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schemas/autoplay
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feat(@projects/@magic-civilization): ✨ add wild creature loot tables
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2026-04-16 17:51:24 -07:00 |
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sprite-generation
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chore(repo): 🔥 un-track 65k build artifacts (~25GB) and extend gitignore
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2026-04-16 18:04:09 -07:00 |
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add-encyclopedia-metadata.mjs
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ai-arena.sh
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wip: travel backup — arena fixes, happiness system, items, spells
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2026-04-12 11:24:17 -07:00 |
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autoplay-batch.sh
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feat(@projects/@magic-civilization): ✨ implement turn-based simulation engine
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2026-04-16 17:51:27 -07:00 |
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autoplay-report.py
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fix(@projects/@magic-civilization): 🐛 update autoplay schema to array for layers
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2026-04-16 17:51:23 -07:00 |
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autoplay-result-schema.json
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feat(@projects/@magic-civilization): ✨ update player_stats output in auto-play tests
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2026-04-16 17:51:23 -07:00 |
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autoplay-validate.py
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feat(@projects/@magic-civilization): ✨ add autoplay validation and reporting tools
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2026-04-16 17:51:23 -07:00 |
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checklist-report.py
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feat(@projects): ✨ add release checklist documentation
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2026-04-16 17:51:27 -07:00 |
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climate-diag.ts
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composite-arena.py
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feat(tools): ✨ Enhance screenshot compositing logic for AI matches with improved processing and performance optimizations
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2026-04-10 21:41:00 -07:00 |
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detect-primary-monitor.py
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wip: travel backup — arena fixes, happiness system, items, spells
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2026-04-12 11:24:17 -07:00 |
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e2e-determinism-check.sh
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feat(@projects/@magic-civilization): ✨ implement turn-based simulation engine
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2026-04-16 17:51:27 -07:00 |
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ecology-report.sh
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gen-fallback-sprites.py
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grab-screen.py
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feat(grab-screen): ✨ Update capture logic to support X11 rendering mode in AI arena
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2026-04-10 21:35:18 -07:00 |
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multi-difficulty-batch.sh
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feat(@projects): ✨ add release checklist documentation
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2026-04-16 17:51:27 -07:00 |
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population_sim.py
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screenshot.sh
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validate-ecology-data.py
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validate-game-data.py
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feat(@projects/@magic-civilization): ✨ update biome and deposit resources
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2026-04-16 21:53:13 -07:00 |
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validate-schemas.py
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