Claude Code
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2480f1f8fe
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feat(climate-specific): ✨ Implement refined climate simulation variables and behaviors for dynamic environmental interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 11:38:25 -07:00 |
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Claude Code
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4d6bb486d9
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refactor(ecology): ♻️ Simplify and reorganize flora and fauna models for better maintainability and simulation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 04:32:36 -07:00 |
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Claude Code
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8ed89541e4
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chore(pages): 🔧 Update build configuration for failed page deployment (request_id: 88f40586)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 03:52:03 -07:00 |
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Claude Code
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e7f17db835
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feat(climate): ✨ Implement new weather effects and temperature modeling in climate simulation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 02:22:25 -07:00 |
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Claude Code
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92d8a090e3
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feat(ecology): ✨ Add new fauna classes (Wolf, Deer) and update initialization logic for ecology simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:55 -07:00 |
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Claude Code
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0b7c8b8a88
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chore(climate-specific): 🔧 Update climate-specific processing for new model compatibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:55 -07:00 |
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Claude Code
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9d14adce0b
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feat(land-fauna): ✨ Introduce new land fauna creature types with enhanced behaviors and properties
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:55 -07:00 |
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Claude Code
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c78443fa4b
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refactor(ecology): ♻️ Restructure fauna tracking and optimize water body detection with improved database handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:29:34 -07:00 |
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Claude Code
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da7a90f646
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feat(world): ✨ Introduce procedural biome generation, species traits, and dynamic narrative flavor text for world simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:29:34 -07:00 |
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Claude Code
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2e1e38a133
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feat(map-specific): ✨ Optimize tile rendering pipeline for smoother map performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:29:34 -07:00 |
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Claude Code
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4158267121
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feat(climate): ✨ Add CO₂ emissions modeling capabilities to climate module with enhanced data processing and core climate logic support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:14:19 -07:00 |
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Claude Code
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c5f9f4b270
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refactor(models): ♻️ Restructure model definitions for improved data integrity and internal consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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480618f5ac
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feat(ecology): ✨ Introduce CarbonCalculator and EcosystemModel for enhanced carbon tracking and sustainability metrics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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abc67f842e
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feat(management): ✨ Improve turn-based game mechanics with enhanced validation and transitions in TurnProcessor
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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1a8ce185ff
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feat(events): ✨ Introduce event handlers for marine harvest actions with validation, triggers, and optimizations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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ddf41217ca
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feat(climate): ✨ Add ecological event handlers and evaluation utilities for enhanced climate simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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a289fd2e65
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feat(ai-specific): ✨ Implement new pathfinding and decision-making logic for wild creatures to improve environmental interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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a98b23cfe8
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feat(map): ✨ Add dynamic tile property support and optimize tile rendering performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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12fd6ee7f4
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perf(generation): ⚡ Optimize procedural generation algorithms by reducing redundant calculations in hydrology, river placement, and terrain refinement
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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ea7d5a33af
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feat(engine): ✨ Add Building and Improvement entity classes with core mechanics and properties
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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8148272564
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refactor(engine-specific): ♻️ Restructure autoloaded engine systems to optimize initialization and interaction between DataLoader, EventBus, GameState, TurnManager, and SpriteManifest
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:21 -07:00 |
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Claude Code
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69ee1ec14d
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refactor(engine): ♻️ Restructure core engine components for improved maintainability and performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 22:48:51 -07:00 |
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