feat(ai): ✨ Implement wild creature spawning logic in SimpleHeuristicAI class
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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@ -493,7 +493,7 @@ static func _decide_production(
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# match enemy's FULL army when they're closing on us so we don't lose
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# on parity once reserves arrive.
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var enemy_mil: int = enemy_total if threatened else 0
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var mil_target: int = maxi(2, city_count * 2)
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var mil_target: int = maxi(4, city_count * 2)
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if enemy_mil > 0:
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mil_target = maxi(mil_target, enemy_mil + 1)
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var want_military: bool = military_count < mil_target
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