Natalie
|
8df4f75916
|
feat(@projects/@magic-civilization): ✨ add p2-10c-p2-10j objectives
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:56:08 -07:00 |
|
Natalie
|
1c209a2a22
|
feat(@projects/@magic-civilization): ✨ add diplomacy luxury ID collection and legacy unit JSON cleanup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:50:59 -07:00 |
|
Natalie
|
9c7b9a0bd1
|
feat(@projects/@magic-civilization): ✨ add abstract value estimation method
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:45:46 -07:00 |
|
Natalie
|
d70b1420b3
|
feat(@projects): ✨ implement mcts-service extraction
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:40:36 -07:00 |
|
Natalie
|
21d757a20f
|
feat(@projects/@magic-civilization): ✨ add tile placement preview mode
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:35:18 -07:00 |
|
Natalie
|
ae3a3b8d66
|
feat(world_map): ✨ add tile placement system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:30:09 -07:00 |
|
Natalie
|
24e676df15
|
fix(@projects/@magic-civilization): 🐛 tighten gdlint gating on engine files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:19:51 -07:00 |
|
Natalie
|
b0eeeb819c
|
🔥 remove(@projects/@magic-civilization): delete stale auto-play engine script
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:14:38 -07:00 |
|
Natalie
|
e80f744fd9
|
feat(ai): ✨ add ai action dispatch bridge logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:09:30 -07:00 |
|
Natalie
|
5f04b0bb08
|
feat(@projects/@magic-civilization): ✨ implement mcts-service extraction
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 23:04:20 -07:00 |
|
Natalie
|
9dd56517c5
|
feat(@projects): ✨ add clan personalities and tech updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 22:59:10 -07:00 |
|
Natalie
|
2f6aa792fb
|
feat(@projects/@magic-civilization): ✨ implement tile preview math api
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 22:53:53 -07:00 |
|
Natalie
|
8e3107b92a
|
feat(@projects/@magic-civilization): ✨ update tech-tree and mcts service implementation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 22:48:40 -07:00 |
|
Natalie
|
b25be795ee
|
feat(@projects/@magic-civilization): ✨ update ai path handling and export pipeline docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 18:44:25 -07:00 |
|
Natalie
|
eb09af5b89
|
feat(@projects/@magic-civilization): ✨ enable windows cross-compilation via cargo-xwin
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 17:33:35 -07:00 |
|
Natalie
|
36c839268a
|
fix(@projects/@magic-civilization): 🐛 update clan personality research divergence fix
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 17:08:05 -07:00 |
|
Natalie
|
c6dce9a597
|
feat(@projects): ✅ add stats tracker completion status updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 17:03:01 -07:00 |
|
Natalie
|
319fbc80e8
|
fix(@projects/@magic-civilization): 🐛 fix victory check_all race condition
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 04:29:35 -07:00 |
|
Natalie
|
88cced5ede
|
fix(@projects/@magic-civilization): 🐛 adjust victory fallback logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 04:24:23 -07:00 |
|
Natalie
|
0c8128e5c0
|
feat(test): ✅ add victory fallback check in auto-play test
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 04:09:14 -07:00 |
|
Natalie
|
147869beae
|
fix(@projects/@magic-civilization): 🐛 update combat stats to use get_attack/get_defense
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 03:54:04 -07:00 |
|
Natalie
|
a9b8e23ae7
|
feat(@projects/@magic-civilization): ✨ add per-slot personality pinning via env vars
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-25 02:13:01 -07:00 |
|
Natalie
|
0cdae055e2
|
fix(@projects/@magic-civilization): 🐛 resolve huge-map stress test blocked by stale AI controller
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-24 16:57:07 -07:00 |
|
Natalie
|
24dd3e3f39
|
feat(@projects/@magic-civilization): ✨ add new objectives and units data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-24 16:15:36 -07:00 |
|
Natalie
|
60aedfb99e
|
feat(game1): ✨ mark patrol orders & determinism objectives as complete
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 18:45:12 -07:00 |
|
