magicciv/tools/audio-batch-11-quality-fixes-2.tsv
Natalie cd5b75b871 🗑️ remove unused audio files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-29 15:52:36 -04:00

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# Batch 11 — Quality fixes round 2.
#
# - wonder_built (generic): break dup with victory_fanfare (was both
# impactBell_heavy_001) — switch to a deep wood toll.
# - fauna.herbivore.attack: a generic "monster" sample reads wrong for a
# panicked herbivore — switch to a grunt.
audio/sfx/wonder_built.ogg https://kenney.nl/media/pages/assets/impact-sounds/8aa7b545c9-1677589768/kenney_impact-sounds.zip#Audio/impactWood_heavy_000.ogg CC0-1.0 Kenney (Impact Sounds) loudnorm I=-16/TP=-3+ogg 128kbps
audio/sfx/fauna/herbivore_attack.ogg https://opengameart.org/sites/default/files/80-CC0-creature-SFX_0.zip#grunt_01.ogg CC0-1.0 rubberduck (OpenGameArt) loudnorm I=-16/TP=-3+ogg 128kbps