autocommit
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5f2c94a64e
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remove(screenshots): 🔥 Clean up outdated autoplay screenshots in .project/screenshots/
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 06:28:21 -07:00 |
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autocommit
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6fbf710139
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test(scenes): ✅ Add/modify test cases for auto-play behavior, including scene transitions and edge cases
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 06:16:52 -07:00 |
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autocommit
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ae980a68ce
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remove(screenshots): 🔥 Clean up outdated autoplay screenshots in .project/screenshots/
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 06:16:52 -07:00 |
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autocommit
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5b0a3c7e62
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feat(management): ✨ Implement Golden Age bonuses for production and gold income in turn_processor.gd and add test coverage in auto_play.gd
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 06:11:25 -07:00 |
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autocommit
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63a5cbbff2
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remove(screenshots): 🔥 Delete outdated autoplay screenshot assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 06:11:25 -07:00 |
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autocommit
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16d98a0f6e
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docs(screenshots): 📝 Add/update project screenshots for visual documentation examples
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 00:30:37 -07:00 |
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autocommit
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74138f68e0
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feat(scenes): ✨ Enable city founding during auto-play when settlers are available
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 00:25:05 -07:00 |
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autocommit
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55d79ecc81
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refactor(scenes): ♻️ Reorganize auto-play logic to prioritize wall construction first, then happiness, expansion, and other building types
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 00:19:26 -07:00 |
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autocommit
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300a1c7803
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test(scenes): ✅ Update auto-play test to verify new logic prioritizing military defense and city expansion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 00:13:38 -07:00 |
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autocommit
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af925119ef
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fix(scenes): 🐛 Replace unit count validation with empty unit check and simplify city founding message in auto-play logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 00:08:00 -07:00 |
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autocommit
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fcaf6decd4
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remove(screenshots): 🔥 Clean up outdated autoplay screenshots by removing 11 legacy assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-13 00:02:14 -07:00 |
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autocommit
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029a802c93
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refactor(scenes): ♻️ Update test assertions to reflect restructured auto-play prioritization for city expansion, defense, and happiness logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:56:10 -07:00 |
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autocommit
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30691c4847
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remove(screenshots): 🔥 Remove outdated autoplay test screenshots (031–111) from assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:44:11 -07:00 |
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autocommit
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63c92c7dc0
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feat(ai): ✨ Modify city founding logic to accept tiles with quality ≥ 1.0 and update tests to validate the new threshold
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:44:10 -07:00 |
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autocommit
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6213c30137
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remove(screenshots): 🔥 Remove outdated auto-play screenshots (turns 111-201) from documentation/assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:37:54 -07:00 |
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autocommit
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4117b9a294
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feat(scenes): ✨ Update auto-play logic to handle city founding differently on turn 1
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:37:54 -07:00 |
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autocommit
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25e5f8849f
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test(scenes): ✅ Add test cases for AI-driven auto-play city founding behavior validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:32:26 -07:00 |
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autocommit
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93c27b60db
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feat(ai): ✨ Add tile quality scoring and refined site selection logic for city founding in SimpleHeuristicAI
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:32:26 -07:00 |
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autocommit
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ae78011c69
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remove(assets): 🔥 Remove outdated autoplay screenshots from .project/screenshots/
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:32:25 -07:00 |
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autocommit
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be2853915b
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docs(screenshots-specific): 📝 Add 40 screenshots illustrating autoplay gameplay turns (111–491)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:26:20 -07:00 |
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autocommit
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3723e67fe5
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feat(empire): ✨ Introduce luxury deposit tracking to adjust happiness calculations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:20:41 -07:00 |
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autocommit
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896781ca09
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remove(screenshots): 🔥 Clean up outdated autoplay screenshots (turn 071-231)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:20:41 -07:00 |
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autocommit
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05f9192c68
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feat(management): ✨ Introduce happiness penalty logic for production and growth rates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:14:34 -07:00 |
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autocommit
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24338985ad
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docs(screenshots): 📝 Add 18 new autoplay screenshots for turns 61-231 in .project/screenshots/
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:14:34 -07:00 |
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autocommit
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8ca88587be
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feat(scenes): ✨ Add test assertions and debug logging to track and display tile counts during auto-play execution
