Natalie
f8eadc9119
feat(@projects/@magic-civilization): 😊 p3-26 B1 — surface computed happiness_pool in view_json
...
project_resources hardcoded happiness_pool: 0 (a stub from before the happiness phase
existed). Now that process_happiness_phase computes player.happiness each turn, surface it
in the PlayerView so the headless view exposes it end-to-end (compute → projection → view).
mc-player-api 135/0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 15:50:30 -04:00
Natalie
afa7613fd8
feat(@projects/@magic-civilization): 🌍 p3-26 B8 — seismic + impact + tsunami event categories
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Three geological natural-event categories (parallel agent port, extracted file-only onto
current main — the agent worktree forked from a stale base, so a branch merge was unsafe;
events.rs is a clean superset verified to compile + test against current HEAD):
- seismic — shifts tile elevation over a radius (with falloff).
- impact (asteroid) — T1-4 crater (biome/elevation/moisture/quality + local heat + aerosol);
T5 extinction (global aerosol injection). Magic/anchor/resource-spawn deferred (Game-3).
- tsunami — floods coastal land (moisture/quality/reef_health), skips open water.
Each: apply_X + dispatch_X + match arm in process_events + tests. Configs already present
(seismic/impact/tsunami.json) + auto-loaded via the headless harness, so they dispatch in
process_climate_phase with no extra wiring. mc-climate 61/0; mc-turn builds.
6/12 categories live (wildfire/drought/volcanic/seismic/impact/tsunami).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 15:31:19 -04:00
Natalie
5b3dcd56dc
chore(@projects/@magic-civilization): 🔧 prune 7 stale agent worktree gitlinks
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Stale May 31–Jun 8 agent worktrees, all behind main with no unique work
(every change landed or superseded). Removed checkouts, branches, and the
accidentally-committed gitlink entries.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 09:50:19 -05:00
Natalie
3ebe54f387
feat(@projects/@magic-civilization): ✨ mark sprite pipeline as complete
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-10 04:09:08 -07:00
Natalie
c88e136469
fix(@projects): 🐛 update deployment and guide workflows
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-10 03:38:03 -07:00
Natalie
c1f44e0a83
feat(@projects/@magic-civilization): ✨ complete city script view conversion
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 11:32:55 -07:00
Natalie
efd65a4a86
chore(@projects): 🔧 add claude worktree symlink
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 07:52:52 -07:00
Natalie
5f3446e4a2
chore(@projects/@magic-civilization): 🔧 add claude worktree symlink
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 06:58:06 -07:00
Natalie
a6ec2abb3a
fix(@projects): 🐛 update soil derivation status and date
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 05:09:26 -07:00
Natalie
d0a74e5122
fix(@projects/@magic-civilization): 🐛 update world simulation docs and objectives
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 19:34:57 -07:00
autocommit
8a7c26ff12
chore(tooling-specific): 🔧 Update bridge-cse_01UCbE4p6FXAuiDrQ5WSWyTh submodule state for toolchain integration
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-06 22:19:32 -07:00
Natalie
5953f4f465
merge(magic): integrate bridge-cse branch into main — p2-74 design tokens + p2-65 mc-state crate + sprites/gallery
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Full integration of worktree-bridge-cse_01Nnt (54 commits) into main.
Conflicts (17) resolved: adopt branch's p2-65 GameState->mc-state crate move
across mc-ai/mc-core/mc-player-api/mc-turn; keep main's design-token theme
system (build-ui-theme.py, tile_info_panel.gd) and main's newer p0-26b evidence.
