Natalie
0d2520a700
feat(@projects/@magic-civilization): ✨ add terraforming cascade design and fauna updates
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-09 19:51:48 -07:00
Natalie
0763db8e2d
feat(game): ✨ persist wind_direction for climate fidelity
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-09 01:17:04 -07:00
Natalie
00e98329fa
feat(@projects/@magic-civilization): ✨ update objectives dashboard and climate integration
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-09 01:07:07 -07:00
Natalie
c1f44e0a83
feat(@projects/@magic-civilization): ✨ complete city script view conversion
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 11:32:55 -07:00
Natalie
efd65a4a86
chore(@projects): 🔧 add claude worktree symlink
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 07:52:52 -07:00
Natalie
5f3446e4a2
chore(@projects/@magic-civilization): 🔧 add claude worktree symlink
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 06:58:06 -07:00
Natalie
a6ec2abb3a
fix(@projects): 🐛 update soil derivation status and date
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 05:09:26 -07:00
Natalie
d0a74e5122
fix(@projects/@magic-civilization): 🐛 update world simulation docs and objectives
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 19:34:57 -07:00
autocommit
8a7c26ff12
chore(tooling-specific): 🔧 Update bridge-cse_01UCbE4p6FXAuiDrQ5WSWyTh submodule state for toolchain integration
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-06 22:19:32 -07:00
Natalie
5953f4f465
merge(magic): integrate bridge-cse branch into main — p2-74 design tokens + p2-65 mc-state crate + sprites/gallery
...
Full integration of worktree-bridge-cse_01Nnt (54 commits) into main.
Conflicts (17) resolved: adopt branch's p2-65 GameState->mc-state crate move
across mc-ai/mc-core/mc-player-api/mc-turn; keep main's design-token theme
system (build-ui-theme.py, tile_info_panel.gd) and main's newer p0-26b evidence.
Workspace: 2624 tests pass; 5 pre-existing/environmental failures inherited from
main (constructor_smoke capping test, five_players_overflow, 3x gpu_rollout_parity)
— zero regressions introduced by the merge. api-gdext (GDExtension) compiles.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 01:04:16 -07:00
autocommit
1336dc73d0
deps-upgrade(bridge-cse): ⬆️ Update bridge-cse submodule to latest commit for improved tooling stability
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 22:02:06 -07:00
autocommit
f5c4ee9c30
chore(tooling): 🔧 Update Claude bridge submodule reference for development tooling
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 20:50:49 -07:00
autocommit
bcf72d34b8
deps-upgrade(bridge-cse): ⬆️ Update bridge-cse submodule reference to ensure compatibility with latest version in tooling/claude/dot-claude/worktrees/
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 19:26:25 -07:00
autocommit
cc66e7a24c
deps-pin(claude): 📌 Pin Claude tooling dependency version for stable development
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 19:02:04 -07:00
autocommit
b7768d2680
chore(claude): 🔧 Update submodule reference path for Claude tooling's worktree bridge
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 18:41:15 -07:00
autocommit
3d83f4781c
chore(bridge-cse): 🔧 Update submodule reference to ensure correct version alignment
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 17:34:39 -07:00
autocommit
f50d9c197d
chore(claude): 🔧 Update bridge-cse submodule reference in Claude tooling
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 14:55:47 -07:00
autocommit
2166ca9bf0
chore(bridge-cse): 🔧 Update submodule reference to ensure correct version for bridge-cse component
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 12:30:00 -07:00
autocommit
b239ed41e1
chore(claude): 🔧 Update bridge-cse submodule reference to pin version or commit hash
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 12:06:01 -07:00
autocommit
334ca2fbfd
chore(bridge-cse): 🔧 Update submodule reference in worktrees directory
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 11:49:33 -07:00
autocommit
3f49f98395
deps-upgrade(claude-bridge): ⬆️ Update Claude bridge submodule to latest version with fixes and new features
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 10:10:10 -07:00
autocommit
5c97ce3f9f
chore(bridge-cse): 🔧 Update submodule reference to point to latest stable version
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-04 08:19:53 -07:00
autocommit
f88e9b072e
feat(sprites): ✨ OSS standin coverage p2-23..27 (536 PNGs) + xi-v11 charter
...
