Natalie
|
e9df99befb
|
feat(@projects/@magic-civilization): ✨ update last-stand defense objective status
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-13 11:47:53 -07:00 |
|
Natalie
|
71430c47ab
|
feat(@projects/@magic-civilization): ✨ add tactical ai scoring and tree state logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-13 11:41:45 -07:00 |
|
Natalie
|
f1ef762aa8
|
feat(@projects/@magic-civilization): ✨ implement mcts tree state wrapper for tactical state
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-13 11:29:38 -07:00 |
|
Natalie
|
8e0ad24aca
|
fix(@projects/@magic-civilization): 🐛 update golden test values after rng fix
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-13 11:23:56 -07:00 |
|
Natalie
|
cb0f18361e
|
feat(@projects/@magic-civilization): ✨ add claude-mcts vs easy-ai experiment analysis
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 17:23:44 -07:00 |
|
Natalie
|
98a98155d1
|
feat(@magic-civilization): ✨ add ai action dispatch and tactical projection tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 17:18:37 -07:00 |
|
Natalie
|
e48ef4c115
|
feat(@projects/@magic-civilization): ✨ add bug-5 domination-fire fix
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 16:58:07 -07:00 |
|
Natalie
|
45b92de444
|
🐛 fix(@projects/@magic-civilization): 🔧 fix capital position clearing on last city capture
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 16:42:49 -07:00 |
|
Natalie
|
4f10b9cd8d
|
feat(@projects/@magic-civilization): ✨ add claudes unit/explosion and building completion fixes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 15:56:47 -07:00 |
|
Natalie
|
d492a0b97c
|
fix(@projects/@magic-civilization): 🐛 add unit_id to unit killed events
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 15:51:30 -07:00 |
|
Natalie
|
e183765464
|
feat(@projects/@magic-civilization): ✨ add unit destroyed event translation for queued attacks
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 15:46:20 -07:00 |
|
Natalie
|
9aafea9c76
|
feat(@projects/@magic-civilization): ✨ add unit_id and building_id serialization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 15:41:10 -07:00 |
|
Natalie
|
410c1a05be
|
feat(api): ✨ add test filtering for endturn events
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 15:35:56 -07:00 |
|
Natalie
|
c7833f6dfa
|
feat(@projects/@magic-civilization): ✨ expand claude action priority branches
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 13:46:55 -07:00 |
|
Natalie
|
92cd9f547d
|
fix(@projects/@magic-civilization): 🐛 update player action import
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 13:40:49 -07:00 |
|
Natalie
|
e341248151
|
feat(@projects): ✨ fix score_estimate projector gap
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 12:40:32 -07:00 |
|
Natalie
|
1ee18ee369
|
feat(@projects/@magic-civilization): ✨ add phase-13 claudio-vs-ai gameplay screenshots
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 12:34:36 -07:00 |
|
Natalie
|
f84a531340
|
docs(@projects/@magic-civilization): 📝 update screenshot evidence details
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 12:07:07 -07:00 |
|
Natalie
|
8fc97ffaed
|
feat(test): ✅ add capital zoom and hud overlay for render proof
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 12:03:10 -07:00 |
|
Natalie
|
8796e7a06d
|
feat(@projects/@magic-civilization): ✅ mark option-b proof scene as complete
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 11:56:49 -07:00 |
|
Natalie
|
4b15fd8f97
|
fix(@projects/@magic-civilization): 🐛 fix visibility short-circuit in render test
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 11:50:46 -07:00 |
|
Natalie
|
2f4c8a7756
|
feat(@projects/@magic-civilization): ✨ add weston-headless backend support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 11:44:43 -07:00 |
|
Natalie
|
cc927240fb
|
feat(@projects): ✨ add ai vs claudio render test suite
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 11:40:40 -07:00 |
|
Natalie
|
77c6c4219d
|
feat(@projects/@magic-civilization): ✨ add proof scene rehydrating GDScript via GdPlayerApi dump_state_json
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 11:32:42 -07:00 |
|
Natalie
|
f2d78e7aa4
|
feat(@projects/@magic-civilization): ✨ update playerstate cities to full city type
