Claude Code
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d18b4f4144
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chore(gitignore): 🔧 add missing build/ directory pattern to .gitignore
Patterns added: build/
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2026-03-30 22:15:23 -07:00 |
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Claude Code
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b4235c412b
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deps-upgrade(physics): ⬆️ Update physics engine to latest version and adjust data loader for new physics data formats
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 22:09:49 -07:00 |
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Claude Code
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7ce9585f41
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deps-upgrade(age-dwarves): ⬆️ Update dependencies to latest stable versions for security patches and bug fixes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 22:09:41 -07:00 |
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Claude Code
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48ddc23b9a
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chore(worlds): 🔧 Update world manifests and resources for Earth, Mars, and Venus with new configs and dependencies
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 21:58:47 -07:00 |
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Claude Code
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8f011cf82e
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chore(pages): 🔧 Update build script for failed page deployment
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 08:50:21 -07:00 |
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Claude Code
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4d40e70214
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chore(sprite-generation): 🔧 Update sprite-generation build script for error handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 08:43:31 -07:00 |
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Claude Code
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aa81fbb95e
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chore(sprite-generation): 🔧 Update sprite generation build script for dependency cleanup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 08:36:41 -07:00 |
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Claude Code
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6bbe982cb4
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chore(sprite-generation): 🔧 Update sprite generation config for build pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-30 05:17:35 -07:00 |
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Claude Code
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e9df207641
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chore(engine): 🔧 Update engine build configuration for error handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:39:18 -07:00 |
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Claude Code
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2e97351e3d
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chore(playwright): 🔧 Add Playwright screenshot output configuration for debugging/regression testing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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1793eabc63
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ui(sprite-generation): 💄 Enhance sprite generation GUI with new options and improved preview/interaction in SpritePage and TheaterCard components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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d9177021fe
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types(gui): 🏷️ Implement detailed TypeScript interfaces for sprite generation tool GUI components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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7372f0b56e
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feat(sprite-generation): ✨ Add race, unit class, and composition prompt templates for sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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cabf9ba11c
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feat(sprite-generation): ✨ Update sprite generation algorithm and optimize file scanning logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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c5ff2527a0
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db(sprite-generation): 🗃️ Update SQLite system files (shm/wal) for schema/data changes in sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 23:23:59 -07:00 |
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Claude Code
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445d4f91ec
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feat(sprite-generation): ✨ Add SpriteCoveragePage for sprite visualization and update registry logic to handle new sprite definitions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 22:56:43 -07:00 |
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Claude Code
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685dd19067
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test(playwright): ✅ Add/Update Playwright visual regression snapshot for UI validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 22:47:04 -07:00 |
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Claude Code
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c82e894c9f
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feat(sprite-generation): ✨ Update React components and theme for sprite coverage dashboard and theming support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 22:38:20 -07:00 |
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Claude Code
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97e9235a39
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chore(core): 🔧 Update core dependency logs for error handling fix
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 22:30:38 -07:00 |
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Claude Code
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c5e941e6a7
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chore(sprite-generation): 🔧 Update sprite-generation build script for dependency cleanup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 13:38:38 -07:00 |
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Claude Code
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a511fbfc59
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db(sprite-generation): 🗃️ Update SQLite system files for sprite generation tooling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 12:50:02 -07:00 |
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Claude Code
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e6d7dca060
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chore(sprite-generation): 🔧 Recreate SQLite lock and WAL files for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 12:38:33 -07:00 |
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Claude Code
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93d7fce1ac
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remove(sprite-generation): 🔥 Clean up auto-generated SQLite lock and WAL files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 12:30:09 -07:00 |
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Claude Code
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55798cc883
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chore(sprite-generation): 🔧 Regenerate SQLite lock files (shared memory and WAL) during sprite generation or schema updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 12:24:14 -07:00 |
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Claude Code
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8114c1096b
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db(sprite-generation): 🗃️ Update sprite generation SQLite schema with required tables and constraints
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 12:17:52 -07:00 |
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Claude Code
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8688885ffe
