test(scenes): ✅ Refine unit ID validation and mock data in worldmap visual proof tests to handle edge cases and align with iteration 7q requirements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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@ -84,7 +84,7 @@ func _setup_game() -> void:
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if i < game_map.start_positions.size():
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start_pos = game_map.start_positions[i]
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var unit: UnitScript = UnitScript.new("founder", i, start_pos)
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unit.instance_id = "founder_%d" % i
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unit.id = "founder_%d" % i
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player.units.append(unit)
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print("iter_7q: %d players, %d units" % [
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