Commit graph

268 commits

Author SHA1 Message Date
Natalie
9bf2e4d1b1 feat(@projects/@magic-civilization): implement turn-based simulation engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
9ed330a1ce feat(@projects/@magic-civilization): add gpu phase b1 and test coverage gates
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
1a31596a94 feat(@projects): add parallel execution support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
626b20b673 feat(@projects): add release checklist documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
5510e0272a feat(@projects/@magic-civilization): add aggro override detection radius logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
293108f16c feat(@projects/@magic-civilization): add resource gate rejection event
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
c5af6dbc71 feat(@projects/@magic-civilization): add tier_1 wild unit data and ai wiring
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
10a910cce6 feat(@projects/@magic-civilization): add wild creature loot tables
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
8ed21325c7 feat(autoplay): add weston rendering support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
df3064a6c9 feat(@projects/@magic-civilization): add automated play scripts
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
2fef99c124 feat(engine): add turn limit support in auto-play
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
f1f3716c1f fix(@projects/@magic-civilization): 🐛 update autoplay schema to array for layers
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
d72b837eeb feat(@projects/@magic-civilization): add seeded auto-play test directory structure
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
9f2f8f2eae feat(@projects/@magic-civilization): add autoplay validation and reporting tools
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
ef9818dace feat(@projects/@magic-civilization): update player_stats output in auto-play tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
979cd0ca26 feat(@projects/@magic-civilization): add combat and city tracking stats
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
f3f9ad8236 feat(@projects/@magic-civilization): add auto-play test runner
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
autocommit
f3e6ac1b2d db(sprite-generation): 🗃️ Update SQLite database files to include new sprite generation units/assets
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 15:40:11 -07:00
autocommit
5ec58a00ee arch(game-engine): 🏗️ Implement GPU-accelerated climate simulation and redesign the personality axis UI with new balance tools
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 15:10:06 -07:00
autocommit
5fc254b793 feat(checklist): Add rejection event logging to checklist reports for observability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 11:35:50 -07:00
autocommit
1a5aa38103 chore(autoplay): 🔧 Update output path logic to use .local/ instead of /tmp in autoplay-batch.sh
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-15 16:53:08 -07:00
autocommit
2e4ff5e96f feat(autoplay): Add batch autoplay processing, report generator, result schema, and validator
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-15 07:37:01 -07:00
autocommit
b41bf7432b chore(schemas): 🔧 Implement refined schema types and add new validation fields
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-14 18:12:43 -07:00
autocommit
126ba6381e feat(autoplay-report): Add timestamp tracking for granular auto-play report generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-14 17:22:17 -07:00
autocommit
e90789d41b chore(tools): 🔧 Update autoplay-batch.sh for enhanced task automation with improved command sequencing and error handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-14 17:22:17 -07:00
autocommit
234823b55f chore(autoplay): 🔧 Update reporting script to enhance AutoPlay result processing with new report formats and improved logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-14 16:59:59 -07:00
autocommit
9602dacf5f chore(tools): 🔧 Update AutoPlay batch script logic for improved execution and compatibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-14 16:59:59 -07:00
autocommit
d87998f93f wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
Claude Code
035a07b069 feat(ai-arena): Add victory/draw result serialization and victory condition support for AI match tooling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-11 06:09:24 -07:00
Claude Code
d2545e2694 feat(tools): Enhance screenshot compositing logic for AI matches with improved processing and performance optimizations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 21:41:00 -07:00
Claude Code
802d11c34d feat(tools): Update ai-arena.sh to support new screenshot capture/processing requirements with CLI flags or environment variables for resolution, format, and metadata compliance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 21:40:59 -07:00
Claude Code
52afaca4ec feat(grab-screen): Update capture logic to support X11 rendering mode in AI arena
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 21:35:18 -07:00
Claude Code
7db5447968 feat(ai-arena): Add X11 rendering flag for screen capture compatibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 21:35:17 -07:00
Claude Code
dca1a32a6f feat(tools): Add support for a new game mode in AI arena tooling for flexible AI competitions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 21:11:49 -07:00
Claude Code
eaa8b98773 fix(ai-arena): 🐛 Implement persistent output caching for AI arena results by redirecting to a user cache directory to prevent data loss in sandboxed environments
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 20:14:38 -07:00
Claude Code
6693035924 feat(ai-arena): Implement competitive AI model testing features in the arena script
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 19:32:53 -07:00
Claude Code
6caea8d3ac feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-07 17:52:04 -07:00
Claude Code
75ed6faa27 test(guide-ui): Implement expanded test cases for simulation system components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-07 17:51:47 -07:00
Claude Code
f8777e1b65 feat(sprite-generation): Add 17 experimental sprite sheet variations for attack, death, idle, walk animations, and refined H3B-style sprites for character types 12, 13, and 14
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-07 17:51:05 -07:00
Claude Code
db7dea5e8a chore(tools): 🔧 Update screenshot.sh script with improved automation options and error handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-31 22:48:48 -07:00
Claude Code
18cdf735c6 feat(climate-diag): Add climate diagnostic analysis and validation functions to improve climate data processing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-30 22:33:17 -07:00
Claude Code
5e542993b8 refactor(transpile-engine): ♻️ Refactor assembly logic in atmosphere, ecology, and mapgen modules for cleaner data flows and improved maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-30 22:27:12 -07:00
Claude Code
6d3f1f922e feat(climate-diag): Add new climate diagnostic functions for enhanced data analysis and validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-30 22:27:12 -07:00
Claude Code
d18b4f4144 chore(gitignore): 🔧 add missing build/ directory pattern to .gitignore
Patterns added: build/
2026-03-30 22:15:23 -07:00
Claude Code
8f011cf82e chore(pages): 🔧 Update build script for failed page deployment
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-30 08:50:21 -07:00
Claude Code
4d40e70214 chore(sprite-generation): 🔧 Update sprite-generation build script for error handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-30 08:43:31 -07:00
Claude Code
aa81fbb95e chore(sprite-generation): 🔧 Update sprite generation build script for dependency cleanup
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-30 08:36:41 -07:00
Claude Code
6bbe982cb4 chore(sprite-generation): 🔧 Update sprite generation config for build pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-30 05:17:35 -07:00
Claude Code
e9df207641 chore(engine): 🔧 Update engine build configuration for error handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 23:39:18 -07:00
Claude Code
1793eabc63 ui(sprite-generation): 💄 Enhance sprite generation GUI with new options and improved preview/interaction in SpritePage and TheaterCard components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 23:23:59 -07:00