Natalie
|
7868c5135f
|
feat(@projects/@magic-civilization): ✨ add team-lead ownership handoff and specialist delegation system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 01:30:11 -07:00 |
|
Natalie
|
2c8120a79a
|
feat(@projects): ✨ clarify team-lead ownership delegation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 01:25:07 -07:00 |
|
Natalie
|
126829f483
|
feat(@projects/@magic-civilization): ✨ complete save/load and fog-of-war features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 01:20:04 -07:00 |
|
Natalie
|
1753a39cd1
|
feat(@projects): ✨ add remote execution and screenshot support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 01:15:00 -07:00 |
|
Natalie
|
959576c58c
|
feat(@projects/@magic-civilization): ✨ update objective completion statuses
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 01:09:55 -07:00 |
|
Natalie
|
38c5305787
|
feat(@projects/@magic-civilization): ✨ update objective completion statuses
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 01:04:52 -07:00 |
|
Natalie
|
251008327c
|
feat(game-algorithms): ✨ fix map generation determinism
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:59:49 -07:00 |
|
Natalie
|
e591b42bbd
|
feat(@projects/@magic-civilization): ✨ implement fog of war and autosave system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:54:46 -07:00 |
|
Natalie
|
4251026770
|
feat(@projects/@magic-civilization): ✨ update mystery item objective status
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:49:43 -07:00 |
|
Natalie
|
0b7fa3b706
|
docs(@projects/@magic-civilization): 📝 clarify marshaling contract for golden test vectors
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:44:39 -07:00 |
|
Natalie
|
fb93ed808d
|
fix(@projects/@magic-civilization): 🐛 adjust golden test paths for repo layout
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:39:36 -07:00 |
|
Natalie
|
57786a1a0e
|
feat(@projects/@magic-civilization): ✨ add golden test suite for engine and economy modules
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:34:32 -07:00 |
|
Natalie
|
36db3a2d5e
|
feat(@projects/@magic-civilization): ✨ add oos objectives and test vectors
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:29:27 -07:00 |
|
Natalie
|
8d491bacb3
|
feat(@projects/@magic-civilization): ✨ add core game objectives
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:24:24 -07:00 |
|
Natalie
|
e6a2a067aa
|
feat(@projects/@magic-civilization): ✨ add objectives dashboard tracking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:19:20 -07:00 |
|
Natalie
|
aaa359e2c5
|
feat(@projects): ✨ add project objectives roadmap
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:14:17 -07:00 |
|
Natalie
|
5700ae6a30
|
feat(@projects/@magic-civilization): ✨ add player clan tracking for auto-play stats
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-17 00:09:13 -07:00 |
|
Natalie
|
7155aba428
|
feat(@projects/@magic-civilization): ✨ update revealed_by_tech to empty string
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:59:08 -07:00 |
|
Natalie
|
537a3091a7
|
feat(@projects/@magic-civilization): ✨ update hover system and panel config
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:54:05 -07:00 |
|
Natalie
|
048be72090
|
fix(@projects/@magic-civilization): 🐛 update deposit resource values
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:49:02 -07:00 |
|
Natalie
|
c53a38a2b8
|
feat(@projects/@magic-civilization): ✨ add economy resource system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:47:58 -07:00 |
|
Natalie
|
345e056c56
|
feat(@projects/@magic-civilization): ✨ update biome and deposit resources
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:47:58 -07:00 |
|
Natalie
|
601226d2a2
|
feat(@projects/@magic-civilization): ✨ add strategic resource validation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:47:39 -07:00 |
|
Natalie
|
c9084a1099
|
docs(@projects): 📝 add iteration log tracking entry
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:46:47 -07:00 |
|
autocommit
|
4aed620742
|
fix(scenes): 🐛 Fix luxury count calculation discrepancies during auto-play to ensure accurate player stats tracking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:42:34 -07:00 |
|
autocommit
|
4874ed9868
|
refactor(empire-affected): ♻️ Restructure happiness calculation logic to support per-resource lookup, updating variable names and data structures for Rust compatibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:26:18 -07:00 |
|
autocommit
|
1da30dd702
|
feat(simulator): ✨ Add collectibles inventory, state tracking, and interaction endpoints to the city simulation API
