magicciv/public/resources
2026-04-16 17:37:36 -07:00
..
ai build(simulator): 📦️ Rebuild simulator binaries and fingerprint files after dependency or source code updates across all modules 2026-04-10 08:53:49 -07:00
biomes
buildings feat(city-defense): city bombard retaliation + building HP bonuses 2026-04-12 18:04:28 -07:00
combat
culture feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
deposits feat(deposits): Introduce standardized category metadata (e.g., "gem", "ore") to deposit resources for unified classification 2026-04-13 13:37:04 -07:00
ecology feat(ecology/fauna): Add loot table configurations for 30 fauna species with JSON drop definitions 2026-04-13 13:37:04 -07:00
encyclopedia
eras
events feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
games/age-of-kzzkyt/guide
governments
guide
improvements feat(improvements): Implement optimized yield multipliers and refined improvement configs in farm.json to boost food production efficiency 2026-04-16 16:24:14 -07:00
items wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
lenses
magic wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
map_types
promotions
races
simulations
techs feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
throne_rooms
tiles
units feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
villages feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
wilds build(magic-civ-physics): 📦️ Rebuild physics engine and update wilds.json to improve terrain collision, spawn rates, and erosion rules 2026-04-16 17:37:36 -07:00
worlds feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
base.schema.json
episodes.json