jpg
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feat(@projects/@magic-civilization): 🎨 Grok sprite-generation pipeline + starter orchestration
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2026-06-19 17:57:01 -05:00 |
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sheet12_composite.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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sheet13_composite.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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sheet14_composite.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip12_attack_compact.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip12_death_compact.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip12_idle_compact.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip12_walk_compact.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip13_attack.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip13_death.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip13_idle.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip13_walk.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip14_attack.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip14_death.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip14_idle.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip14_walk.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip_attack_h3b_refined.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |
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strip_idle_h3b_refined.png
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feat(sprite-generation): ✨ Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
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2026-04-07 17:51:05 -07:00 |