Commit graph

2426 commits

Author SHA1 Message Date
autocommit
619487a78f feat(audio): Add 8 new music tracks for defeat, golden age, overworld (ascension, awakening, craft, industry, kingdoms), and victory phases
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:57:26 -07:00
Natalie
cd5b75b871 🗑️ remove unused audio files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 15:52:36 -04:00
Natalie
feefd64301 fix(@projects/@magic-civilization): 🐛 update turn audio descriptions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 15:47:02 -04:00
Natalie
e5f4332472 fix(@projects/@magic-civilization): 🐛 tighten siege wall resistance tiers
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 15:30:28 -04:00
autocommit
20ced127f9 feat(simulator): Update siege damage and success conditions to integrate with city HP for balanced simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:26:49 -07:00
autocommit
ffd739caa8 feat(city): Adjust city HP and related mechanics constants for improved simulation balance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:26:49 -07:00
Natalie
88cd9d43c7 feat(@projects/@magic-civilization): update audio pack statuses and sketch porting docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 15:24:52 -04:00
Natalie
fbe3356619 fix(@projects/@magic-civilization): 🐛 update p3-01 status to done
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 15:19:17 -04:00
Natalie
99d844f015 fix(@projects/@magic-civilization): 🐛 update dashboard owner and status legend
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 13:38:34 -04:00
Natalie
942aff2c12 feat(@projects/@magic-civilization): add audio pack system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 13:32:59 -04:00
Natalie
da204709df feat(@projects/@magic-civilization): add audio staging paths
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 13:27:23 -04:00
autocommit
2a6d02505f feat(mc-turn): Implement turn-based courier path resolution with movement logic and obstacle avoidance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 10:11:55 -07:00
autocommit
f3a131b8b3 feat(simulator): Add species registration API endpoints to manage fauna species for controlled population seeding in ecology simulations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 10:11:55 -07:00
Natalie
a8936e448c feat(@projects): add biome economy coupling system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 13:10:45 -04:00
Natalie
2364c10c9c feat(@projects/@magic-civilization): add promotion picker page
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 13:03:09 -04:00
autocommit
6f3cfb5b38 test(scenes): Add test script and scene for verifying era 7 severance logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:59:55 -07:00
autocommit
f561ec4cc9 test(scenes): Add and update test logic in courier_era2_round_trip_proof.gd and courier_era2_round_trip_proof.tscn to verify round-trip behavior for courier era 2.
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:59:55 -07:00
autocommit
a538d38832 test(scenes): Add test script and scene for courier era 10 instant synchronization validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:59:54 -07:00
autocommit
8e23aeca66 test(game-engine): Add consistent ThemeVocabulary initialization in credits screen tests for headless environments
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:59:54 -07:00
Natalie
7db83c3519 feat(@projects/@magic-civilization): add audio system preview buttons
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:57:35 -04:00
autocommit
425d4ebafe test(credits-screen): Update test assertions to validate new credits data structure in test_credits_screen.gd
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:53:33 -07:00
autocommit
e24034ac25 docs(age-dwarves): 📝 Remove outdated Rust simulation crates acknowledgment from credits.json
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:53:33 -07:00
Natalie
dc67b0036e feat(@projects): add clan affinity routing tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:51:27 -04:00
autocommit
3eb0c35b45 test(game-engine): Add unit tests for auto-generated credits screen functionality
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:41:38 -07:00
autocommit
9a92017e45 feat(credits): Add auto-generated audio source credits display in the credits scene
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 09:41:38 -07:00
Natalie
bfd71c4009 feat(@projects/@magic-civilization): add credits page navigation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:40:19 -04:00
autocommit
41601f6f7e chore(age-dwarves): 🔧 Replace generic spawn and complete action sound effects with updated game audio assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 01:38:54 -07:00
autocommit
d6c0403663 docs(age-dwarves): 📝 Add/clarify audio asset license documentation in LICENSES.md for compliance and clarity
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 01:38:54 -07:00
autocommit
04c1204327 refactor(audio): ♻️ Implement consistent audio asset restructuring by reorganizing sound source references and metadata in sources.csv and audio.json for improved performance and maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 01:38:54 -07:00
autocommit
fcbc3e8454 ui(audio): 💄 Replace blizzard, drought, and heat wave OGG audio files with new versions for improved weather sound effects
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 01:38:54 -07:00
autocommit
79067ebbd7 ui(audio): 💄 Replace legacy sound effects with updated audio files for building completion and unit actions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 01:38:54 -07:00
Natalie
59a5e7f67d fix(@projects/@magic-civilization): 🐛 update audio descriptions and stream paths
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 04:38:52 -04:00
Natalie
fd74a859d7 fix(@projects/@magic-civilization): 🐛 optimize audio file sizes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 04:33:20 -04:00
Natalie
a8a47e534e feat(@projects/@magic-civilization): add new building completion audio events
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 02:10:21 -04:00
autocommit
532f0c1d43 feat(game-engine): Add event signals for courier diplomacy mechanics to enable trade and shared map interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:08:59 -07:00
autocommit
8049e7ec7c feat(audio): Update AudioManager to support streaming audio assets, add audio.json config for new sound effects, and include unit tests for playback and loading.
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:07 -07:00
autocommit
811e27dfa7 docs(audio): 📝 Update license metadata and source tracking for 114 new audio assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:07 -07:00
autocommit
506936e26e feat(games-age): Add OGG weather sound effects for blizzard, drought, heat wave, hurricane, storm, and tornado conditions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:07 -07:00
autocommit
f2b28c3513 feat(audio): Add 24 sound effect files for key game events like building completion, combat, research, and victory/defeat
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:06 -07:00
autocommit
e60276aeff feat(age-dwarves): Replace/update unit SFX audio files with new attack, death, hit, spawn, fire, and bombard sounds for all unit types
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:06 -07:00
autocommit
1be4806a5c feat(age-dwarves): Add 11 victory theme music tracks with victory condition variations for the Age of Dwarves game
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:06 -07:00
autocommit
5784574b30 feat(audio): Add seven OGG audio tracks for overworld, golden age, defeat, and kingdom events
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:05 -07:00
autocommit
3b6e277881 feat(audio-component/module): Add generic spawn sound effect for fauna in audio assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:05 -07:00
autocommit
ed46710098 feat(audio): Add 6 predator fauna sound effects for attack, death, hurt, and spawn behaviors
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:05 -07:00
autocommit
6c76033ad5 feat(audio): Add 4 new OGG audio clips (attack, death, hit, spawn) for omnivore fauna
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:05 -07:00
autocommit
454f3e6759 feat(audio): Add 4 new herbivore sound effects (attack, call, death, hit) for fauna in Age of Dwarves
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:05 -07:00
autocommit
b558276409 feat(game-audio): Add apex fauna attack, death, hit, and roar sound effects
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 23:03:04 -07:00
Natalie
4fb2460c93 feat(@projects/@magic-civilization): add new audio assets and manager
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 01:59:56 -04:00
Natalie
b9411f47a7 feat(@projects/@magic-civilization): add courier lifecycle headless tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 21:19:40 -04:00
autocommit
6463f9225b docs(tests): 📝 Clarify test setup and document lifecycle purpose for GdCourierRoute and GdTradeLedger test cases
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-28 18:10:56 -07:00