Claude Code
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04a47a2de5
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feat(spells): ✨ Update spell definitions in stub.json with initial placeholder entries
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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Claude Code
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9c7f7da244
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feat(mars): ✨ Introduce Mars-specific simulation mechanics and entities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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Claude Code
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c37e0c4f12
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feat(arid-world): ✨ Introduce core simulation rules for arid/dry environments, including terrain patterns, resource distribution, and climate effects
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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Claude Code
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aec9f262cc
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refactor(climate): ♻️ Restructure climate_base.gd and climate.gd for improved data processing and simulation capabilities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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Claude Code
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ca62ab4c34
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ui(status-icons): 💄 Replace status indicator images with updated visual designs for dashboard status icons
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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Claude Code
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8e9c0a567f
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chore(gui): 🔧 Update sprite generation build settings in Vite config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:30 -07:00 |
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Claude Code
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87aad0743e
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deps-upgrade(guide-engine): ⬆️ Update dependencies to maintain version consistency across guide engine and tooling packages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:30 -07:00 |
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Claude Code
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e8104cd304
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test(playwright-assuming): ✅ Add two Playwright-generated screenshot files in .playwright-mcp/ from test execution
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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0fb8ae72ec
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feat(sprite-generation): ✨ Add advanced optimization algorithms and refactor advance_sprite for improved performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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12b376971b
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ui(sprite-generation): 💄 implement refined layouts and interactive elements for the sprite generation dashboard and theater pages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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80e1eccfb0
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feat(sprite-generation): ✨ Introduce real-time sprite streaming UI components and preview logic in App.tsx and SpriteStream.tsx
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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a8b9d1c488
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perf(sprite-generation): ⚡ Optimize sprite ranking and registry operations for faster variant selection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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da35e48c81
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db(sprite-generation): 🗃️ Update SQLite system files for sprite generation database schema/data consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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babf85167c
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feat(ui): ✨ Add seed validation and formatting to ensure proper input criteria (length, format) in SeedInput
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:30 -07:00 |
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Claude Code
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c8d9db5fe5
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ui(climate-sim): 💄 Update TerrainLegend to enhance terrain type rendering and styling for better climate simulation visualization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:30 -07:00 |
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Claude Code
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d8229c91f2
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feat(age-dwarves): ✨ Implement Web Worker-based background processing for the simulation tasks to improve performance and async handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:30 -07:00 |
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Claude Code
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897fd05dc2
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perf(data-engine): ⚡ Optimize simulation loop performance by reducing overhead in data processing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:30 -07:00 |
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Claude Code
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d21cbd00c5
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chore(events): 🔧 Update game event JSON configurations for drought, wildfire, and volcanic triggers/effects
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:30 -07:00 |
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Claude Code
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200b96b969
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feat(venus): ✨ Add Venus atmospheric simulation support with physics and rendering logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:30 -07:00 |
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Claude Code
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a83cc7698e
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feat(volcanic-world): ✨ Add volcanic eruption mechanics and lava flow simulation to the world environment
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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f93e08bf67
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feat(worlds/collections): ✨ Introduce modular event system for collections with dispatching, subscription, and propagation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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8a30da2d2e
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chore(worlds-earth): 🔧 Update Earth world metadata, biomes, and climate settings in manifest
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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702b002926
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refactor(data-loader): ♻️ Restructure DataLoader and WorldDataLoader classes to enable async loading, caching, and optimized data handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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4718574356
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ui(ui): 💄 Fix inconsistent legend spacing in PNG visual assets for UI consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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7fbce03a3a
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test(playwright-specific): ✅ Add Playwright test screenshots for visual regression debugging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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90f71f8c51
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chore(sprite-generation): 🔧 Update scoring pipeline weights in sprite-generation YAML config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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7f2c0e731d
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perf(sprite-generation): ⚡ Optimize sprite ranking algorithm in Ranker class for faster image ordering during sprite sheet generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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7f2646505f
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db(sprite-generation): 🗃️ Update SQLite lock and WAL files during sprite generation schema/data operations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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e3503be6c1
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feat(ui): ✨ Add validation and error handling for seed input in SeedInput component
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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dab2755634
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feat(climate-sim): ✨ Add seed input validation props and climate simulation stats dashboard charts
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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20aefb9c36
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feat(engine): ✨ Update core engine exports and initialization logic for new feature flags and config handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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ba4b240bfa
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feat(vite-plugins): ✨ Introduce caching simulation modes for asset validation in simCachePlugin
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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ec61cc91c0
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test(simulation-specific): ✅ Add/extend test cases for abiotic biome checks, planet lifecycle, and water cycle simulation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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01eedb4280
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feat(age-dwarves): ✨ Implement worker-based simulation task execution for parallel processing in useSimulationWorker hook
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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c35448108f
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refactor(engine): ♻️ Restructure core data processing pipeline for improved efficiency and maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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70c785ce44
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chore(age-dwarves): 🔧 Update TypeScript config for file inclusion/exclusion and compiler options
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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9e2e5576e0
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ui(sprite-generation): 💄 Implement new visual controls and refined styling in DashboardPage.tsx for the sprite generation dashboard
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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6a16652d18
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feat(sprite-generation): ✨ Implement sprite generation API endpoints for GUI configuration and client interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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af0dd0372c
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refactor(sprite-generation): ♻️ Refactor sprite generation ranking and registry to support dynamic strategy injection and reduce processing overhead
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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ae3cabaf54
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db(sprite-generation): 🗃️ Recreate system database files for sprite generation tool after schema migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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0bb448a751
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feat(climate-sim): ✨ Add interactive time-series visualization for climate simulation data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
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375fe2cd84
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chore(age-dwarves): 🔧 Update climate and hydrology simulation parameters for environmental behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
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9f5ba3e926
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chore(earth): 🔧 Update climate and hydrology simulation parameters for refined environmental rules
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
|
834e4b5e6a
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perf(data-loader): ⚡ Refactor autoload data loading pipeline to optimize performance for general and world-specific game assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
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1b7999918c
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feat(gui): ✨ Add dashboard page to visualize sprite registry data from SQLite database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:29:52 -07:00 |
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Claude Code
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e75d98e53d
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feat(ecology): ✨ Add dynamic flora physics interactions and update sprite generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:22:26 -07:00 |
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Claude Code
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d6af1519bb
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feat(ecology-specific): ✨ Update flora simulation logic and sprite generation tooling for ecology module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:16:33 -07:00 |
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Claude Code
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c5d0f3c1ea
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feat(ecology): ✨ Add flora simulation physics, sprite generation, and database schema with TypeScript bindings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:10:44 -07:00 |
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Claude Code
|
8d024c7b87
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feat(climate): ✨ Add climate evaluation logic and update climate specifications in climate_spec_eval.gd and climate_spec.json
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:03:43 -07:00 |
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Claude Code
|
5a559140a1
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feat(climate-sim): ✨ Update biome/terrain rendering, add async worker hook, and refresh sprite generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:57:43 -07:00 |
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