magicciv/tools/sprite-generation
2026-03-30 22:15:23 -07:00
..
demo-data
docs docs(sprite-generation): 📝 clarify workflow details in PIPELINE.md for new and existing features 2026-03-28 21:31:40 -07:00
engine chore(gitignore): 🔧 add missing build/ directory pattern to .gitignore 2026-03-30 22:15:23 -07:00
experiments feat(sprite-generation): Add experimental sprite generation scripts and configs in the experiments directory to enable advanced image optimization workflows 2026-03-28 21:32:05 -07:00
gui chore(pages): 🔧 Update build script for failed page deployment 2026-03-30 08:50:21 -07:00
review refactor(sprite-generation): ♻️ Implement modular validation and staging steps for sprite generation pipeline 2026-03-29 10:07:35 -07:00
tools feat(sprite-generation): Add terrain quality metrics and improve sprite compression reporting with new review workflows 2026-03-29 10:07:33 -07:00
variants ui(sprite-generation): 💄 Add 129 new sprite variants for healing/light spells, biome grids, and dwarven units (bowmen, cavalry, crossbowmen, engineers) 2026-03-29 10:07:35 -07:00
check_unscored.sql
cli.py
monitor_pipeline.py
rank_output.txt
requirements.txt
server.py chore(pages): 🔧 Update build script for failed page deployment 2026-03-30 08:50:21 -07:00
sprite-config.json
spritegen.db chore(sprite-generation): 🔧 Update sprite generation build script for dependency cleanup 2026-03-30 08:36:41 -07:00
spritegen.db-shm chore(sprite-generation): 🔧 Update sprite-generation build script for error handling 2026-03-30 08:43:31 -07:00
spritegen.db-wal chore(sprite-generation): 🔧 Update sprite-generation build script for error handling 2026-03-30 08:43:31 -07:00
sprites.db
sprites.db-shm
sprites.db-wal
test_rank.py
test_rank_simple.py
test_score_one.py