ui(terrain-specific): 💄 Update Age of Dwarves terrain visuals and mechanics with new definitions, textures, and configurations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
parent
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5 changed files with 479 additions and 0 deletions
58
games/age-of-dwarves/data/terrain/frozen.json
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58
games/age-of-dwarves/data/terrain/frozen.json
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{
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"terrains": [
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{
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"id": "snow",
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"name": "Snow",
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"movement_cost": 2,
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"defense_bonus": 0,
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"food": 0,
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"production": 0,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.02,
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"flags": [],
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"color": [240, 245, 255],
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"sprite": "sprites/terrain/snow.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 1,
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"transform_to": "tundra",
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"transform_turns": 20,
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"climate_zone": "frozen",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.80,
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"evapotranspiration": 0,
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"description": "Snow-covered terrain. Harsh and barren."
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},
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{
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"id": "ice",
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"name": "Ice",
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"movement_cost": 2,
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"defense_bonus": 0,
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"food": 0,
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"production": 0,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.02,
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"flags": ["water", "impassable_civilian"],
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"color": [150, 210, 240],
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"sprite": "sprites/terrain/ice.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 1,
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"transform_to": "coast",
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"transform_turns": 15,
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"climate_zone": "frozen",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.85,
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"evapotranspiration": 0,
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"description": "Frozen ocean surface. Impassable to civilians."
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}
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]
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}
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166
games/age-of-dwarves/data/terrain/land_common.json
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166
games/age-of-dwarves/data/terrain/land_common.json
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{
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"terrains": [
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{
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"id": "grassland",
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"name": "Grassland",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 2,
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"production": 0,
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"trade": 1,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.20,
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"flags": ["starter"],
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"color": [100, 200, 50],
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"sprite": "sprites/terrain/grassland.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 3,
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"transform_to": "forest",
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"transform_turns": 24,
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"climate_zone": "temperate",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.22,
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"evapotranspiration": 0.005,
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"description": "Open grasslands. Good food production and some trade."
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},
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{
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"id": "plains",
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"name": "Plains",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.15,
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"flags": [],
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"color": [200, 190, 110],
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"sprite": "sprites/terrain/plains.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 3,
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"transform_to": "grassland",
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"transform_turns": 20,
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"climate_zone": "dry temperate",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.30,
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"evapotranspiration": 0.003,
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"description": "Dry open plains. Balanced food and production. Fire aftermath terrain."
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},
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{
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"id": "hills",
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"name": "Hills",
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"movement_cost": 2,
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"defense_bonus": 100,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.10,
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"flags": [],
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"color": [170, 140, 80],
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"sprite": "sprites/terrain/hills.png",
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"feature_overlay": "",
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"feature_type": "hills",
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"variant_count": 1,
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"transform_to": "grassland",
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"transform_turns": 30,
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"climate_zone": "any",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.28,
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"evapotranspiration": 0.004,
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"description": "Rolling highlands. Strong defensive position with some mining potential."
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},
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{
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"id": "mountains",
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"name": "Mountains",
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"movement_cost": 3,
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"defense_bonus": 200,
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"food": 0,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.05,
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"flags": ["impassable_civilian"],
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"color": [160, 160, 180],
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"sprite": "sprites/terrain/mountains.png",
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"feature_overlay": "",
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"feature_type": "mountain",
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"variant_count": 3,
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"transform_to": "hills",
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"transform_turns": 48,
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"climate_zone": "elevated",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.60,
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"evapotranspiration": 0,
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"description": "Towering peaks. Nearly impregnable but barren."
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},
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{
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"id": "desert",
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"name": "Desert",
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"movement_cost": 2,
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"defense_bonus": 0,
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"food": 0,
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"production": 1,
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"trade": 1,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.08,
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"flags": [],
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"color": [230, 180, 80],
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"sprite": "sprites/terrain/desert.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 3,
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"transform_to": "plains",
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"transform_turns": 30,
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"climate_zone": "hot",
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"quality_bonuses": { "trade": 1 },
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"terrain_power": {},
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"albedo": 0.45,
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"evapotranspiration": -0.005,
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"description": "Barren sands. No food but useful trade routes."
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},
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{
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"id": "tundra",
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"name": "Tundra",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 1,
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"production": 0,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.10,
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"flags": [],
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"color": [180, 195, 210],
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"sprite": "sprites/terrain/tundra.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 3,
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"transform_to": "plains",
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"transform_turns": 30,
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"climate_zone": "cold",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.35,
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"evapotranspiration": 0.001,
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"description": "Frozen plains. Harsh climate yields little sustenance."
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}
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]
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}
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85
games/age-of-dwarves/data/terrain/land_forest.json
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85
games/age-of-dwarves/data/terrain/land_forest.json
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{
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"terrains": [
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{
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"id": "forest",
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"name": "Forest",
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"movement_cost": 2,
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"defense_bonus": 50,
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"food": 1,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.40,
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"flags": [],
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"color": [60, 130, 40],
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"sprite": "sprites/terrain/forest.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "plains",
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"transform_turns": 16,
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"climate_zone": "temperate",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.15,
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"evapotranspiration": 0.012,
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"description": "Temperate hardwood forest. Good cover and production."