Workspace: 2624 tests pass; 5 pre-existing/environmental failures inherited from
main (constructor_smoke capping test, five_players_overflow, 3x gpu_rollout_parity)
— zero regressions introduced by the merge. api-gdext (GDExtension) compiles.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 01:04:16 -07:00
autocommit
1336dc73d0
deps-upgrade(bridge-cse): ⬆️ Update bridge-cse submodule to latest commit for improved tooling stability
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 22:02:06 -07:00
autocommit
f5c4ee9c30
chore(tooling): 🔧 Update Claude bridge submodule reference for development tooling
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 20:50:49 -07:00
autocommit
bcf72d34b8
deps-upgrade(bridge-cse): ⬆️ Update bridge-cse submodule reference to ensure compatibility with latest version in tooling/claude/dot-claude/worktrees/
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 19:26:25 -07:00
autocommit
cc66e7a24c
deps-pin(claude): 📌 Pin Claude tooling dependency version for stable development
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 19:02:04 -07:00
autocommit
b7768d2680
chore(claude): 🔧 Update submodule reference path for Claude tooling's worktree bridge
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 18:41:15 -07:00
autocommit
3d83f4781c
chore(bridge-cse): 🔧 Update submodule reference to ensure correct version alignment
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 17:34:39 -07:00
autocommit
f50d9c197d
chore(claude): 🔧 Update bridge-cse submodule reference in Claude tooling
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 14:55:47 -07:00
autocommit
2166ca9bf0
chore(bridge-cse): 🔧 Update submodule reference to ensure correct version for bridge-cse component
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 12:30:00 -07:00
autocommit
b239ed41e1
chore(claude): 🔧 Update bridge-cse submodule reference to pin version or commit hash
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 12:06:01 -07:00
autocommit
334ca2fbfd
chore(bridge-cse): 🔧 Update submodule reference in worktrees directory
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 11:49:33 -07:00
autocommit
3f49f98395
deps-upgrade(claude-bridge): ⬆️ Update Claude bridge submodule to latest version with fixes and new features
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 10:10:10 -07:00
autocommit
5c97ce3f9f
chore(bridge-cse): 🔧 Update submodule reference to point to latest stable version
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 08:19:53 -07:00
autocommit
f88e9b072e
feat(sprites): ✨ OSS standin coverage p2-23..27 (536 PNGs) + xi-v11 charter
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- 536 game-icons.net CC-BY-3.0 standins fill every renderer slot (units/buildings/wonders/city-tiers), id-keyed flat layout
- LICENSES.md (536 ledgered rows, SHA256), STANDINS.md, sprite-license-audit passes
- build_standins.py rewritten data-driven off manifest + icon_rules.json (replaces mapping.json)
- juggernaut-xi-v11 added to approved model list (charter + 2 instruction modules), operator decision
- objectives p2-23..27 + p2-22: partial (standin coverage; final art deferred)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 04:40:14 -07:00
autocommit
80b519ecf3
chore(claude): 🔧 Update dot-claude config for bridge CSE environment
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-03 22:24:23 -07:00
Natalie
7c33434676
feat(tooling): ✨ add claude agent worktrees
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-02 21:16:32 -07:00
autocommit
6a256be8a0
chore(claude): 🔧 Update config settings in settings.json for Claude tooling
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:14 -07:00
autocommit
09119c5186
feat(claude): ✨ Update agent configurations and batch scripts for Claude AI agents to improve worktree management and batch processing
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
a4453da4bb
docs(claude): 📝 Update CLAUDE.md with clearer examples, usage cases, and error handling for the Claude tool
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
05db83146c
docs(claude): 📝 Update Claude AI roadmap and plan documentation in CLAUDE.md
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
15b11a0929
chore(claude): 🔧 Update environment variables and parameters for Claude agent instance ab92d53de9e5a7618
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
6b7d66d8ac
chore(claude): 🔧 Update agent-a397679d7776133d4 configuration settings
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:12 -07:00
autocommit
29757bf9ea
docs(game-engine): 📝 Update player API and AI controller documentation with new methods, clarifications, and tooling references
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:12 -07:00
autocommit
47ca06f270
chore(claude): 🔧 Add 'tooling/' directory to allowed paths in structure enforcement hook
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:11 -07:00
Natalie
e2fdd69823
feat(@projects/@magic-civilization): ✨ add procedural city/unit overlay test
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-10 13:18:51 -07:00
Natalie
32217fa356
fix(@projects/@magic-civilization): 🐛 mark async batch protocol as complete
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-07 07:34:48 -07:00
Natalie
6216d97a76
feat(@projects/@magic-civilization): ✨ add async smoke test script
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-05 14:12:23 -04:00
Natalie
30959d86ae
docs(tooling): 📝 add fresh scratch dir setup instructions
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-03 05:52:40 -04:00
Natalie
d967b80e20
feat(@projects): ✨ mark batch freshness objective as complete
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-03 04:23:51 -04:00
Natalie
de9989d43b
feat(@projects/@magic-civilization): ✨ update biome economy coupling milestone date
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-02 21:19:23 -04:00
Natalie
4c7d6a8ce5
feat(@projects/@magic-civilization): ✨ add session conflict resolution archive
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-02 20:01:06 -04:00
Natalie
8e46bd6c69
feat(@projects/@magic-civilization): ✨ add new building and unit action keywords
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-02 18:24:40 -04:00
Natalie
e0dac63f14
feat(@projects/@magic-civilization): ✨ document worldgen pipeline specs
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-30 18:52:41 -04:00
Natalie
d2c9539d49
feat(@projects/@magic-civilization): ✨ add combat stack limits and occupation penalties
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-30 00:50:14 -04:00
Natalie
11b4477283
fix(@projects/@magic-civilization): 🗑️ consolidate building data
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 16:04:27 -04:00
Natalie
7db83c3519
feat(@projects/@magic-civilization): ✨ add audio system preview buttons
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:57:35 -04:00
Natalie
dc67b0036e
feat(@projects): ✨ add clan affinity routing tests
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 12:51:27 -04:00
Natalie
0bfc993545
feat(@projects/@magic-civilization): ✨ add age-of-dwarves units & audio system
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 19:42:00 -07:00
Natalie
3d04d5cb65
docs(@projects/@magic-civilization): 📝 update hex grid and tech tree design docs
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Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:30:28 -07:00