magicciv/public/resources
Natalie 361d7e2808 feat(@projects): add era progression system with tech tree integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-05-03 13:19:58 -04:00
..
ai build(simulator): 📦️ Rebuild simulator binaries and fingerprint files after dependency or source code updates across all modules 2026-04-10 08:53:49 -07:00
audio feat(@projects/@magic-civilization): implement subscription audio system 2026-04-30 04:20:19 -04:00
biomes chore(biomes): 🔧 Update biome temperature, humidity, and resource spawn rates in configs and adjust rarity/property definitions globally 2026-04-16 23:14:46 -07:00
buildings feat(@projects/@magic-civilization): update naval/aerial unit gates 2026-05-03 04:35:07 -04:00
c feat(audio): Add defeat-themed music tracks (culture, domination, economic, science) and update audio configurations for victory conditions 2026-04-29 13:13:23 -07:00
combat feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
culture fix(@projects/@magic-civilization): 🐛 mark p2-39 as complete 2026-04-28 18:21:40 -04:00
deposits feat(@projects): update resource deposits and objectives 2026-05-02 18:53:13 -04:00
ecology feat(@projects/@magic-civilization): add lab and hud system components 2026-05-01 22:23:54 -04:00
encyclopedia feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
eras feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
events feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
games/age-of-kzzkyt/guide feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
governments feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
guide feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
improvements feat(@projects/@magic-civilization): update objectives and data structures 2026-04-27 01:25:24 -07:00
items feat(@projects/@magic-civilization): update mystery item objective status 2026-04-17 00:49:43 -07:00
lenses feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
magic wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
map_types feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
promotions feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
races feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
simulations feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
techs feat(@projects): add era progression system with tech tree integration 2026-05-03 13:19:58 -04:00
throne_rooms feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
tiles fix(@projects/@magic-civilization): 🐛 update terrain blend file paths 2026-04-30 00:21:48 -04:00
units feat(@projects/@magic-civilization): update naval/aerial unit gates 2026-05-03 04:35:07 -04:00
villages feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
wilds feat(@projects/@magic-civilization): add river overlay and lake system 2026-05-01 02:40:58 -04:00
worlds feat(@projects/@magic-civilization): update succession crisis descriptions 2026-04-18 02:32:34 -07:00
base.schema.json feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
episodes.json feat(@projects/@magic-civilization): add oos objectives for age of terrans 2026-04-17 15:19:33 -07:00
resources.json feat(@projects): add per-player tile observation cache 2026-05-02 18:30:14 -04:00