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},
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{
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"id": "jungle",
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"name": "Jungle",
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"movement_cost": 3,
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"defense_bonus": 75,
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"food": 2,
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"production": 1,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.55,
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"flags": [],
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"color": [30, 100, 20],
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"sprite": "sprites/terrain/jungle.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "forest",
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"transform_turns": 20,
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"climate_zone": "tropical",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.12,
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"evapotranspiration": 0.025,
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"description": "Dense tropical canopy. Bountiful food, heavy cover."
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},
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{
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"id": "boreal_forest",
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"name": "Frostwood",
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"movement_cost": 2,
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"defense_bonus": 25,
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"food": 0,
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"production": 2,
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"trade": 1,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.30,
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"flags": [],
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"color": [40, 90, 70],
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"sprite": "sprites/terrain/boreal_forest.png",
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"feature_overlay": "",
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"feature_type": "foliage",
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"variant_count": 3,
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"transform_to": "tundra",
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"transform_turns": 20,
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"climate_zone": "cold",
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"quality_bonuses": { "production": 1 },
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"terrain_power": {},
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"albedo": 0.20,
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"evapotranspiration": 0.006,
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"description": "Cold conifer forest. High production and timber trade."
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}
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]
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}
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58
games/age-of-dwarves/data/terrain/land_special.json
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58
games/age-of-dwarves/data/terrain/land_special.json
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{
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"terrains": [
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{
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"id": "swamp",
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"name": "Swamp",
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"movement_cost": 2,
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"defense_bonus": 25,
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"food": 1,
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"production": 0,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.05,
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"flags": [],
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"color": [60, 80, 35],
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"sprite": "sprites/terrain/swamp.png",
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"feature_overlay": "",
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"feature_type": "swamp_reeds",
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"variant_count": 3,
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"transform_to": "grassland",
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"transform_turns": 20,
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"climate_zone": "temperate",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.18,
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"evapotranspiration": 0.008,
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"description": "Murky wetlands. Difficult terrain with limited yield."
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},
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{
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"id": "volcano",
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"name": "Volcano",
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"movement_cost": 3,
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"defense_bonus": 50,
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"food": 0,
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"production": 3,
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"trade": 0,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.0,
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"flags": ["impassable_civilian"],
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"color": [190, 50, 20],
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"sprite": "sprites/terrain/volcano.png",
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"feature_overlay": "",
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"feature_type": null,
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"variant_count": 3,
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"transform_to": "mountains",
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"transform_turns": 48,
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"climate_zone": "extreme",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.15,
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"evapotranspiration": 0,
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"description": "Active volcanic terrain. Dangerous but rich in minerals."
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}
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]
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}
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112
games/age-of-dwarves/data/terrain/water.json
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112
games/age-of-dwarves/data/terrain/water.json
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{
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"terrains": [
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{
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"id": "ocean",
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"name": "Ocean",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 1,
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"production": 0,
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"trade": 2,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.0,
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"flags": ["water", "naval_only"],
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"color": [60, 120, 210],
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"sprite": "sprites/terrain/ocean.png",
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"feature_overlay": "",
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"feature_type": "water",
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"variant_count": 3,
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"transform_to": null,
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"transform_turns": null,
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"climate_zone": "water",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.06,
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"evapotranspiration": 0,
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"description": "Deep waters. Naval units only."
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},
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{
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"id": "coast",
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"name": "Coastal Waters",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 1,
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"production": 0,
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"trade": 1,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.0,
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"flags": ["water", "naval_only"],
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"color": [80, 180, 220],
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"sprite": "sprites/terrain/coast.png",
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"feature_overlay": "",
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"feature_type": "water",
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"variant_count": 1,
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"transform_to": null,
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"transform_turns": null,
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"climate_zone": "water",
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"quality_bonuses": {},
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"terrain_power": {},
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"albedo": 0.08,
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"evapotranspiration": 0,
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"description": "Shallow coastal waters. Good for fishing and coastal trade."
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},
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{
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"id": "lake",
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"name": "Lake",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 2,
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"production": 0,
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"trade": 1,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.0,
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"flags": ["water", "freshwater"],
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"color": [80, 160, 215],
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"sprite": "sprites/terrain/lake.png",
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"feature_overlay": "",
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"feature_type": "water",
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"variant_count": 1,
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"transform_to": "coast",
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"transform_turns": null,
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"climate_zone": "water",
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"quality_bonuses": { "food": 1 },
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"terrain_power": {},
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"albedo": 0.08,
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"evapotranspiration": 0,
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"description": "Freshwater lake. Rich fishing and clean water."
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},
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{
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"id": "inland_sea",
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"name": "Inland Sea",
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"movement_cost": 1,
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"defense_bonus": 0,
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"food": 1,
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"production": 0,
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"trade": 2,
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"culture": 0,
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"mana_major": null,
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"mana_minor": [],
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"infiltration": 0.0,
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"flags": ["water", "freshwater", "deep_water"],
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"color": [65, 130, 205],
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"sprite": "sprites/terrain/inland_sea.png",
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"feature_overlay": "",
|
||||
"feature_type": "water",
|
||||
"variant_count": 1,
|
||||
"transform_to": null,
|
||||
"transform_turns": null,
|
||||
"climate_zone": "water",
|
||||
"quality_bonuses": { "trade": 1 },
|
||||
"terrain_power": {},
|
||||
"albedo": 0.07,
|
||||
"evapotranspiration": 0,
|
||||
"description": "A vast enclosed body of freshwater. Supports trade and fishing."
|
||||
}
|
||||
]
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue