magicciv/engine/src/modules
2026-03-28 21:31:37 -07:00
..
ai feat(ai-specific): Implement new pathfinding and decision-making logic for wild creatures to improve environmental interactions 2026-03-25 23:53:21 -07:00
climate refactor(climate): ♻️ Overhaul atmospheric physics, ecological event triggers, and weather logic for improved simulation core 2026-03-28 21:31:37 -07:00
ecology fix(ecology): 🐛 Refine flora/fauna interaction rules to improve simulation accuracy 2026-03-28 21:31:37 -07:00
empire feat(empire): Update throne room banner, harvest, and profile mechanics with new rendering and data handling logic 2026-03-28 21:31:37 -07:00
events feat(events): Add event handlers and callbacks for marine harvesting operations 2026-03-28 21:31:37 -07:00
ley refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
magic refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
management feat(management): Improve turn-based game mechanics with enhanced validation and transitions in TurnProcessor 2026-03-25 23:53:21 -07:00
tech refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00
victory refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance 2026-03-25 22:48:51 -07:00