Claude Code
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6caea8d3ac
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-07 17:52:04 -07:00 |
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Claude Code
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75ed6faa27
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test(guide-ui): ✅ Implement expanded test cases for simulation system components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-07 17:51:47 -07:00 |
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Claude Code
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8f011cf82e
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chore(pages): 🔧 Update build script for failed page deployment
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 08:50:21 -07:00 |
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Claude Code
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1793eabc63
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ui(sprite-generation): 💄 Enhance sprite generation GUI with new options and improved preview/interaction in SpritePage and TheaterCard components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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d9177021fe
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types(gui): 🏷️ Implement detailed TypeScript interfaces for sprite generation tool GUI components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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445d4f91ec
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feat(sprite-generation): ✨ Add SpriteCoveragePage for sprite visualization and update registry logic to handle new sprite definitions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 22:56:43 -07:00 |
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Claude Code
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c82e894c9f
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feat(sprite-generation): ✨ Update React components and theme for sprite coverage dashboard and theming support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 22:38:20 -07:00 |
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Claude Code
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36076fd912
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feat(sprite-generation): ✨ Implement sprite generation GUI component with visual and functional enhancements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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5b1685535c
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ui(sprite-gui): 💄 Implement responsive redesign for Dashboard, ReviewQueue, and SpriteComponents to improve sprite/variant/terrain management usability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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f6ef679c1a
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feat(sprite-generation): ✨ Add API endpoints, UI components, and TypeScript types for sprite generation workflow
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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8e9c0a567f
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chore(gui): 🔧 Update sprite generation build settings in Vite config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:30 -07:00 |
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Claude Code
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87aad0743e
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deps-upgrade(guide-engine): ⬆️ Update dependencies to maintain version consistency across guide engine and tooling packages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:30 -07:00 |
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Claude Code
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12b376971b
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ui(sprite-generation): 💄 implement refined layouts and interactive elements for the sprite generation dashboard and theater pages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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80e1eccfb0
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feat(sprite-generation): ✨ Introduce real-time sprite streaming UI components and preview logic in App.tsx and SpriteStream.tsx
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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9e2e5576e0
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ui(sprite-generation): 💄 Implement new visual controls and refined styling in DashboardPage.tsx for the sprite generation dashboard
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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6a16652d18
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feat(sprite-generation): ✨ Implement sprite generation API endpoints for GUI configuration and client interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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1b7999918c
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feat(gui): ✨ Add dashboard page to visualize sprite registry data from SQLite database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:29:52 -07:00 |
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Claude Code
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bb54553db4
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feat(sprite-generation): ✨ Add ranking engine and dashboard with API integration for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:44:45 -07:00 |
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Claude Code
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1b66259196
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feat(sprite-generation): ✨ Add dashboard UI and server endpoints for sprite-generation tool with schema migrations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 00:59:52 -07:00 |
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Claude Code
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4b33894a26
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refactor(sprite-gui): ♻️ Restructure sprite generation UI components and grid logic for improved usability and maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-28 21:31:41 -07:00 |
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Claude Code
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9c58d71042
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feat(sprite-generation-gui): ✨ Update GUI components and API logic for sprite data streaming, including SpriteStream integration and type definitions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-28 21:31:41 -07:00 |
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Claude Code
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a638d0f490
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db(sprite-generation): 🗃️ Update sprite generation schema with new fields for enhanced sprite processing logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-28 21:31:41 -07:00 |
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Claude Code
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cfa7142e26
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feat(sprite-generation): ✨ Add interactive sprite sequence controls and improved layout for SpriteTheaterPage
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 11:38:32 -07:00 |
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Claude Code
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c27abb5ef9
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ui(gui): 💄 Improve sprite stream UI by updating App and SpriteStream components, API interactions, and global styles for better functionality and user experience
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 11:38:32 -07:00 |
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Claude Code
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3e79f0901e
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ui(sprite-theater): 💄 Add interactive zoom/pan controls for sprite visualization in SpriteTheaterPage
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 04:32:37 -07:00 |
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Claude Code
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8ed89541e4
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chore(pages): 🔧 Update build configuration for failed page deployment (request_id: 88f40586)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 03:52:03 -07:00 |
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Claude Code
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ce259725f7
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chore(components): 🔧 Add real-time climate simulation UI (ClimateSimDisplay, StatsDashboard), Web Worker, and engine runner updates; enhance sprite generation tools with new prompts and GUI.
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:50:53 -07:00 |
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Claude Code
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c4bedc98b7
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feat(sprite-generation): ✨ Introduce interactive sprite theater UI with drag-and-drop, zoom, and animation preview features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:44:20 -07:00 |
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Claude Code
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1f67736b6e
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feat(climate-sim): ✨ Add climate simulation visualization components and sprite-based engine support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:25:21 -07:00 |
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Claude Code
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3c3b9acbd2
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ui(sprite-generation): 💄 Optimize sprite rendering in SpriteStream with improved streaming logic and performance enhancements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:57 -07:00 |
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Claude Code
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071a63e178
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feat(sprite-generation): ✨ Add SpriteStream component and API for streaming sprite data processing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:23 -07:00 |
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Claude Code
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9a5b81a648
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perf(sprite-generation): ⚡ Optimize GUI build output for sprite generation tool by updating compiled assets for faster rendering/performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:23 -07:00 |
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Claude Code
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771f0c06a7
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chore(sprite-generation): 🔧 Update Vite config for sprite generation tool plugins and build settings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:20 -07:00 |
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Claude Code
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e465f1e9c3
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chore(gitignore): 🔧 add missing log and build artifact patterns to .gitignore
Patterns added: *.log, __pycache__/, dist/
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2026-03-25 23:25:25 -07:00 |
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Claude Code
|
1b12cc3825
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chore(tools): 🔧 Update build/test scripts in tools/ directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 22:48:52 -07:00 |
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