Commit graph

4 commits

Author SHA1 Message Date
autocommit
f88e9b072e feat(sprites): OSS standin coverage p2-23..27 (536 PNGs) + xi-v11 charter
- 536 game-icons.net CC-BY-3.0 standins fill every renderer slot (units/buildings/wonders/city-tiers), id-keyed flat layout
- LICENSES.md (536 ledgered rows, SHA256), STANDINS.md, sprite-license-audit passes
- build_standins.py rewritten data-driven off manifest + icon_rules.json (replaces mapping.json)
- juggernaut-xi-v11 added to approved model list (charter + 2 instruction modules), operator decision
- objectives p2-23..27 + p2-22: partial (standin coverage; final art deferred)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 04:40:14 -07:00
Claude Code
6caea8d3ac feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-07 17:52:04 -07:00
Claude Code
5887655774 docs(sprite-generation): 📝 clarify workflow details in PIPELINE.md for new and existing features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 21:31:40 -07:00
Claude Code
26b287438c docs(sprite-generation): 📝 Update sprite generation tool documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00