Natalie
780b027bd1
feat(@projects/@magic-civilization): ✨ add audio preview synth for design page
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 04:39:41 -07:00
Natalie
67df6b07c1
feat(objectives): ✨ update objective tracking and reporting
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 04:29:06 -07:00
Natalie
cd877a4a93
feat(@projects): ✨ reorganize combat and economy systems
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 02:59:49 -07:00
Natalie
067d55e70c
feat(objectives): ✨ update objective tracking report
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 02:49:59 -07:00
Natalie
e8eda03c4f
feat(@projects): ✨ add fauna resource trading system
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 02:39:22 -07:00
Natalie
eaba6b542f
feat(@projects/@magic-civilization): ✨ add real audio streaming support
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 02:28:47 -07:00
Natalie
59dea7f358
feat(@projects): ✨ add homogeneous ai snowball test framework
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 01:57:10 -07:00
Natalie
d6f041c171
feat(@projects): ✨ implement per-yield scaling and symmetric difficulty system
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 01:46:36 -07:00
Natalie
b1febc5884
feat(audio): ✨ add procedural audio preview synth
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 01:36:01 -07:00
Natalie
b54f320703
feat(@projects/@magic-civilization): ✨ update objectives and data structures
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 01:25:24 -07:00
Natalie
b4c27b5667
feat(@projects): ✨ add audio system integration
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 01:14:50 -07:00
Natalie
2a5649c6d4
feat(@projects): ✨ add combat calculator & unit objectives system
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 01:04:12 -07:00
Natalie
6211a4ccd9
feat(@projects/@magic-civilization): ✨ add age-of-dwarves unit and building assets
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-27 00:53:37 -07:00
Natalie
91ee619f25
feat(@projects/@magic-civilization): ✨ add hex terrain palette system
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 21:08:49 -07:00
Natalie
3fcc9d2c30
feat(victory): ✨ increase grace turns to 100 for war council
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 20:28:17 -07:00
Natalie
80c8504f7e
feat(@projects/@magic-civilization): ✨ update tier-10 research findings and round-2 plan
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 20:23:07 -07:00
Natalie
938f4b3aa7
feat(@projects/@magic-civilization): ✨ add castle defensive upgrade objective
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 20:12:50 -07:00
Natalie
ee5b16c834
feat(@projects/@magic-civilization): ✨ update hex terrain visuals and edge labels
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 20:07:37 -07:00
Natalie
f02d3efecb
Merge remote-tracking branch 'origin/main'
2026-04-26 20:05:54 -07:00
Natalie
a908554b8b
feat(@projects/@magic-civilization): ✨ add edge terrain blending logic
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 19:52:21 -07:00
Natalie
3bcd58f024
feat(@projects/@magic-civilization): ✨ add tier 10 units
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 19:47:08 -07:00
Natalie
0bfc993545
feat(@projects/@magic-civilization): ✨ add age-of-dwarves units & audio system
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 19:42:00 -07:00
Natalie
e8697d4bc8
fix(merge): remove duplicate commit_improvement function
...
The git auto-merger created a spurious second copy of commit_improvement
when reconciling the conflict in world_map_city_actions.gd. The first
copy had a stray '_pending_unit = null' injection that neither HEAD nor
origin/main had in their commit_improvement bodies.
Verified: function definitions now match both sides (6 funcs, including
the canonical commit_improvement that's byte-identical to origin/main).
gdformat clean, gdlint clean.
The hand-merged _on_popup_selected body (origin's superset with the
AI_ARENA fallback path) is unchanged — only the duplicate function
definition outside it was removed.
2026-04-26 19:40:54 -07:00
Natalie
5edfa407d4
feat(@projects/@magic-civilization): ✨ add hex formation duality system
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 19:36:51 -07:00
Natalie
3280c93c5d
Merge origin/main into main: ACS reconciliation 2026-04-26
...
Diverged 2026-04-16 → 2026-04-26: local 27 commits (designs gallery, combat
calculator React app, culture-tree UI, hex-grid formation pages, design
tokens, dashboard status updates, threshold tweak, mc-trade crate scaffold)
vs origin 37 commits (HUD panels, scenes, AI turn-bridge, fog-of-war tests,
diplomacy, culture refinements, tactical tuning, improvement-preview system,
paused-state save/load).
17 files were edited on both sides since merge-base c70b43326 . Findings:
• 15 of 17 files: byte-identical between local and origin — the same
autonomous agent applied the same edits on both hosts, so the merge
is a no-op for those.
• src/game/engine/scenes/world_map/world_map.gd: auto-merged cleanly.