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 11:26:55 -07:00 |
|
Natalie
|
259695fdbf
|
feat(@projects/@magic-civilization): ✨ update building script view conversion docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 10:23:53 -07:00 |
|
Natalie
|
22e1f00e5f
|
fix(@projects/@magic-civilization): 🐛 fix gated proof test and building spawn logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 09:59:23 -07:00 |
|
Natalie
|
7b1e74c85a
|
feat(game): ✨ add canonical game state refcounted handle
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 03:57:09 -07:00 |
|
Natalie
|
f391a6ae10
|
feat(api-gdext): ✨ implement save envelope serialization/deserialization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 03:54:51 -07:00 |
|
Natalie
|
dbed870401
|
feat(@projects/@magic-civilization): ✨ add presentation player metadata and save envelope
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 03:47:08 -07:00 |
|
Natalie
|
8f57d63d37
|
feat(@projects): ✨ update building entity port status to partial
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 03:40:32 -07:00 |
|
Natalie
|
05b10be080
|
feat(@projects/@magic-civilization): ✨ add building entity dictionary conversion helpers
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 03:33:06 -07:00 |
|
Natalie
|
86c6eea794
|
feat(@magic-civilization): ✨ add npc building entity support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 03:24:32 -07:00 |
|
Natalie
|
48b8643ab9
|
fix(@projects): 🐛 mark pre-strip objective as complete
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 03:11:53 -07:00 |
|
Natalie
|
e709cd4f10
|
fix(@projects/@magic-civilization): 🐛 adjust science tech chain count to 5
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 02:47:45 -07:00 |
|
Natalie
|
9c400f501b
|
fix(@projects/@magic-civilization): 🐛 remove legacy save manager and related game data fields
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 02:35:32 -07:00 |
|
Natalie
|
ccc9525862
|
🔥 remove(@projects/@magic-civilization): remove mana panel and spellbook scenes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 02:29:17 -07:00 |
|
Natalie
|
7cbbdda839
|
🔥 remove(autoloads): 📦 remove ley/ritual/spell tracking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-12 02:23:12 -07:00 |
|
Natalie
|
53c8c6eb11
|
fix(@projects/@magic-civilization): 🐛 strip magic/ascension data from age-of-dwarves
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 23:03:50 -07:00 |
|
Natalie
|
c82dc19a8b
|
fix(@projects/@magic-civilization): 🐛 remove ascension penalty from game 1
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 22:43:10 -07:00 |
|
Natalie
|
813db3c9e0
|
feat(@projects/@magic-civilization): ✨ add rust entity porting docs for npc buildings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 22:27:25 -07:00 |
|
Natalie
|
819c24cad7
|
feat(@projects): ✨ make gdgamestate canonical render source via autoload
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 22:06:29 -07:00 |
|
Natalie
|
b5ad7c7f44
|
feat(@projects/@magic-civilization): ✨ mark replay unit spawn event coverage as complete
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 20:38:42 -07:00 |
|
Natalie
|
9b8f001a6f
|
feat(@projects/@magic-civilization): ✨ add unit-spawn event coverage tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 20:32:28 -07:00 |
|
Natalie
|
245167af19
|
feat(@projects/@magic-civilization): ✨ update legal-action enumerators
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 20:26:26 -07:00 |
|
Natalie
|
02ea1eccc0
|
feat(api): ✨ add 25-turn Claude demo transcript capture
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 20:20:10 -07:00 |
|
Natalie
|
703ff9abb8
|
feat(@projects/@magic-civilization): ✨ validate ai headless turn driver smoke tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 20:09:56 -07:00 |
|
Natalie
|
c44befb577
|
fix(@projects/@magic-civilization): 🐛 skip schema files in unit catalog
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 20:02:22 -07:00 |
|
Natalie
|
554480eb9c
|
fix(@projects/@magic-civilization): 🐛 optimize json parsing for units catalog
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 20:00:06 -07:00 |
|
Natalie
|
ef3be884d0
|
fix(@projects/@magic-civilization): 🐛 handle json shape detection safely
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-05-11 19:57:48 -07:00 |
|