| .. |
|
schemas/autoplay
|
feat(@projects/@magic-civilization): ✨ add wild creature loot tables
|
2026-04-16 17:51:24 -07:00 |
|
sprite-generation
|
db(sprite-generation): 🗃️ Update SQLite database files to include new sprite generation units/assets
|
2026-04-16 15:40:11 -07:00 |
|
add-encyclopedia-metadata.mjs
|
feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
|
2026-04-07 17:52:04 -07:00 |
|
ai-arena.sh
|
wip: travel backup — arena fixes, happiness system, items, spells
|
2026-04-12 11:24:17 -07:00 |
|
autoplay-batch.sh
|
feat(autoplay): ✨ add weston rendering support
|
2026-04-16 17:51:24 -07:00 |
|
autoplay-report.py
|
fix(@projects/@magic-civilization): 🐛 update autoplay schema to array for layers
|
2026-04-16 17:51:23 -07:00 |
|
autoplay-result-schema.json
|
feat(@projects/@magic-civilization): ✨ update player_stats output in auto-play tests
|
2026-04-16 17:51:23 -07:00 |
|
autoplay-validate.py
|
feat(@projects/@magic-civilization): ✨ add autoplay validation and reporting tools
|
2026-04-16 17:51:23 -07:00 |
|
checklist-report.py
|
feat(checklist): ✨ Add rejection event logging to checklist reports for observability
|
2026-04-16 11:35:50 -07:00 |
|
climate-diag.ts
|
feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
|
2026-04-07 17:52:04 -07:00 |
|
composite-arena.py
|
feat(tools): ✨ Enhance screenshot compositing logic for AI matches with improved processing and performance optimizations
|
2026-04-10 21:41:00 -07:00 |
|
detect-primary-monitor.py
|
wip: travel backup — arena fixes, happiness system, items, spells
|
2026-04-12 11:24:17 -07:00 |
|
ecology-report.sh
|
feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
|
2026-04-07 17:52:04 -07:00 |
|
gen-fallback-sprites.py
|
feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
|
2026-04-07 17:52:04 -07:00 |
|
grab-screen.py
|
feat(grab-screen): ✨ Update capture logic to support X11 rendering mode in AI arena
|
2026-04-10 21:35:18 -07:00 |
|
population_sim.py
|
feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
|
2026-04-07 17:52:04 -07:00 |
|
screenshot.sh
|
chore(tools): 🔧 Update screenshot.sh script with improved automation options and error handling
|
2026-03-31 22:48:48 -07:00 |
|
validate-ecology-data.py
|
feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
|
2026-04-07 17:52:04 -07:00 |
|
validate-schemas.py
|
feat(game-data): ✨ Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
|
2026-04-07 17:52:04 -07:00 |