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:08:25 -07:00 |
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autocommit
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ea4827093b
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ui(screenshots): 💄 Add 22 new autoplay screenshots for turns 21-42 to the screenshot collection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:08:24 -07:00 |
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autocommit
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0af5e8263d
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perf(turn-processor): ⚡ Optimize culture computation and border expansion by migrating to Rust in TurnProcessor
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:02:23 -07:00 |
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autocommit
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1c4d8f8aec
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remove: 🔥 Remove outdated autoplay screenshots from project metadata
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 23:02:22 -07:00 |
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autocommit
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6ec8c244ea
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build(magic-civ-physics): 📦️ Update compiled physics engine binary to x86_64 for improved city physics performance and bug fixes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:56:52 -07:00 |
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autocommit
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4767622ce2
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docs(screenshots): 📝 Remove outdated autoplay screenshots (autoplay_turn_161.png–autoplay_turn_241.png)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:56:51 -07:00 |
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autocommit
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5147510e4e
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feat(city): ✨ Introduce culture yield calculation to modify city resource generation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:56:51 -07:00 |
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autocommit
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d3438ef691
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feat(turn-processor): ✨ Reimplement culture processing in turn processor by adding HexUtilsScript dependency and reactivating stubbed-out culture logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:50:50 -07:00 |
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autocommit
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c0d5a804c5
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remove(screenshots): 🔥 Clean up outdated autoplay screenshots
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:50:50 -07:00 |
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autocommit
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1f03dadb97
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docs(screenshots): 📝 Update autoplay visual documentation with new screenshots for turns 141-491 and final turn 500
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:44:46 -07:00 |
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autocommit
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a0b42c7150
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test(scenes): ✅ Add test cases to verify brewery building logic in auto-play system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:38:39 -07:00 |
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autocommit
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f90e7ff33f
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docs(screenshots): 📝 Add 15 new autoplay screenshots for turns 61–201
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:38:38 -07:00 |
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autocommit
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164d1d8121
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fix(turn-processor): 🐛 Validate player input in TurnProcessor to prevent null/undefined errors
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:32:23 -07:00 |
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autocommit
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2be555469f
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style(ai): 🎨 Replace String() constructor with str() for consistent string conversion in AI building selection logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:32:23 -07:00 |
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autocommit
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9fd57dfbb6
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feat(screenshots): ✨ Add 46 autoplay screenshots for turns 2–47 in PNG format
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:32:22 -07:00 |
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autocommit
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719771d83b
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feat(scenes): ✨ Add player metrics logging (happiness, gold, technologies) to auto-play tests for debugging and analysis
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:25:49 -07:00 |
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autocommit
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bbc029cc14
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ui(screenshots): 💄 Update autoplay sequence visual assets with 21 screenshots (frames 251–491) for UI testing and documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:25:49 -07:00 |
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autocommit
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b83f89a2dd
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remove(screenshots): 🔥 Remove final turn screenshot from autoplay sequence
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:25:48 -07:00 |
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autocommit
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45599bedb4
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docs: 📝 Update autoplay screenshots for turns 121-491 and final turn (500) to reflect visual state changes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:18:46 -07:00 |
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autocommit
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231d2a812a
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docs(screenshots): 📝 Replace 10 auto-play screenshots to reflect updated feature progression visuals for turns 21-111
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:12:48 -07:00 |
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autocommit
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74fab48446
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fix(turn-processor): 🐛 Refine research logic in TurnProcessor to handle edge cases and optimize performance for research effects during turns
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:12:48 -07:00 |
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autocommit
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f18057265a
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fix(ai-simple-heuristic): 🐛 Fix incorrect culture requirement handling in AI building selection logic and update auto-play test for proper behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-12 22:12:47 -07:00 |
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autocommit
|
45da7b81b7
|
remove(screenshots): 🔥 Clean up outdated autoplay screenshots in the screenshots directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-12 22:07:14 -07:00 |
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autocommit
|
068eebcbfc
|
docs(screenshots): 📝 Add 11 new autoplay screenshots (turns 051–151) for feature documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-12 22:00:56 -07:00 |
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autocommit
|
9f5510a73b
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feat(game-management): ✨ Update research progress calculation to use tile-specific yields for dynamic, context-aware gameplay
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-12 22:00:56 -07:00 |
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autocommit
|
8d24a713c3
|
remove(screenshots): 🔥 Clean up outdated autoplay screenshots by removing 41 legacy assets from .project/screenshots/
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-12 21:55:28 -07:00 |
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