..
audio.sh
🔥 remove combat & audio components
2026-04-28 17:39:46 -04:00
autoplay.sh
feat(@projects/@magic-civilization): ✅ add gpu rollout parity tests & performance benchmarks
2026-04-17 12:30:50 -07:00
build-info.sh
feat(@projects/@magic-civilization): ✨ implement gpu-mcts rollouts
2026-04-17 12:25:47 -07:00
build.sh
feat(@projects): ✨ update wasm build and guide deployment workflows
2026-04-17 13:06:14 -07:00
common.sh
fix(@projects/@magic-civilization): 🐛 update forgejo runner installation logic
2026-04-17 12:35:54 -07:00
deploy.sh
fix(@projects): 🐛 update deployment and guide workflows
2026-06-10 03:38:03 -07:00
dev.sh
feat(@projects/@magic-civilization): ✨ add combat system components
2026-04-26 16:08:21 -07:00
dist.sh
feat(infra): dist:prune to delete superseded golden snapshots
2026-06-27 14:51:06 -04:00
export.sh
chore(scripts): 🔧 Update and reorganize automation scripts for CI/CD workflows
2026-03-31 07:59:21 -07:00
forge.sh
fix(infra): make the DO fleet actually work on real hardware + render host
2026-06-27 12:45:29 -04:00
format.sh
feat(@projects/@magic-civilization): ✅ add gpu rollout parity tests & performance benchmarks
2026-04-17 12:30:50 -07:00
heavy-prefix.sh
perf(player-api): ⚡ Add systemd slice integration to enforce CPU/memory limits for player API workers during RL training
2026-05-26 02:21:13 -07:00
lint.sh
feat(@projects/@magic-civilization): ✅ add gpu rollout parity tests & performance benchmarks
2026-04-17 12:30:50 -07:00
remote.sh
fix(@projects): 🐛 update deployment and guide workflows
2026-06-10 03:38:03 -07:00
run
chore(scripts): 🔧 Refactor execution script with environment validation and flow improvements
2026-04-17 19:53:47 -07:00
test.sh
feat(@projects/@magic-civilization): ✨ add hex terrain palette system
2026-04-26 21:08:49 -07:00
tools.sh
fix(@projects): 🐛 update deployment and guide workflows
2026-06-10 03:38:03 -07:00
verify.sh
fix(infra): make the DO fleet actually work on real hardware + render host
2026-06-27 12:45:29 -04:00