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chore(sprite-generation): 🔧 Update sprite generation build script for dependency updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 12:09:55 -07:00 |
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Claude Code
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2f155857b3
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chore(sprite-generation): 🔧 Update sprite-generation config for build system compatibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 12:03:08 -07:00 |
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Claude Code
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fd02d50f3d
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db(sprite-generation): 🗃️ Update system files in SQLite for sprite-generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:56:31 -07:00 |
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Claude Code
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34efacede5
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chore(sprite-generation): 🔧 Implement automatic regeneration of SQLite lock and WAL files during sprite generation tool execution
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:50:28 -07:00 |
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Claude Code
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df8ebf8d61
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infra(sprite-generation): 🧱 Reinitialize sprite database to clear cached sprite metadata and ensure clean sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:44:08 -07:00 |
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Claude Code
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e1288ec8e4
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db(sprite-generation): 🗃️ Update SQLite schema for sprite generation tool by adding/initializing tables and data structures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:38:03 -07:00 |
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Claude Code
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e64390ac1e
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db(sprite-generation): 🗃️ Add SQLite lock and WAL file cleanup during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:31:55 -07:00 |
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Claude Code
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5ac0eaec43
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db(sprite-generation): 🗃️ implement sprite-generation database schema and seed default table structures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:21:09 -07:00 |
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Claude Code
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00eecb3902
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db(sprite-generation): 🗃️ Remove SQLite lock and WAL files to reset sprite-generation database state
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:15:34 -07:00 |
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Claude Code
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5fe12d1f02
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chore(sprite-generation): 🔧 Update sprite-generation build script for dependency cleanup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 11:09:56 -07:00 |
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Claude Code
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e04cb8ad79
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db(sprite-generation): 🗃️ Update SQLite system files (shm/wal) to reflect schema/data changes in sprite-generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:57:15 -07:00 |
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Claude Code
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83ebc6ccdd
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db(sprite-generation): 🗃️ Update SQLite database schema for sprite generation tool to ensure compatibility with new schema migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:51:42 -07:00 |
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Claude Code
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6552b4dd12
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test(playwright-specific): ✅ Add/update visual regression snapshots for Playwright test cases
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:35 -07:00 |
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Claude Code
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b09ef819b4
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refactor(sprite-generation): ♻️ Implement modular validation and staging steps for sprite generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:35 -07:00 |
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Claude Code
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a6cfc506f7
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ui(sprite-generation): 💄 Add 129 new sprite variants for healing/light spells, biome grids, and dwarven units (bowmen, cavalry, crossbowmen, engineers)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:35 -07:00 |
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Claude Code
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39b9afa860
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feat(sprite-generation): ✨ Add terrain quality metrics and improve sprite compression reporting with new review workflows
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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36076fd912
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feat(sprite-generation): ✨ Implement sprite generation GUI component with visual and functional enhancements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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5b1685535c
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ui(sprite-gui): 💄 Implement responsive redesign for Dashboard, ReviewQueue, and SpriteComponents to improve sprite/variant/terrain management usability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:33 -07:00 |
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Claude Code
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f6ef679c1a
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feat(sprite-generation): ✨ Add API endpoints, UI components, and TypeScript types for sprite generation workflow
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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65f17eb684
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feat(sprite-generation): ✨ Implement advanced sprite generation algorithms and enhance prompt handling system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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4e52f52dd3
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db(sprite-generation): 🗃️ Update SQLite schema and regenerate database files to support new sprite data storage logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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9506935f24
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feat(engine-worker): ✨ Add new worker protocol messages and scenario definitions with supporting types
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:32 -07:00 |
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Claude Code
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7df293ebfb
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ui(climate-sim): 💄 Improve biome reference display, climate simulation layout, map overlay panel, scenario tabs, and terrain legend styling for enhanced clarity and interactivity
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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Claude Code
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1e8ab650fa
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perf(simulation): ⚡ Optimize worker thread concurrency in Age of Dwarves simulation by refining task chunking and synchronization logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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Claude Code
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977593cc2c
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perf(age-dwarves): ⚡ Optimize worker lifecycle in useSimulationWorker hook for better cleanup and concurrency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-29 10:07:31 -07:00 |
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