magicciv/.project/objectives/g4-03-religious-victory-oos.md
Natalie 862b5a4817 feat(@projects/@magic-civilization): add oos objectives for age of terrans
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 15:19:33 -07:00

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Raw Blame History

id title priority status scope updated_at evidence
g4-03 Religious victory condition — Game 4 (Age of Terrans) p3 oos game4 2026-04-17
.claude/instructions/scope-game1-vs-game2.md

Summary

Terrans can win by spreading religious influence across civilizations. Conversion mechanics are tiered by species: non-human species of equal or higher tier resist conversion; lower-tier species (orcs, trolls, goblins) are susceptible. This creates a distinct non-military victory path unique to Terrans.

Acceptance (Game 4)

  • Religious influence as a tracked resource per civilization.
  • Tier-based conversion resistance — species tier data in JSON.
  • Lower-tier species (orcs, trolls, etc.) susceptibility modeled.
  • Religious victory condition declared when threshold met.
  • Competing religious factions mechanic (prevents trivial win).

Non-goals (Game 13)

  • Deferral placeholder.