Claude Code
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a83cc7698e
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feat(volcanic-world): ✨ Add volcanic eruption mechanics and lava flow simulation to the world environment
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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f93e08bf67
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feat(worlds/collections): ✨ Introduce modular event system for collections with dispatching, subscription, and propagation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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8a30da2d2e
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chore(worlds-earth): 🔧 Update Earth world metadata, biomes, and climate settings in manifest
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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702b002926
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refactor(data-loader): ♻️ Restructure DataLoader and WorldDataLoader classes to enable async loading, caching, and optimized data handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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4718574356
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ui(ui): 💄 Fix inconsistent legend spacing in PNG visual assets for UI consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:36:29 -07:00 |
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Claude Code
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7fbce03a3a
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test(playwright-specific): ✅ Add Playwright test screenshots for visual regression debugging
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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90f71f8c51
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chore(sprite-generation): 🔧 Update scoring pipeline weights in sprite-generation YAML config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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7f2c0e731d
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perf(sprite-generation): ⚡ Optimize sprite ranking algorithm in Ranker class for faster image ordering during sprite sheet generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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7f2646505f
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db(sprite-generation): 🗃️ Update SQLite lock and WAL files during sprite generation schema/data operations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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e3503be6c1
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feat(ui): ✨ Add validation and error handling for seed input in SeedInput component
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:11 -07:00 |
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Claude Code
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dab2755634
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feat(climate-sim): ✨ Add seed input validation props and climate simulation stats dashboard charts
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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20aefb9c36
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feat(engine): ✨ Update core engine exports and initialization logic for new feature flags and config handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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ba4b240bfa
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feat(vite-plugins): ✨ Introduce caching simulation modes for asset validation in simCachePlugin
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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ec61cc91c0
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test(simulation-specific): ✅ Add/extend test cases for abiotic biome checks, planet lifecycle, and water cycle simulation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
|
01eedb4280
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feat(age-dwarves): ✨ Implement worker-based simulation task execution for parallel processing in useSimulationWorker hook
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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c35448108f
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refactor(engine): ♻️ Restructure core data processing pipeline for improved efficiency and maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
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70c785ce44
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chore(age-dwarves): 🔧 Update TypeScript config for file inclusion/exclusion and compiler options
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 06:07:10 -07:00 |
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Claude Code
|
9e2e5576e0
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ui(sprite-generation): 💄 Implement new visual controls and refined styling in DashboardPage.tsx for the sprite generation dashboard
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
|
6a16652d18
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feat(sprite-generation): ✨ Implement sprite generation API endpoints for GUI configuration and client interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
|
af0dd0372c
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refactor(sprite-generation): ♻️ Refactor sprite generation ranking and registry to support dynamic strategy injection and reduce processing overhead
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
|
ae3cabaf54
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db(sprite-generation): 🗃️ Recreate system database files for sprite generation tool after schema migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:59 -07:00 |
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Claude Code
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0bb448a751
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feat(climate-sim): ✨ Add interactive time-series visualization for climate simulation data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
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375fe2cd84
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chore(age-dwarves): 🔧 Update climate and hydrology simulation parameters for environmental behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
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9f5ba3e926
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chore(earth): 🔧 Update climate and hydrology simulation parameters for refined environmental rules
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
|
834e4b5e6a
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perf(data-loader): ⚡ Refactor autoload data loading pipeline to optimize performance for general and world-specific game assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:47:58 -07:00 |
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Claude Code
|
1b7999918c
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feat(gui): ✨ Add dashboard page to visualize sprite registry data from SQLite database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:29:52 -07:00 |
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Claude Code
|
e75d98e53d
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feat(ecology): ✨ Add dynamic flora physics interactions and update sprite generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:22:26 -07:00 |
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Claude Code
|
d6af1519bb
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feat(ecology-specific): ✨ Update flora simulation logic and sprite generation tooling for ecology module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:16:33 -07:00 |
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Claude Code
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c5d0f3c1ea
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feat(ecology): ✨ Add flora simulation physics, sprite generation, and database schema with TypeScript bindings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:10:44 -07:00 |
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Claude Code
|
8d024c7b87
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feat(climate): ✨ Add climate evaluation logic and update climate specifications in climate_spec_eval.gd and climate_spec.json
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 05:03:43 -07:00 |
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Claude Code
|
5a559140a1
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feat(climate-sim): ✨ Update biome/terrain rendering, add async worker hook, and refresh sprite generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:57:43 -07:00 |
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Claude Code
|
344614c7f0
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feat(sprite-generation): ✨ Add climate simulation seed input UI and backend registry/database support for sprite generation tooling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:51:02 -07:00 |
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Claude Code
|
bb54553db4
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feat(sprite-generation): ✨ Add ranking engine and dashboard with API integration for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:44:45 -07:00 |
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Claude Code
|
fd10bea786
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perf(sprite-generation): ⚡ Optimize sprite generation performance by updating ranking logic, SQLite database, and adding a simulation worker hook for parallel processing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:39:08 -07:00 |
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Claude Code
|
ad85e62c54
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db(sprite-generation): 🗃️ Add/remove SQLite lock files during sprite generation execution
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:33:43 -07:00 |
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Claude Code
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952d7034f7
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chore(sprite-generation): 🔧 Update SQLite lock/WAL file generation for database operations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:28:02 -07:00 |
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Claude Code
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c5d05fb91d
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db(sprite-generation): 🗃️ Reinitialize SQLite WAL and SHM system files for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:22:22 -07:00 |
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Claude Code
|
640ed516ab
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remove(sprite-generation): 🔥 Remove SQLite system files spritegen.db-shm and spritegen.db-wal
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:16:40 -07:00 |
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Claude Code
|
bb2b335f6d
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chore(sprite-generation): 🔧 Clean up temporary SQLite lock files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:11:04 -07:00 |
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Claude Code
|
7a7b779eab
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remove(sprite-generation): 🔥 Clean up SQLite lock and WAL files in sprite-generation tool directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 04:05:26 -07:00 |
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Claude Code
|
000afa73df
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db(sprite-generation): 🗃️ Update SQLite system files for schema/data changes in sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:59:50 -07:00 |
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Claude Code
|
5d2cda73e7
|
remove(sprite-generation): 🔥 Clean up SQLite system files (shm/wal) during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:54:16 -07:00 |
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Claude Code
|
3758c1a834
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db(sprite-generation): 🗃️ Update sprite generation SQLite database schema and files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:48:40 -07:00 |
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Claude Code
|
482378a2da
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remove(sprite-generation): 🔥 Clean up accidentally tracked SQLite lock and WAL files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:43:05 -07:00 |
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Claude Code
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471a943d4a
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db(sprite-generation): 🗃️ Clean temporary SQLite files (shm/wal) after sprite generation reset
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:37:26 -07:00 |
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Claude Code
|
9037645231
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db(sprite-generation): 🗃️ Update SQLite shared memory and write-ahead log files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:31:44 -07:00 |
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Claude Code
|
c000441bbb
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remove(sprite-generation): 🔥 Clean up temporary SQLite WAL/shm files in sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:26:04 -07:00 |
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Claude Code
|
b66ee72d6c
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db(sprite-generation): 🗃️ Fix temporary SQLite WAL/SHM files for sprite generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:20:18 -07:00 |
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Claude Code
|
1bbc8f7393
|
chore(sprite-generation): 🔧 Update SQLite system files for sprite-generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 03:14:38 -07:00 |
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Claude Code
|
4ce3c2d076
|
chore(sprite-generation): 🔧 Update SQLite lock and WAL files for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-03-29 03:08:58 -07:00 |
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