Commit graph

456 commits

Author SHA1 Message Date
Claude Code
445d4f91ec feat(sprite-generation): Add SpriteCoveragePage for sprite visualization and update registry logic to handle new sprite definitions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 22:56:43 -07:00
Claude Code
685dd19067 test(playwright): Add/Update Playwright visual regression snapshot for UI validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 22:47:04 -07:00
Claude Code
c82e894c9f feat(sprite-generation): Update React components and theme for sprite coverage dashboard and theming support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 22:38:20 -07:00
Claude Code
97e9235a39 chore(core): 🔧 Update core dependency logs for error handling fix
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 22:30:38 -07:00
Claude Code
c5e941e6a7 chore(sprite-generation): 🔧 Update sprite-generation build script for dependency cleanup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 13:38:38 -07:00
Claude Code
a511fbfc59 db(sprite-generation): 🗃️ Update SQLite system files for sprite generation tooling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 12:50:02 -07:00
Claude Code
e6d7dca060 chore(sprite-generation): 🔧 Recreate SQLite lock and WAL files for sprite generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 12:38:33 -07:00
Claude Code
93d7fce1ac remove(sprite-generation): 🔥 Clean up auto-generated SQLite lock and WAL files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 12:30:09 -07:00
Claude Code
55798cc883 chore(sprite-generation): 🔧 Regenerate SQLite lock files (shared memory and WAL) during sprite generation or schema updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 12:24:14 -07:00
Claude Code
8114c1096b db(sprite-generation): 🗃️ Update sprite generation SQLite schema with required tables and constraints
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 12:17:52 -07:00
Claude Code
8688885ffe chore(sprite-generation): 🔧 Update sprite generation build script for dependency updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 12:09:55 -07:00
Claude Code
2f155857b3 chore(sprite-generation): 🔧 Update sprite-generation config for build system compatibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 12:03:08 -07:00
Claude Code
fd02d50f3d db(sprite-generation): 🗃️ Update system files in SQLite for sprite-generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:56:31 -07:00
Claude Code
34efacede5 chore(sprite-generation): 🔧 Implement automatic regeneration of SQLite lock and WAL files during sprite generation tool execution
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:50:28 -07:00
Claude Code
df8ebf8d61 infra(sprite-generation): 🧱 Reinitialize sprite database to clear cached sprite metadata and ensure clean sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:44:08 -07:00
Claude Code
e1288ec8e4 db(sprite-generation): 🗃️ Update SQLite schema for sprite generation tool by adding/initializing tables and data structures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:38:03 -07:00
Claude Code
e64390ac1e db(sprite-generation): 🗃️ Add SQLite lock and WAL file cleanup during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:31:55 -07:00
Claude Code
5ac0eaec43 db(sprite-generation): 🗃️ implement sprite-generation database schema and seed default table structures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:21:09 -07:00
Claude Code
00eecb3902 db(sprite-generation): 🗃️ Remove SQLite lock and WAL files to reset sprite-generation database state
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:15:34 -07:00
Claude Code
5fe12d1f02 chore(sprite-generation): 🔧 Update sprite-generation build script for dependency cleanup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 11:09:56 -07:00
Claude Code
e04cb8ad79 db(sprite-generation): 🗃️ Update SQLite system files (shm/wal) to reflect schema/data changes in sprite-generation database
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:57:15 -07:00
Claude Code
83ebc6ccdd db(sprite-generation): 🗃️ Update SQLite database schema for sprite generation tool to ensure compatibility with new schema migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:51:42 -07:00
Claude Code
6552b4dd12 test(playwright-specific): Add/update visual regression snapshots for Playwright test cases
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:35 -07:00
Claude Code
b09ef819b4 refactor(sprite-generation): ♻️ Implement modular validation and staging steps for sprite generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:35 -07:00
Claude Code
a6cfc506f7 ui(sprite-generation): 💄 Add 129 new sprite variants for healing/light spells, biome grids, and dwarven units (bowmen, cavalry, crossbowmen, engineers)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:35 -07:00
Claude Code
