Claude Code
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83ebc6ccdd
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db(sprite-generation): 🗃️ Update SQLite database schema for sprite generation tool to ensure compatibility with new schema migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:51:42 -07:00 |
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Claude Code
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b09ef819b4
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refactor(sprite-generation): ♻️ Implement modular validation and staging steps for sprite generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:35 -07:00 |
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Claude Code
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a6cfc506f7
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ui(sprite-generation): 💄 Add 129 new sprite variants for healing/light spells, biome grids, and dwarven units (bowmen, cavalry, crossbowmen, engineers)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:35 -07:00 |
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Claude Code
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39b9afa860
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feat(sprite-generation): ✨ Add terrain quality metrics and improve sprite compression reporting with new review workflows
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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36076fd912
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feat(sprite-generation): ✨ Implement sprite generation GUI component with visual and functional enhancements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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5b1685535c
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ui(sprite-gui): 💄 Implement responsive redesign for Dashboard, ReviewQueue, and SpriteComponents to improve sprite/variant/terrain management usability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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f6ef679c1a
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feat(sprite-generation): ✨ Add API endpoints, UI components, and TypeScript types for sprite generation workflow
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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65f17eb684
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feat(sprite-generation): ✨ Implement advanced sprite generation algorithms and enhance prompt handling system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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4e52f52dd3
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db(sprite-generation): 🗃️ Update SQLite schema and regenerate database files to support new sprite data storage logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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8e9c0a567f
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chore(gui): 🔧 Update sprite generation build settings in Vite config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:30 -07:00 |
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Claude Code
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87aad0743e
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deps-upgrade(guide-engine): ⬆️ Update dependencies to maintain version consistency across guide engine and tooling packages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:30 -07:00 |
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Claude Code
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0fb8ae72ec
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feat(sprite-generation): ✨ Add advanced optimization algorithms and refactor advance_sprite for improved performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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12b376971b
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ui(sprite-generation): 💄 implement refined layouts and interactive elements for the sprite generation dashboard and theater pages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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80e1eccfb0
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feat(sprite-generation): ✨ Introduce real-time sprite streaming UI components and preview logic in App.tsx and SpriteStream.tsx
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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a8b9d1c488
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perf(sprite-generation): ⚡ Optimize sprite ranking and registry operations for faster variant selection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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da35e48c81
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db(sprite-generation): 🗃️ Update SQLite system files for sprite generation database schema/data consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:31 -07:00 |
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Claude Code
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90f71f8c51
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chore(sprite-generation): 🔧 Update scoring pipeline weights in sprite-generation YAML config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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7f2c0e731d
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perf(sprite-generation): ⚡ Optimize sprite ranking algorithm in Ranker class for faster image ordering during sprite sheet generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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7f2646505f
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db(sprite-generation): 🗃️ Update SQLite lock and WAL files during sprite generation schema/data operations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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9e2e5576e0
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ui(sprite-generation): 💄 Implement new visual controls and refined styling in DashboardPage.tsx for the sprite generation dashboard
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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6a16652d18
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feat(sprite-generation): ✨ Implement sprite generation API endpoints for GUI configuration and client interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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af0dd0372c
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refactor(sprite-generation): ♻️ Refactor sprite generation ranking and registry to support dynamic strategy injection and reduce processing overhead
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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ae3cabaf54
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db(sprite-generation): 🗃️ Recreate system database files for sprite generation tool after schema migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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1b7999918c
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feat(gui): ✨ Add dashboard page to visualize sprite registry data from SQLite database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:29:52 -07:00 |
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Claude Code
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e75d98e53d
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feat(ecology): ✨ Add dynamic flora physics interactions and update sprite generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:22:26 -07:00 |
