Commit graph

3460 commits

Author SHA1 Message Date
Natalie
aec8f348e9 fix(@projects/@magic-civilization): 🐛 resolve autoplay architecture mismatch for learned controller integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 12:08:45 -07:00
Natalie
7734b7532a feat(@projects/@magic-civilization): add optional sprite load warning flag
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 11:46:03 -07:00
Natalie
c1f44e0a83 feat(@projects/@magic-civilization): complete city script view conversion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 11:32:55 -07:00
Natalie
efd65a4a86 chore(@projects): 🔧 add claude worktree symlink
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 07:52:52 -07:00
Natalie
1bca207c79 fix(@projects/@magic-civilization): 🐛 remove npc_buildings array and rebuild logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 07:37:54 -07:00
Natalie
23d65225a7 fix(@projects/@magic-civilization): 🐛 update Eq to PartialEq in TileImprovement
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 07:10:56 -07:00
Natalie
5f3446e4a2 chore(@projects/@magic-civilization): 🔧 add claude worktree symlink
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 06:58:06 -07:00
Natalie
aef9acc36c feat(@projects/@magic-civilization): improve improvement effects parsing and rust completion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 06:50:48 -07:00
Natalie
f773e153ab feat(@projects/@magic-civilization): update terrain effects to rust
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 06:07:44 -07:00
Natalie
2be22f5c57 feat(@projects/@magic-civilization): add soil derivation engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 05:45:16 -07:00
Natalie
6c9b9c8b5d feat(@projects/@magic-civilization): update worldsim integration docs and test path
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 05:17:50 -07:00
Natalie
a6ec2abb3a fix(@projects): 🐛 update soil derivation status and date
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 05:09:26 -07:00
Natalie
fd65808d57 feat(@projects/@magic-civilization): update victory science techs to natural sciences
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 04:57:32 -07:00
Natalie
490f37004a fix(@projects/@magic-civilization): 🐛 update fauna ecology tests and docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 04:48:32 -07:00
Natalie
86ab31afea feat(@projects): close missing-sprite runtime faults
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 04:14:50 -07:00
Natalie
bc80362327 feat(@projects/@magic-civilization): add test sprite proofs for new scene categories
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 04:06:55 -07:00
Natalie
c174f1868a docs(@projects): 📝 add handoff and objective details for p1-29k
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 03:59:39 -07:00
Natalie
493702daf0 feat(@projects/@magic-civilization): add new assets and design docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 03:54:49 -07:00
Natalie
66d0a8ecab feat(@projects/@magic-civilization): add authoritative turn step without inline movement
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 03:31:45 -07:00
Natalie
8dcab6df6e feat(@projects): clarify inline movement separation docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 03:08:16 -07:00
Natalie
502a77a49b feat(@projects/@magic-civilization): verify headless player api projection roundtrip
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 02:58:10 -07:00
Natalie
3cd19504cc fix(@projects/@magic-civilization): 🐛 remove unused mc_replay dependency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 02:34:52 -07:00
Natalie
cfe9807449 fix(@projects/@magic-civilization): 🐛 clarify pvp combat root cause & retire inline ai
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 02:01:34 -07:00
Natalie
3d3c37e69c fix(@projects/@magic-civilization): 🐛 revert dominion_bench ai integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 01:34:15 -07:00
Natalie
db30279c60 feat(@projects/@magic-civilization): expose drive_ai_slot for benchmarking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 01:20:42 -07:00
Natalie
9e7566a628 fix(@projects/@magic-civilization): 🐛 fix panic in turn processor
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 00:56:57 -07:00
Natalie
3765dc8b9f feat(@projects/@magic-civilization): debug pvp combat logic gaps
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 00:35:20 -07:00
Natalie
f7e70c1844 feat(@projects/@magic-civilization): add env var for tunable worldgen ticks
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-08 00:02:02 -07:00
Natalie
35a0a2c17f feat(@projects/@magic-civilization): document bullet2 port feasibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 23:49:06 -07:00
Natalie
b6f8c83d71 feat(@projects/@magic-civilization): update worldsim integration objective
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 23:37:25 -07:00
Natalie
acfe9cbb55 feat(@projects/@magic-civilization): add ecology save persistence integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 23:15:30 -07:00
Natalie
e912d67388 feat(@projects/@magic-civilization): add fog-regression test for lens overlays
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 22:49:57 -07:00
Natalie
74e8117f88 fix(@projects/@magic-civilization): 🐛 update timestamp and clarify fauna overlay render gap
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 21:58:39 -07:00
Natalie
482baf301d feat(@projects/@magic-civilization): add fauna overlay proof test suite
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 21:37:16 -07:00
Natalie
7dd4f6c894 fix(@projects/@magic-civilization): 🐛 fix fauna rendering and cold-start bug
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 21:25:42 -07:00
Natalie
5582c5f90d fix(@projects/@magic-civilization): 🐛 update timestamp and render hook status
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 21:10:14 -07:00
Natalie
c297a7fc13 feat(@projects/@magic-civilization): add fauna tile count tracking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 21:04:21 -07:00
Natalie
4bf1d054a9 feat(@projects/@magic-civilization): improve fauna seeding logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 20:54:35 -07:00
Natalie
3f866545aa feat(@projects/@magic-civilization): add live fauna emergence test suite
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 20:42:56 -07:00
Natalie
fba776c936 fix(@projects/@magic-civilization): 🐛 update render hook fauna overlay timing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 20:33:18 -07:00
Natalie
207dbec853 feat(@projects/@magic-civilization): add fauna population overlay rendering
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 20:19:46 -07:00
Natalie
21257ea4bc test(engine): add fauna overlay integration test suite
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 20:06:09 -07:00
Natalie
27ade4cd43 feat(@projects/@magic-civilization): add per-tile fauna density updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 19:58:36 -07:00
Natalie
d0a74e5122 fix(@projects/@magic-civilization): 🐛 update world simulation docs and objectives
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 19:34:57 -07:00
Natalie
c2668c8789 feat(@projects/@magic-civilization): add lithology and terrain evolution integration docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 19:07:45 -07:00
autocommit
e8d151f950 refactor(management): ♻️ Replace city garrison healing calculation with internal helper to decouple from BuildingScript dependency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-07 00:12:46 -07:00
autocommit
5e3624eb29 fix(climate): 🐛 Prevent crashes in ecological event spawning by adding null/absent checks for resource configurations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-06 23:56:40 -07:00
autocommit
0c734578e0 refactor(api-gdext): ♻️ Move item JSON parsing logic to a shared module in lib.rs and city_slot.rs for DRY compliance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-06 23:40:27 -07:00
autocommit
ed76612ad2 feat(simulator): Implement parallel city state tracking for Path 2 in the simulator API
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-06 22:35:31 -07:00
autocommit
8a7c26ff12 chore(tooling-specific): 🔧 Update bridge-cse_01UCbE4p6FXAuiDrQ5WSWyTh submodule state for toolchain integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-06-06 22:19:32 -07:00