39b9afa860 feat(sprite-generation): Add terrain quality metrics and improve sprite compression reporting with new review workflows
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:33 -07:00
Claude Code
36076fd912 feat(sprite-generation): Implement sprite generation GUI component with visual and functional enhancements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:33 -07:00
Claude Code
5b1685535c ui(sprite-gui): 💄 Implement responsive redesign for Dashboard, ReviewQueue, and SpriteComponents to improve sprite/variant/terrain management usability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:33 -07:00
Claude Code
f6ef679c1a feat(sprite-generation): Add API endpoints, UI components, and TypeScript types for sprite generation workflow
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:32 -07:00
Claude Code
65f17eb684 feat(sprite-generation): Implement advanced sprite generation algorithms and enhance prompt handling system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:32 -07:00
Claude Code
4e52f52dd3 db(sprite-generation): 🗃️ Update SQLite schema and regenerate database files to support new sprite data storage logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:32 -07:00
Claude Code
9506935f24 feat(engine-worker): Add new worker protocol messages and scenario definitions with supporting types
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:32 -07:00
Claude Code
7df293ebfb ui(climate-sim): 💄 Improve biome reference display, climate simulation layout, map overlay panel, scenario tabs, and terrain legend styling for enhanced clarity and interactivity
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
1e8ab650fa perf(simulation): Optimize worker thread concurrency in Age of Dwarves simulation by refining task chunking and synchronization logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
977593cc2c perf(age-dwarves): Optimize worker lifecycle in useSimulationWorker hook for better cleanup and concurrency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
04a47a2de5 feat(spells): Update spell definitions in stub.json with initial placeholder entries
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
9c7f7da244 feat(mars): Introduce Mars-specific simulation mechanics and entities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
c37e0c4f12 feat(arid-world): Introduce core simulation rules for arid/dry environments, including terrain patterns, resource distribution, and climate effects
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
aec9f262cc refactor(climate): ♻️ Restructure climate_base.gd and climate.gd for improved data processing and simulation capabilities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
ca62ab4c34 ui(status-icons): 💄 Replace status indicator images with updated visual designs for dashboard status icons
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:31 -07:00
Claude Code
8e9c0a567f chore(gui): 🔧 Update sprite generation build settings in Vite config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:30 -07:00
Claude Code
87aad0743e deps-upgrade(guide-engine): ⬆️ Update dependencies to maintain version consistency across guide engine and tooling packages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:07:30 -07:00
Claude Code
e8104cd304 test(playwright-assuming): Add two Playwright-generated screenshot files in .playwright-mcp/ from test execution
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:31 -07:00
Claude Code
0fb8ae72ec feat(sprite-generation): Add advanced optimization algorithms and refactor advance_sprite for improved performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:31 -07:00
Claude Code
12b376971b ui(sprite-generation): 💄 implement refined layouts and interactive elements for the sprite generation dashboard and theater pages
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:31 -07:00
Claude Code
80e1eccfb0 feat(sprite-generation): Introduce real-time sprite streaming UI components and preview logic in App.tsx and SpriteStream.tsx
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:31 -07:00
Claude Code
a8b9d1c488 perf(sprite-generation): Optimize sprite ranking and registry operations for faster variant selection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:31 -07:00
Claude Code
da35e48c81 db(sprite-generation): 🗃️ Update SQLite system files for sprite generation database schema/data consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:31 -07:00
Claude Code
babf85167c feat(ui): Add seed validation and formatting to ensure proper input criteria (length, format) in SeedInput
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:30 -07:00
Claude Code
c8d9db5fe5 ui(climate-sim): 💄 Update TerrainLegend to enhance terrain type rendering and styling for better climate simulation visualization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 06:36:30 -07:00