magicciv/tools/audio-batch-10-quality-fixes.tsv
Natalie fd74a859d7 fix(@projects/@magic-civilization): 🐛 optimize audio file sizes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 04:33:20 -04:00

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1# Batch 10 — Quality fixes after manifest review.
2#
3# Eight asset swaps + new generic-complete files to fix:
4# - production-complete using a pickaxe instead of an anvil ring
5# - building.complete / complete sharing a stream with infrastructure
6# - unit_killed (neutral) being heavier than the perspective stings
7# - blizzard / heat_wave / drought all sounding identical
8#
9# Format: output_path<TAB>source_url#inner_path<TAB>license<TAB>attribution<TAB>edits
10# --- Production complete: real metal anvil ring (was pickaxe-on-stone) ---
11# --- Distinct building.complete + bare complete (was both impactMining_001) ---
12# --- Support unit attack: soft string pluck instead of fistfight punch ---
13# --- unit_killed: lighter neutral plate (was plate_heavy_003) ---
14# --- Weather variety: distinct ambient textures (were 3× similar noise loops) ---