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ai
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build(simulator): 📦️ Rebuild simulator binaries and fingerprint files after dependency or source code updates across all modules
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2026-04-10 08:53:49 -07:00 |
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audio
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feat(@projects/@magic-civilization): ✨ implement subscription audio system
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2026-04-30 04:20:19 -04:00 |
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biomes
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chore(biomes): 🔧 Update biome temperature, humidity, and resource spawn rates in configs and adjust rarity/property definitions globally
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2026-04-16 23:14:46 -07:00 |
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buildings
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feat(@projects/@magic-civilization): ✨ update naval/aerial unit gates
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2026-05-03 04:35:07 -04:00 |
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c
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feat(audio): ✨ Add defeat-themed music tracks (culture, domination, economic, science) and update audio configurations for victory conditions
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2026-04-29 13:13:23 -07:00 |
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combat
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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culture
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fix(@projects/@magic-civilization): 🐛 mark p2-39 as complete
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2026-04-28 18:21:40 -04:00 |
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deposits
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feat(@projects): ✨ update resource deposits and objectives
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2026-05-02 18:53:13 -04:00 |
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ecology
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feat(@projects/@magic-civilization): ✨ add lab and hud system components
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2026-05-01 22:23:54 -04:00 |
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encyclopedia
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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eras
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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events
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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games/age-of-kzzkyt/guide
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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governments
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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guide
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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improvements
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feat(@projects/@magic-civilization): ✨ update objectives and data structures
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2026-04-27 01:25:24 -07:00 |
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items
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feat(@projects/@magic-civilization): ✨ update mystery item objective status
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2026-04-17 00:49:43 -07:00 |
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lenses
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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magic
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wip: travel backup — arena fixes, happiness system, items, spells
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2026-04-12 11:24:17 -07:00 |
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map_types
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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promotions
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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races
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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simulations
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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techs
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feat(@projects): ✨ add era progression system with tech tree integration
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2026-05-03 13:19:58 -04:00 |
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throne_rooms
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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tiles
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fix(@projects/@magic-civilization): 🐛 update terrain blend file paths
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2026-04-30 00:21:48 -04:00 |
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units
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feat(@projects/@magic-civilization): ✨ update naval/aerial unit gates
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2026-05-03 04:35:07 -04:00 |
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villages
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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wilds
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feat(@projects/@magic-civilization): ✨ add river overlay and lake system
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2026-05-01 02:40:58 -04:00 |
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worlds
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feat(@projects/@magic-civilization): ✨ update succession crisis descriptions
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2026-04-18 02:32:34 -07:00 |
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base.schema.json
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feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
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2026-04-07 17:52:04 -07:00 |
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episodes.json
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feat(@projects/@magic-civilization): ✨ add oos objectives for age of terrans
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2026-04-17 15:19:33 -07:00 |
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resources.json
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feat(@projects): ✨ add per-player tile observation cache
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2026-05-02 18:30:14 -04:00 |