Natalie
|
44e6fcd664
|
feat(@projects/@magic-civilization): ✨ update tile info panel layout
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 22:03:18 -07:00 |
|
Natalie
|
d9d9e2a662
|
feat(@projects/@magic-civilization): ✨ add economy resource system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 21:58:15 -07:00 |
|
Natalie
|
6ee9da3a3d
|
feat(@projects/@magic-civilization): ✨ update biome and deposit resources
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 21:53:13 -07:00 |
|
Natalie
|
3caf0fef32
|
feat(@projects/@magic-civilization): ✨ add strategic resource validation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 21:48:10 -07:00 |
|
Natalie
|
1ecc896a9e
|
docs(@projects): 📝 add iteration log tracking entry
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 19:02:01 -07:00 |
|
Natalie
|
65d31423ea
|
feat(game): ✨ add victory outcome override test
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:56:57 -07:00 |
|
Natalie
|
ba0d523363
|
fix(@projects/@magic-civilization): 🐛 update turn_limit timing logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:51:51 -07:00 |
|
Natalie
|
69c6f30f28
|
feat(@projects/@magic-civilization): ✨ sync victory check with game turn limit
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:46:45 -07:00 |
|
Natalie
|
e545abfd2e
|
fix(@projects/@magic-civilization): 🐛 update game dir path logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:41:39 -07:00 |
|
Natalie
|
83cf533834
|
fix(@projects/@magic-civilization): 🐛 add result tracking flag for silent crash detection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:36:35 -07:00 |
|
Natalie
|
9195de71a8
|
feat(@projects/@magic-civilization): ✨ add city-center baseline constants
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:31:32 -07:00 |
|
Natalie
|
0f40df26d0
|
docs(@projects/@magic-civilization): ✅ add two-host workflow documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:21:27 -07:00 |
|
Natalie
|
150a554a3a
|
docs(@projects/@magic-civilization): ✨ add build output and artifact location guide
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:16:23 -07:00 |
|
Natalie
|
f8533b6481
|
fix(@projects/magic-civilization): 🐛 update build paths to use .local/build
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:11:20 -07:00 |
|
Natalie
|
64cefb9d49
|
chore(repo): 🔥 un-track 65k build artifacts (~25GB) and extend gitignore
Build artifacts got committed before gitignore rules existed.
Removes from git index (working-tree files unchanged):
- src/simulator/target/ (65,283 files, ~25GB)
- magic_civ_physics/*.{so,dylib} (wrong-arch confusion risk)
- tools/sprite-generation/*.db* (host-local SQLite)
- .playwright-mcp/ (per-session test snapshots)
- *.pyc files (Python bytecode)
Adds gitignore rules for .playwright-mcp/, *.pyc, and sprite-gen *.db*
so re-adds don't happen.
Each host builds its own target/ and .so/.dylib going forward.
|
2026-04-16 18:04:09 -07:00 |
|
Natalie
|
fc44777cbb
|
fix(@projects/@magic-civilization): 🐛 resolve mapgen determinism drift
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:28 -07:00 |
|
Natalie
|
720947087a
|
feat(@projects/@magic-civilization): ✨ add gpu combat resolve kernel support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:28 -07:00 |
|
Natalie
|
314086bc47
|
feat(@projects/@magic-civilization): ✨ add gpu combat resolution kernel
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:28 -07:00 |
|
Natalie
|
673dd56cd8
|
feat(@projects/@magic-civilization): ✨ update fauna encounter rng to player-threaded mode
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:28 -07:00 |
|
Natalie
|
0e8cec35ce
|
feat(@projects/@magic-civilization): ✨ add gpu rng consistency test
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
bdeb6ff454
|
feat(@projects/@magic-civilization): ✨ add turn-based snapshot and victory system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
9bf2e4d1b1
|
feat(@projects/@magic-civilization): ✨ implement turn-based simulation engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
9ed330a1ce
|
feat(@projects/@magic-civilization): ✨ add gpu phase b1 and test coverage gates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
e84c78e0f7
|
feat(@projects/@magic-civilization): ✨ add axis id enum and flat encoding for ai state
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
09171b46af
|
feat(@projects/@magic-civilization): ✨ document gpu_recon phase b
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
7f68345800
|
feat(ai): ✅ add mcts-based heuristic tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
8f311c8a61
|
docs(@projects): 📝 add iteration_log.md batch notes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
1a31596a94
|
feat(@projects): ✨ add parallel execution support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
626b20b673
|
feat(@projects): ✨ add release checklist documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
45a85c1891
|
docs(@projects/@magic-civilization): 📝 clarify game scope and separation between early access and future expansion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
05e9e52676
|
feat(@projects/@magic-civilization): ✨ add loading tips content
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
8a7940e891
|
feat(@projects/@magic-civilization): ✨ add combat & progression achievements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
5510e0272a
|
feat(@projects/@magic-civilization): ✨ add aggro override detection radius logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:27 -07:00 |
|
Natalie
|
8b44d3bdca
|
feat(@projects/@magic-civilization): ✨ add menu flow and happiness system integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
8f30d4d389
|
feat(@projects/@magic-civilization): ✨ add ancestral forge and mead hall wonders
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
c18f5cef86
|
fix(@projects/@magic-civilization): 🐛 adjust city hp and suppress logic for better ttv
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
691449c19d
|
feat(@projects/@magic-civilization): ✨ add mundane wonders data and mechanics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
6f63d56c61
|
feat(@projects/@magic-civilization): ✨ add wild unit variants and guide updates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
400425585a
|
feat(@projects/@magic-civilization): ✨ add dire wolf and frostfang alpha units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
118621d8e8
|
feat(@projects/@magic-civilization): ✨ add dwarf clans and race data
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
bf31a99c37
|
feat(age-of-dwarves): ✨ simplify demo 2a to focus on clan personalities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
701bba5df9
|
feat(@projects/@magic-civilization): ✨ fix determinism seed ingestion
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
0b7a4b291e
|
feat(@projects/@magic-civilization): ✨ add personality axes page implementation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
63d005a853
|
feat(@projects): ✨ add ai capture logic and mcts foundation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
1ba9e8961c
|
feat(@projects/@magic-civilization): ✨ implement mcts ai module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:26 -07:00 |
|
Natalie
|
06016bad9a
|
feat(ai): ✨ prioritize adjacent city attacks over retreat
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
bd873218b6
|
fix(@projects): 🐛 resolve startbalancer wiring and pkill scope issues
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
b8d0e5b268
|
feat(@projects/@magic-civilization): ✨ improve pathfinding and anomaly sorting stability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
005ec66d8f
|
fix(@projects/@magic-civilization): 🐛 update wall penalty tiers and anomaly drift logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|
Natalie
|
10e10b6662
|
feat(@projects/@magic-civilization): ✨ add iteration task logs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 17:51:25 -07:00 |
|