magicciv/engine/src
2026-03-26 11:38:25 -07:00
..
autoloads refactor(engine-specific): ♻️ Restructure autoloaded engine systems to optimize initialization and interaction between DataLoader, EventBus, GameState, TurnManager, and SpriteManifest 2026-03-25 23:53:21 -07:00
core refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
entities feat(engine): Add Building and Improvement entity classes with core mechanics and properties 2026-03-25 23:53:21 -07:00
generation perf(generation): Optimize procedural generation algorithms by reducing redundant calculations in hydrology, river placement, and terrain refinement 2026-03-25 23:53:21 -07:00
map feat(map-specific): Optimize tile rendering pipeline for smoother map performance 2026-03-26 00:29:34 -07:00
models/world feat(land-fauna): Introduce new land fauna creature types with enhanced behaviors and properties 2026-03-26 01:06:55 -07:00
modules feat(climate-specific): Implement refined climate simulation variables and behaviors for dynamic environmental interactions 2026-03-26 11:38:25 -07:00