Natalie
|
e31075866b
|
fix(@projects): 🐛 resolve determinism gate test blocker
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 18:40:09 -07:00 |
|
Natalie
|
8addf85b86
|
feat(@projects): ✨ update determinism objective status
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 18:35:05 -07:00 |
|
Natalie
|
a8f5feaf75
|
feat(@projects/@magic-civilization): ✨ implement patrol unit orders system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 18:30:02 -07:00 |
|
Natalie
|
6b7f5030e4
|
feat(@projects/@magic-civilization): ✨ add patrol logic support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 18:24:58 -07:00 |
|
Natalie
|
9538e65c19
|
feat(@projects/@magic-civilization): ✨ update objectives tracking and completion statuses
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 17:54:36 -07:00 |
|
Natalie
|
509cb338c9
|
feat(@projects/@magic-civilization): ✨ add json keyword-based capability system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 17:49:28 -07:00 |
|
Natalie
|
d6c0e76306
|
feat(mc-core): ✨ centralize action logic in core
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 17:44:25 -07:00 |
|
Natalie
|
3038fcbd75
|
feat(@projects/@magic-civilization): ✨ update unit actions and behaviors
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 17:39:22 -07:00 |
|
Natalie
|
48e770daaa
|
fix(@projects/@magic-civilization): 🐛 mark world-map interactions as complete
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 17:29:17 -07:00 |
|
Natalie
|
9342b13ed2
|
fix(@projects/@magic-civilization): 🐛 update world-map interaction and menu keys
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-19 16:54:00 -07:00 |
|
Natalie
|
31facca432
|
fix(@projects/@magic-civilization): 🐛 adjust difficulty loading timing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 21:56:13 -07:00 |
|
Natalie
|
39922d0dab
|
feat(@projects/@magic-civilization): ✨ add debug logging for per-player overrides
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 21:51:10 -07:00 |
|
Natalie
|
5e0f482b46
|
fix(@projects/@magic-civilization): 🐛 adjust null/empty checks for difficulty data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 21:46:07 -07:00 |
|
Natalie
|
9e8c928d04
|
fix(@projects/@magic-civilization): 🐛 handle missing player slots in auto-play test
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 21:35:31 -07:00 |
|
Natalie
|
6ac6b0b967
|
feat(management): ✨ add symmetric difficulty per-player support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 21:25:26 -07:00 |
|
Natalie
|
3ec49e76e7
|
feat(ai): ✨ add default difficulty threshold to test states
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 21:15:20 -07:00 |
|
Natalie
|
14d49f72d0
|
feat(engine): ✨ add clan-priors mode for mcts priors testing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 20:59:56 -07:00 |
|
Natalie
|
5ed1381cb2
|
fix(@projects/@magic-civilization): 🐛 fix player type check and active player initialization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 20:54:53 -07:00 |
|
Natalie
|
36770465e9
|
feat(@projects/@magic-civilization): ✨ mark domination victory path as complete
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 20:49:49 -07:00 |
|
Natalie
|
a155802049
|
feat(@projects/@magic-civilization): ✨ add asymmetric difficulty mode
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 20:39:42 -07:00 |
|
Natalie
|
5c0e39fffe
|
feat(ai): ✨ improve tempo-bump metrics and ai progression gates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 20:34:38 -07:00 |
|
Natalie
|
4c8dbbe29c
|
feat(@projects/@magic-civilization): ✨ update difficulty modifiers and thresholds
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 20:29:35 -07:00 |
|
Natalie
|
c81744b01e
|
feat(@projects/@magic-civilization): ✨ add iron-ore density strategy objective
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 20:24:31 -07:00 |
|
Natalie
|
937845f061
|
fix(@projects/@magic-civilization): 🐛 fix auto-play tier misclassification
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 19:03:42 -07:00 |
|
Natalie
|
0dae7341fc
|
feat(@projects/@magic-civilization): ✨ add melee unit upgrade logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-18 18:31:44 -07:00 |
|