magicciv/public/resources
Natalie 212cd5a9ba feat(@projects/@magic-civilization): add building category and wonder priorities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-14 23:03:49 -07:00
..
ai feat(@projects/@magic-civilization): add freepeople lifecycle page 2026-05-03 19:34:41 -04:00
audio fix(@projects/@magic-civilization): 🐛 update gdlint and gut test failures 2026-05-07 07:17:11 -07:00
biomes chore(biomes): 🔧 Update biome temperature, humidity, and resource spawn rates in configs and adjust rarity/property definitions globally 2026-04-16 23:14:46 -07:00
buildings fix(@projects/@magic-civilization): 🐛 update building resource files 2026-05-08 11:36:31 -07:00
c feat(audio): Add defeat-themed music tracks (culture, domination, economic, science) and update audio configurations for victory conditions 2026-04-29 13:13:23 -07:00
civics feat(@projects/@magic-civilization): add civic schema and new civics 2026-05-14 21:27:22 -07:00
combat
culture feat(@projects/@magic-civilization): add freepeople lifecycle page 2026-05-03 19:34:41 -04:00
deposits feat(@projects): update resource deposits and objectives 2026-05-02 18:53:13 -04:00
diplomacy feat(@projects): add treaty lifecycle navigation 2026-05-03 21:03:51 -04:00
ecology feat(@projects/@magic-civilization): add raid mode follow-up tasks 2026-05-05 17:27:44 -04:00
economy feat(@projects/@magic-civilization): add replay bridge and player integration 2026-05-07 11:32:15 -07:00
encyclopedia
eras
events feat(@projects/@magic-civilization): add event threshold configurations 2026-05-05 10:20:13 -04:00
games/age-of-kzzkyt/guide
governments
great_works feat(@projects/@magic-civilization): add art great works entries 2026-05-03 14:26:25 -04:00
guide
harvest_policies feat(@projects/@magic-civilization): add harvest policy system 2026-05-03 20:30:43 -04:00
improvements feat(@projects/@magic-civilization): update objectives and data structures 2026-04-27 01:25:24 -07:00
items feat(@projects/@magic-civilization): update mystery item objective status 2026-04-17 00:49:43 -07:00
lenses
magic
map_types
observation feat(@projects/@magic-civilization): implement tech-gated observation recording 2026-05-13 16:21:35 -07:00
promotions
races
recipes feat(@projects/@magic-civilization): add great works, civics, and diplomacy systems 2026-05-13 12:01:50 -07:00
simulations
specialists feat(@projects/@magic-civilization): add hybrid structures module 2026-05-05 10:47:56 -04:00
techs feat(@projects/@magic-civilization): add hybrid building system 2026-05-06 16:57:39 -07:00
throne_rooms
tiles fix(@projects/@magic-civilization): 🐛 update fauna species data consistency 2026-05-03 20:02:25 -04:00
typed-resources feat(@projects/@magic-civilization): add great works, civics, and diplomacy systems 2026-05-13 12:01:50 -07:00
unit_actions feat(@projects/@magic-civilization): add new city-building actions 2026-05-07 03:16:13 -07:00
units feat(@projects/@magic-civilization): add building category and wonder priorities 2026-05-14 23:03:49 -07:00
villages
wilds feat(@projects/@magic-civilization): add river overlay and lake system 2026-05-01 02:40:58 -04:00
worlds feat(@projects/@magic-civilization): update succession crisis descriptions 2026-04-18 02:32:34 -07:00
base.schema.json
episodes.json feat(@projects/@magic-civilization): add oos objectives for age of terrans 2026-04-17 15:19:33 -07:00
resources.json feat(@projects/@magic-civilization): add aura bonuses for master/grandmaster tiers 2026-05-04 03:18:25 -04:00