Commit graph

1824 commits

Author SHA1 Message Date
Natalie
44e6fcd664 feat(@projects/@magic-civilization): update tile info panel layout
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 22:03:18 -07:00
Natalie
d9d9e2a662 feat(@projects/@magic-civilization): add economy resource system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 21:58:15 -07:00
Natalie
6ee9da3a3d feat(@projects/@magic-civilization): update biome and deposit resources
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 21:53:13 -07:00
Natalie
3caf0fef32 feat(@projects/@magic-civilization): add strategic resource validation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 21:48:10 -07:00
Natalie
1ecc896a9e docs(@projects): 📝 add iteration log tracking entry
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 19:02:01 -07:00
Natalie
65d31423ea feat(game): add victory outcome override test
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:56:57 -07:00
Natalie
ba0d523363 fix(@projects/@magic-civilization): 🐛 update turn_limit timing logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:51:51 -07:00
Natalie
69c6f30f28 feat(@projects/@magic-civilization): sync victory check with game turn limit
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:46:45 -07:00
Natalie
e545abfd2e fix(@projects/@magic-civilization): 🐛 update game dir path logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:41:39 -07:00
Natalie
83cf533834 fix(@projects/@magic-civilization): 🐛 add result tracking flag for silent crash detection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:36:35 -07:00
Natalie
9195de71a8 feat(@projects/@magic-civilization): add city-center baseline constants
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:31:32 -07:00
Natalie
0f40df26d0 docs(@projects/@magic-civilization): add two-host workflow documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:21:27 -07:00
Natalie
150a554a3a docs(@projects/@magic-civilization): add build output and artifact location guide
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:16:23 -07:00
Natalie
f8533b6481 fix(@projects/magic-civilization): 🐛 update build paths to use .local/build
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:11:20 -07:00
Natalie
64cefb9d49 chore(repo): 🔥 un-track 65k build artifacts (~25GB) and extend gitignore
Build artifacts got committed before gitignore rules existed.
Removes from git index (working-tree files unchanged):
  - src/simulator/target/            (65,283 files, ~25GB)
  - magic_civ_physics/*.{so,dylib}   (wrong-arch confusion risk)
  - tools/sprite-generation/*.db*    (host-local SQLite)
  - .playwright-mcp/                 (per-session test snapshots)
  - *.pyc files                      (Python bytecode)

Adds gitignore rules for .playwright-mcp/, *.pyc, and sprite-gen *.db*
so re-adds don't happen.

Each host builds its own target/ and .so/.dylib going forward.
2026-04-16 18:04:09 -07:00
Natalie
fc44777cbb fix(@projects/@magic-civilization): 🐛 resolve mapgen determinism drift
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:28 -07:00
Natalie
720947087a feat(@projects/@magic-civilization): add gpu combat resolve kernel support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:28 -07:00
Natalie
314086bc47 feat(@projects/@magic-civilization): add gpu combat resolution kernel
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:28 -07:00
Natalie
673dd56cd8 feat(@projects/@magic-civilization): update fauna encounter rng to player-threaded mode
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:28 -07:00
Natalie
0e8cec35ce feat(@projects/@magic-civilization): add gpu rng consistency test
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
bdeb6ff454 feat(@projects/@magic-civilization): add turn-based snapshot and victory system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
9bf2e4d1b1 feat(@projects/@magic-civilization): implement turn-based simulation engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
9ed330a1ce feat(@projects/@magic-civilization): add gpu phase b1 and test coverage gates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
e84c78e0f7 feat(@projects/@magic-civilization): add axis id enum and flat encoding for ai state
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
09171b46af feat(@projects/@magic-civilization): document gpu_recon phase b
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
7f68345800 feat(ai): add mcts-based heuristic tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
8f311c8a61 docs(@projects): 📝 add iteration_log.md batch notes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
1a31596a94 feat(@projects): add parallel execution support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
626b20b673 feat(@projects): add release checklist documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
45a85c1891 docs(@projects/@magic-civilization): 📝 clarify game scope and separation between early access and future expansion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
05e9e52676 feat(@projects/@magic-civilization): add loading tips content
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
8a7940e891 feat(@projects/@magic-civilization): add combat & progression achievements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
5510e0272a feat(@projects/@magic-civilization): add aggro override detection radius logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
8b44d3bdca feat(@projects/@magic-civilization): add menu flow and happiness system integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
8f30d4d389 feat(@projects/@magic-civilization): add ancestral forge and mead hall wonders
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
c18f5cef86 fix(@projects/@magic-civilization): 🐛 adjust city hp and suppress logic for better ttv
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
691449c19d feat(@projects/@magic-civilization): add mundane wonders data and mechanics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
6f63d56c61 feat(@projects/@magic-civilization): add wild unit variants and guide updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
400425585a feat(@projects/@magic-civilization): add dire wolf and frostfang alpha units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
118621d8e8 feat(@projects/@magic-civilization): add dwarf clans and race data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
bf31a99c37 feat(age-of-dwarves): simplify demo 2a to focus on clan personalities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
701bba5df9 feat(@projects/@magic-civilization): fix determinism seed ingestion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
0b7a4b291e feat(@projects/@magic-civilization): add personality axes page implementation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
63d005a853 feat(@projects): add ai capture logic and mcts foundation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
1ba9e8961c feat(@projects/@magic-civilization): implement mcts ai module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:26 -07:00
Natalie
06016bad9a feat(ai): prioritize adjacent city attacks over retreat
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
bd873218b6 fix(@projects): 🐛 resolve startbalancer wiring and pkill scope issues
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
b8d0e5b268 feat(@projects/@magic-civilization): improve pathfinding and anomaly sorting stability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
005ec66d8f fix(@projects/@magic-civilization): 🐛 update wall penalty tiers and anomaly drift logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
10e10b6662 feat(@projects/@magic-civilization): add iteration task logs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00