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Claude Code
|
d6af1519bb
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feat(ecology-specific): ✨ Update flora simulation logic and sprite generation tooling for ecology module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:16:33 -07:00 |
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Claude Code
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c5d0f3c1ea
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feat(ecology): ✨ Add flora simulation physics, sprite generation, and database schema with TypeScript bindings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:10:44 -07:00 |
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Claude Code
|
8d024c7b87
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feat(climate): ✨ Add climate evaluation logic and update climate specifications in climate_spec_eval.gd and climate_spec.json
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:03:43 -07:00 |
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Claude Code
|
5a559140a1
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feat(climate-sim): ✨ Update biome/terrain rendering, add async worker hook, and refresh sprite generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:57:43 -07:00 |
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Claude Code
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344614c7f0
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feat(sprite-generation): ✨ Add climate simulation seed input UI and backend registry/database support for sprite generation tooling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:51:02 -07:00 |
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Claude Code
|
bb54553db4
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feat(sprite-generation): ✨ Add ranking engine and dashboard with API integration for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:44:45 -07:00 |
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Claude Code
|
fd10bea786
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perf(sprite-generation): ⚡ Optimize sprite generation performance by updating ranking logic, SQLite database, and adding a simulation worker hook for parallel processing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:39:08 -07:00 |
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Claude Code
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ad85e62c54
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db(sprite-generation): 🗃️ Add/remove SQLite lock files during sprite generation execution
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:33:43 -07:00 |
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Claude Code
|
952d7034f7
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chore(sprite-generation): 🔧 Update SQLite lock/WAL file generation for database operations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:28:02 -07:00 |
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Claude Code
|
c5d05fb91d
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db(sprite-generation): 🗃️ Reinitialize SQLite WAL and SHM system files for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:22:22 -07:00 |
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Claude Code
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640ed516ab
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remove(sprite-generation): 🔥 Remove SQLite system files spritegen.db-shm and spritegen.db-wal
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:16:40 -07:00 |
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Claude Code
|
bb2b335f6d
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chore(sprite-generation): 🔧 Clean up temporary SQLite lock files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:11:04 -07:00 |
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Claude Code
|
7a7b779eab
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remove(sprite-generation): 🔥 Clean up SQLite lock and WAL files in sprite-generation tool directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:05:26 -07:00 |
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Claude Code
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000afa73df
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db(sprite-generation): 🗃️ Update SQLite system files for schema/data changes in sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:59:50 -07:00 |
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Claude Code
|
5d2cda73e7
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remove(sprite-generation): 🔥 Clean up SQLite system files (shm/wal) during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:54:16 -07:00 |
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Claude Code
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3758c1a834
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db(sprite-generation): 🗃️ Update sprite generation SQLite database schema and files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:48:40 -07:00 |
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Claude Code
|
482378a2da
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remove(sprite-generation): 🔥 Clean up accidentally tracked SQLite lock and WAL files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:43:05 -07:00 |
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Claude Code
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471a943d4a
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db(sprite-generation): 🗃️ Clean temporary SQLite files (shm/wal) after sprite generation reset
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:37:26 -07:00 |
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Claude Code
|
9037645231
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db(sprite-generation): 🗃️ Update SQLite shared memory and write-ahead log files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:31:44 -07:00 |
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Claude Code
|
c000441bbb
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remove(sprite-generation): 🔥 Clean up temporary SQLite WAL/shm files in sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:26:04 -07:00 |
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Claude Code
|
b66ee72d6c
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db(sprite-generation): 🗃️ Fix temporary SQLite WAL/SHM files for sprite generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:20:18 -07:00 |
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Claude Code
|
1bbc8f7393
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chore(sprite-generation): 🔧 Update SQLite system files for sprite-generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:14:38 -07:00 |
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Claude Code
|
4ce3c2d076
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chore(sprite-generation): 🔧 Update SQLite lock and WAL files for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:08:58 -07:00 |
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Claude Code
|
e533c1dd9d
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db(sprite-generation): 🗃️ Update SQLite lock files during sprite generation runtime
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:03:19 -07:00 |
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Claude Code
|
e6a380f154
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remove(sprite-generation): 🔥 Clean up SQLite lock and WAL files left behind during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 02:57:38 -07:00 |
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