magicciv/scripts/run
Natalie 0c50c04b4c feat(infra): dist:prune to delete superseded golden snapshots
Incremental rebuilds accumulate snapshots (~$0.40/mo each). dist:prune keeps
the newest N (default 2: current + one rollback); dist:image reminds you to run it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 14:51:06 -04:00
..
audio.sh 🔥 remove combat & audio components 2026-04-28 17:39:46 -04:00
autoplay.sh feat(@projects/@magic-civilization): add gpu rollout parity tests & performance benchmarks 2026-04-17 12:30:50 -07:00
build-info.sh feat(@projects/@magic-civilization): implement gpu-mcts rollouts 2026-04-17 12:25:47 -07:00
build.sh feat(@projects): update wasm build and guide deployment workflows 2026-04-17 13:06:14 -07:00
common.sh fix(@projects/@magic-civilization): 🐛 update forgejo runner installation logic 2026-04-17 12:35:54 -07:00
deploy.sh fix(@projects): 🐛 update deployment and guide workflows 2026-06-10 03:38:03 -07:00
dev.sh feat(@projects/@magic-civilization): add combat system components 2026-04-26 16:08:21 -07:00
dist.sh feat(infra): dist:prune to delete superseded golden snapshots 2026-06-27 14:51:06 -04:00
export.sh chore(scripts): 🔧 Update and reorganize automation scripts for CI/CD workflows 2026-03-31 07:59:21 -07:00
forge.sh fix(infra): make the DO fleet actually work on real hardware + render host 2026-06-27 12:45:29 -04:00
format.sh feat(@projects/@magic-civilization): add gpu rollout parity tests & performance benchmarks 2026-04-17 12:30:50 -07:00
heavy-prefix.sh perf(player-api): Add systemd slice integration to enforce CPU/memory limits for player API workers during RL training 2026-05-26 02:21:13 -07:00
lint.sh feat(@projects/@magic-civilization): add gpu rollout parity tests & performance benchmarks 2026-04-17 12:30:50 -07:00
remote.sh fix(@projects): 🐛 update deployment and guide workflows 2026-06-10 03:38:03 -07:00
run chore(scripts): 🔧 Refactor execution script with environment validation and flow improvements 2026-04-17 19:53:47 -07:00
test.sh feat(@projects/@magic-civilization): add hex terrain palette system 2026-04-26 21:08:49 -07:00
tools.sh fix(@projects): 🐛 update deployment and guide workflows 2026-06-10 03:38:03 -07:00
verify.sh fix(infra): make the DO fleet actually work on real hardware + render host 2026-06-27 12:45:29 -04:00