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:20:14 -07:00 |
|
autocommit
|
578de5f889
|
refactor(world-map): ♻️ Update WorldMap class to integrate biome generation logic and effects for procedural environmental variety
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:14:46 -07:00 |
|
autocommit
|
6d0240ba09
|
chore(biomes): 🔧 Update biome temperature, humidity, and resource spawn rates in configs and adjust rarity/property definitions globally
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:14:46 -07:00 |
|
autocommit
|
c1dc096f12
|
feat(rendering): ✨ Introduce OverlayRenderer class with overlay rendering and management capabilities, plus unit tests for rendering logic and positioning
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:14:46 -07:00 |
|
autocommit
|
11426744df
|
refactor(autoloads): ♻️ Optimize ecology data loading performance by decoupling redundancy and improving resource loading sequences
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:14:46 -07:00 |
|
autocommit
|
53135542b5
|
feat(world-map): ✨ Implement biome details and collectibles display in the tile info panel with new UI elements and unit tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:14:46 -07:00 |
|
autocommit
|
bf06b1a8d6
|
feat(deposits): ✨ Introduce quality scaling tiers and rarity properties for deposits in JSON configurations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:14:46 -07:00 |
|
autocommit
|
61bf2d8aee
|
feat(deposits): ✨ Add quality scaling attributes for 36 deposit JSON files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 23:14:46 -07:00 |
|
autocommit
|
05ead5077c
|
test(simulator): ✅ Add comprehensive test cases for simulator edge cases and new functionality
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 22:07:52 -07:00 |
|
autocommit
|
aee31e286f
|
feat(simulator): ✨ Add logic to account for new collectible yield channels in the happiness pool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 22:02:36 -07:00 |
|
autocommit
|
61a49f3fed
|
feat(combat): ✨ Update combat functions to integrate collectible yield system with new rewards during combat
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 22:02:36 -07:00 |
|
autocommit
|
5ef36b0cd4
|
feat(simulator): ✨ Add quality multiplier constants for collectible consistency with drop calculations
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 22:02:36 -07:00 |
|
autocommit
|
1942887d4d
|
feat(mc-city): ✨ Add yield channeling and quality scaling for collectible resource generation in city simulation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 22:02:36 -07:00 |
|
autocommit
|
151c0138fd
|
deps-upgrade(simulator): ⬆️ Update simulator dependencies to latest compatible versions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 21:56:40 -07:00 |
|
autocommit
|
968c855763
|
feat(simulator): ✨ Add collectibles module with new collectible entity management functionality
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 21:51:21 -07:00 |
|
autocommit
|
8a96cf3550
|
fix(scenes): 🐛 Fix auto-play test victory outcome logging to ensure proper recording
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 19:00:09 -07:00 |
|
autocommit
|
1664234484
|
feat(victory): ✨ Implement turn_limit setting logic in victory manager for turn-based game mechanics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:49:06 -07:00 |
|
autocommit
|
ef384a6b40
|
test(scenes): ✅ Update auto_play test to verify turn_limit resets correctly after GameState.initialize_game
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:49:06 -07:00 |
|
autocommit
|
06c46cef89
|
feat(scenes): ✨ Add result tracking and output directory configuration for auto_play test script
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:38:13 -07:00 |
|
Natalie
|
83cf533834
|
fix(@projects/@magic-civilization): 🐛 add result tracking flag for silent crash detection
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:36:35 -07:00 |
|
Natalie
|
9195de71a8
|
feat(@projects/@magic-civilization): ✨ add city-center baseline constants
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:31:32 -07:00 |
|
Natalie
|
0f40df26d0
|
docs(@projects/@magic-civilization): ✅ add two-host workflow documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:21:27 -07:00 |
|
Natalie
|
150a554a3a
|
docs(@projects/@magic-civilization): ✨ add build output and artifact location guide
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:16:23 -07:00 |
|
Natalie
|
f8533b6481
|
fix(@projects/magic-civilization): 🐛 update build paths to use .local/build
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-16 18:11:20 -07:00 |
|