magicciv/engine/src
Claude Code 56b494fed4 refactor(worlds): ♻️ Implement modular world state separation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 21:31:37 -07:00
..
autoloads refactor(data-loading): ♻️ Implement modular async data loading patterns for DataLoader, GameState, and BiomeRegistry to improve performance and maintainability 2026-03-28 21:31:37 -07:00
core refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
entities feat(improvement): Add new fields/methods to the Improvement entity for tracking and applying engine improvements 2026-03-28 21:31:37 -07:00
generation feat(generation): Add advanced procedural generation algorithms for hydrology, rivers, terrain, and balanced starting positions 2026-03-28 21:31:37 -07:00
map feat(map-specific): Optimize tile rendering pipeline for smoother map performance 2026-03-26 00:29:34 -07:00
models/world feat(world): Add new biome types (tundra, savanna) with temperature/humidity rules and enhance classification logic 2026-03-28 21:31:37 -07:00
modules feat(empire): Update throne room banner, harvest, and profile mechanics with new rendering and data handling logic 2026-03-28 21:31:37 -07:00
worlds refactor(worlds): ♻️ Implement modular world state separation 2026-03-28 21:31:37 -07:00