magicciv/src
2026-04-11 06:09:23 -07:00
..
game feat(world-map): Implement deterministic tiebreaker cascade (score, cities, population, units) for victory conditions 2026-04-11 06:09:23 -07:00
packages feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
simulator refactor(ai): ♻️ Implement modular AI behavior pipeline by separating GDScript game logic from Rust scoring weights for cleaner architecture and performance gains 2026-04-10 19:45:17 -07:00