- 536 game-icons.net CC-BY-3.0 standins fill every renderer slot (units/buildings/wonders/city-tiers), id-keyed flat layout
- LICENSES.md (536 ledgered rows, SHA256), STANDINS.md, sprite-license-audit passes
- build_standins.py rewritten data-driven off manifest + icon_rules.json (replaces mapping.json)
- juggernaut-xi-v11 added to approved model list (charter + 2 instruction modules), operator decision
- objectives p2-23..27 + p2-22: partial (standin coverage; final art deferred)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 04:40:14 -07:00
autocommit
80b519ecf3
chore(claude): 🔧 Update dot-claude config for bridge CSE environment
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-03 22:24:23 -07:00
autocommit
55935afbd2
refactor(rl-self-play): ♻️ Optimize ONNX export script for RL self-play model (p1_29f) to improve compatibility and performance
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-02 22:59:04 -07:00
Natalie
7c33434676
feat(tooling): ✨ add claude agent worktrees
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-02 21:16:32 -07:00
autocommit
dbeb3f4088
test(rl-self-play): ✅ Add evaluation functions, opponent models, and smoke tests for divergence mining in RL self-play tools
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-27 20:26:00 -07:00
autocommit
2637b79e15
feat(rl-self-play): ✨ Add lightweight SmokeModelOpponent class with core act() and train() methods for RL self-play testing
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-27 20:15:34 -07:00
autocommit
236160134c
feat(rl-self-play): ✨ Implement opponent model loading, execution, and behavior management for reinforcement learning self-play
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-27 20:15:34 -07:00
autocommit
4564074d86
feat(rl-self-play): ✨ Add opponent model evaluation support with new training parameters and evaluation metrics in the self-play loop
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-27 20:15:33 -07:00
autocommit
20d842004d
feat(rl-self-play): ✨ Add methods to load and integrate learned opponent policies into MagicCivEnv for reinforcement learning workflows
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-27 20:15:33 -07:00
autocommit
e2e578cdab
feat(rl-self-play): ✨ Add learned opponent policy evaluation options to RL self-play evaluation script
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-27 20:15:33 -07:00
autocommit
bb15503079
feat(rl-self-play): ✨ Add mine divergence metric for evaluating strategy differences in RL self-play
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-27 20:04:30 -07:00
autocommit
fd64dc5622
test(rl-self-play): ✅ Add comprehensive test suite for RL self-play pretraining, diagnostics, encoders, harness client, and expert recording validation
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:15 -07:00
autocommit
e6d90a6a47
feat(rl-self-play): ✨ Add encoder logic, training modes, behavior cloning pretraining, diagnostic tools, and expert data handling to the RL self-play pipeline
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:14 -07:00
autocommit
6a256be8a0
chore(claude): 🔧 Update config settings in settings.json for Claude tooling
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:14 -07:00
autocommit
09119c5186
feat(claude): ✨ Update agent configurations and batch scripts for Claude AI agents to improve worktree management and batch processing
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
af0cad4873
perf(rl-self-play): ⚡ Optimize RL self-play environment with faster episode evaluation, optimized state encoding, and reduced training overhead
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
a4453da4bb
docs(claude): 📝 Update CLAUDE.md with clearer examples, usage cases, and error handling for the Claude tool
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
05db83146c
docs(claude): 📝 Update Claude AI roadmap and plan documentation in CLAUDE.md
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
15b11a0929
chore(claude): 🔧 Update environment variables and parameters for Claude agent instance ab92d53de9e5a7618
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:13 -07:00
autocommit
6b7d66d8ac
chore(claude): 🔧 Update agent-a397679d7776133d4 configuration settings
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:12 -07:00
autocommit
29757bf9ea
docs(game-engine): 📝 Update player API and AI controller documentation with new methods, clarifications, and tooling references
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:12 -07:00
autocommit
eb8b82700c
feat(game-engine): ✨ Improve game state management with audio utilities, auto-play logic, and entity handling; add integration tests for game-over and rally scenarios; update smoke testing tool for multi-slot support
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:12 -07:00
autocommit
3f1aeaa602
infra(player-api): 🧱 Update player API infrastructure to enable multi-slot configuration for concurrent player agents
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:12 -07:00
autocommit
34911ad08c
perf(rl-self-play): ⚡ Refactor environment state transitions and agent communication for faster RL self-play execution
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:11 -07:00
autocommit
3241bdacd1
feat(rl-self-play): ✨ Introduce turn/step cap tracking in evaluation metrics for improved RL self-play observability
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:11 -07:00
autocommit
47ca06f270
chore(claude): 🔧 Add 'tooling/' directory to allowed paths in structure enforcement hook
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:11 -07:00
autocommit
e5a2a37d0e
feat(rl-self-play): ✨ Add stochastic evaluation with masked softmax sampling to replace deterministic argmax in RL self-play training
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:11 -07:00
autocommit
b82e4a8fbd
feat(rl-self-play): ✨ Introduce no-op penalty and turn advancement bonus in RL environment
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-26 02:21:11 -07:00