magicciv/tools/sprite-generation
Claude Code 00eecb3902 db(sprite-generation): 🗃️ Remove SQLite lock and WAL files to reset sprite-generation database state
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:15:34 -07:00
..
demo-data
docs
engine feat(sprite-generation): Implement advanced sprite generation algorithms and enhance prompt handling system 2026-03-29 10:07:32 -07:00
experiments feat(sprite-generation): Add experimental sprite generation scripts and configs in the experiments directory to enable advanced image optimization workflows 2026-03-28 21:32:05 -07:00
gui feat(sprite-generation): Implement sprite generation GUI component with visual and functional enhancements 2026-03-29 10:07:33 -07:00
review refactor(sprite-generation): ♻️ Implement modular validation and staging steps for sprite generation pipeline 2026-03-29 10:07:35 -07:00
tools feat(sprite-generation): Add terrain quality metrics and improve sprite compression reporting with new review workflows 2026-03-29 10:07:33 -07:00
variants ui(sprite-generation): 💄 Add 129 new sprite variants for healing/light spells, biome grids, and dwarven units (bowmen, cavalry, crossbowmen, engineers) 2026-03-29 10:07:35 -07:00
check_unscored.sql
cli.py
monitor_pipeline.py
rank_output.txt
requirements.txt
server.py db(sprite-generation): 🗃️ Update SQLite schema and regenerate database files to support new sprite data storage logic 2026-03-29 10:07:32 -07:00
sprite-config.json
spritegen.db db(sprite-generation): 🗃️ Update SQLite database schema for sprite generation tool to ensure compatibility with new schema migration 2026-03-29 10:51:42 -07:00
spritegen.db-shm db(sprite-generation): 🗃️ Remove SQLite lock and WAL files to reset sprite-generation database state 2026-03-29 11:15:34 -07:00
spritegen.db-wal db(sprite-generation): 🗃️ Remove SQLite lock and WAL files to reset sprite-generation database state 2026-03-29 11:15:34 -07:00
sprites.db
sprites.db-shm
sprites.db-wal
test_rank.py
test_rank_simple.py
test_score_one.py