Commit graph

15 commits

Author SHA1 Message Date
Claude Code
ebebb8095d refactor(sprite-generation): ♻️ Update scoring algorithm, add SQL validation for unscored sprites, and refine pipeline monitoring in monitor_pipeline.py with updated tests for ranking logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 21:31:40 -07:00
Claude Code
20881cb76d feat(climate-sim): Add LayerPanel UI component and optimized hexGLShaders for climate simulation with enhanced sprite generation tooling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-27 00:19:58 -07:00
Claude Code
ff0123a71e db(sprite-generation): 🗃️ implement sprite metadata tables with optimized query indexes for fast asset lookup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 15:39:27 -07:00
Claude Code
1268090d5d feat(sprite-generation): Update sprite ranking algorithm and optimize database schema for better performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:35:37 -07:00
Claude Code
bdcd0ed086 db(sprite-generation): 🗃️ Implement sprite-generation database schema with main DB, shared memory, and WAL files for storing sprite metadata
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:14:57 -07:00
Claude Code
51ad0b746b feat(sprite-generation): Add sprite generation CLI tool with config and SQLite database integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 14:03:34 -07:00
Claude Code
c07d07a2ab chore(sprite-generation): 🔧 Update sprite generation CLI/server logic and database configuration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 11:38:32 -07:00
Claude Code
670cc24d7a feat(climate-sim): Update StatsDashboard component with enhanced visualizations and improve sprite generation tooling for better asset handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:19:10 -07:00
Claude Code
e1880d53b1 feat(engine-core): Update climate stats dashboard and core simulation engine logic, including physics, map generation, and sprite asset management
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:12:44 -07:00
Claude Code
a2e6d594d1 db(sprite-generation): 🗃️ Add new sprite generation tables/columns to sprites.db and update CLI/server logic to support schema changes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 01:06:56 -07:00
Claude Code
33d55f187c db(sprite-generation): 🗃️ Update sprite asset database with SQLite files (main, shared memory, WAL) for new generation or cache rebuild
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:21:29 -07:00
Claude Code
41ae9540c2 db(sprite-generation): 🗃️ Update schema and data to support new sprite generation features and ensure consistency post-regeneration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:14:20 -07:00
Claude Code
f0eb2b17a6 db(sprite-generation): 🗃️ Update sprite metadata and optimize generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-26 00:06:47 -07:00
Claude Code
c08ad31b8a wip(sprite-generation): 🚧 Add sprite generation server and database with WIP marker
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-25 23:53:23 -07:00
Claude Code
1b12cc3825 chore(tools): 🔧 Update build/test scripts in tools/ directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-25 22:48:52 -07:00