Local _sync_cities() definition + call kept; origin's improvement-
preview system (89 lines) layered alongside. Final file has 2 refs
to _sync_cities and 10 refs to preview symbols (preview_yields,
building_placement_pick_requested, _confirm_building_placement,
improvement_preview_requested).
• src/game/engine/scenes/world_map/world_map_city_actions.gd: hand-
merged. Origin's _on_popup_selected is a strict superset of local's
— same preview-emit path PLUS an AI_ARENA fallback that calls
_improvement_manager.start_improvement directly when no preview
listener is connected. Took origin's version; tagged the merged
block with a 'merged from local 9fd0a2ab5 + origin 07ad84d6c' note.
No commits dropped. All 27 local commits preserved in history.
Pure-additive local work (.project/designs/*, scripts/run/dev.sh designs
subcommand, mc-trade crate, combat calculator React app) carried through
the merge unchanged. All 165 origin-only added files (HUD .uid files,
proof-test scenes, integration tests, rendering/.uid files) integrated.
JSON validity verified: vocabulary.json + 6 culture/*.json all parse
cleanly. No conflict markers remain. Validation pending: ./run verify on
EDIT host; cargo check + ./run test:headless on apricot.
2026-04-26 19:34:51 -07:00
Natalie
2f21485f81
feat(@projects/@magic-civilization): ✨ update courier diplomacy tiers to dwarven theme
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 19:31:41 -07:00
Natalie
17e69c6c41
feat(@projects/@magic-civilization): ✨ add dwarven courier tech audit blocker
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:56:09 -07:00
Natalie
3f15f8e581
feat(@projects/@magic-civilization): ✨ update diplomacy milestone status
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:45:58 -07:00
Natalie
1a503ed028
feat(@projects/@magic-civilization): ✨ add hex grid formation interactive page
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:40:48 -07:00
Natalie
7c123269b3
feat(data): ✨ add domain type for units
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:35:40 -07:00
Natalie
3d04d5cb65
docs(@projects/@magic-civilization): 📝 update hex grid and tech tree design docs
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:30:28 -07:00
Natalie
aab69c9dfc
feat(@projects): ✨ add permutations combat solver
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:25:19 -07:00
Natalie
dd2385d806
feat(@projects/@magic-civilization): ✨ add combat calculator navigation link
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 18:20:11 -07:00
Natalie
eba9b32db8
feat(@projects/@magic-civilization): ✨ add combat calculator and preview pages
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 16:54:08 -07:00
Natalie
01278f29fc
feat(combat): ✨ add combat calculator components
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 16:48:59 -07:00
Natalie
2fd9eced63
feat(@projects/@magic-civilization): ✨ add combat system components
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 16:08:21 -07:00
Natalie
8163fb8fcb
feat(@projects/@magic-civilization): ✨ add core unit data schema
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 16:03:12 -07:00
Natalie
649178d745
feat(@projects/@magic-civilization): ✨ add combat preview hp tracking visuals
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:58:03 -07:00
Natalie
7644090e9c
feat(@projects/@magic-civilization): ✨ update combat preview with real stats display
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:52:35 -07:00
Natalie
5d6239c919
fix(@projects/@magic-civilization): 🐛 update mcts-wiring status to completed
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:32:09 -07:00
autocommit
934d71e81d
revert(tactical): ⏪ ️ Revert capital-assault threshold changes to restore tier-3+ tech chain balance
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:27:44 -07:00
Natalie
9d6abf7c98
fix(@projects/@magic-civilization): 🐛 adjust dominance thresholds to prevent premature rushes
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:27:01 -07:00
Natalie
4b45e38d52
feat(@projects/@magic-civilization): ✨ add combat preview modal design
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:21:52 -07:00
Natalie
151b0d4360
feat(@projects/@magic-civilization): ✨ add main menu and tech tree UI sketches
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:16:43 -07:00
Natalie
2e6b0fdefe
feat(@projects/@magic-civilization): ✨ add designs server subcommand
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:11:35 -07:00
Natalie
fd41d9ca27
feat(@projects/@magic-civilization): ✨ add serve.js file for local design preview
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 15:06:26 -07:00
Natalie
9fd0a2ab5b
feat(@projects): ✅ mark p1-26 tile placement complete
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 14:56:14 -07:00
autocommit
9006ab3bb1
perf(tactical): ⚡ Improve early-game AI aggression by optimizing dominance thresholds and production logic
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 14:52:10 -07:00
Natalie
9263d5b4c5
feat(@projects/@magic-civilization): ✨ add city screen design templates
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 14:51:05 -07:00
Natalie
2823d7facf
feat(@projects/@magic-civilization): ✨ add design gallery UI
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-26 14:45:56 -07:00