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197e3414e0
magicciv
/
engine
/
src
/
modules
History
Claude Code
1a01640ac0
feat(empire):
✨
Update throne room banner, harvest, and profile mechanics with new rendering and data handling logic
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 21:31:37 -07:00
..
ai
feat(ai-specific):
✨
Implement new pathfinding and decision-making logic for wild creatures to improve environmental interactions
2026-03-25 23:53:21 -07:00
climate
refactor(climate):
♻️
Overhaul atmospheric physics, ecological event triggers, and weather logic for improved simulation core
2026-03-28 21:31:37 -07:00
ecology
fix(ecology):
🐛
Refine flora/fauna interaction rules to improve simulation accuracy
2026-03-28 21:31:37 -07:00
empire
feat(empire):
✨
Update throne room banner, harvest, and profile mechanics with new rendering and data handling logic
2026-03-28 21:31:37 -07:00
events
feat(events):
✨
Add event handlers and callbacks for marine harvesting operations
2026-03-28 21:31:37 -07:00
ley
refactor(engine):
♻️
Restructure core engine components for improved maintainability and performance
2026-03-25 22:48:51 -07:00
magic
refactor(engine):
♻️
Restructure core engine components for improved maintainability and performance
2026-03-25 22:48:51 -07:00
management
feat(management):
✨
Improve turn-based game mechanics with enhanced validation and transitions in TurnProcessor
2026-03-25 23:53:21 -07:00
tech
refactor(engine):
♻️
Restructure core engine components for improved maintainability and performance
2026-03-25 22:48:51 -07:00
victory
refactor(engine):
♻️
Restructure core engine components for improved maintainability and performance
2026-03-25 22:48:51 -07:00