autocommit
|
934d71e81d
|
revert(tactical): ⏪️ Revert capital-assault threshold changes to restore tier-3+ tech chain balance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-26 15:27:44 -07:00 |
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autocommit
|
9006ab3bb1
|
perf(tactical): ⚡ Improve early-game AI aggression by optimizing dominance thresholds and production logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-26 14:52:10 -07:00 |
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autocommit
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d49b4c0fa6
|
test(scenes): ✅ Update culture tree proof test to robustly handle data loading and vocabulary initialization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-26 08:14:55 -07:00 |
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autocommit
|
9a4658faa0
|
test(scenes): ✅ Add assertions to verify theme data loads correctly in CultureTreeProof scene tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 08:09:05 -07:00 |
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autocommit
|
e508b2a726
|
feat(game-state): ✨ Update paused state logic and optimize save/load persistence for smoother gameplay transitions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-26 03:25:48 -07:00 |
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autocommit
|
1e52e6cb3a
|
test(scenes): ✅ Add test cases for auto-play behavior in auto_play.gd
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:25:48 -07:00 |
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autocommit
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c6c8f6f9fc
|
docs(culture): 📝 Update refined cultural definitions and validation rules in artisanship, legacy, oral-tradition, philosophy, and statecraft JSON files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-04-26 03:25:48 -07:00 |
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autocommit
|
6325d1e46f
|
chore(tests): 🔧 Update test suite configuration for engine module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
07ad84d6c8
|
feat(ui-world): ✨ Introduce preview system for improvement actions on world map and UI components
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
d7141731b7
|
feat(management): ✨ Integrate Rust fauna bridge for game management and turn processing, updating helpers/signals and extending prologue driver/achievement tracker
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
72621b2b78
|
feat(events): ✨ Add configurable UIDs for natural event conditions and effects in the events module
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
f7ab1b90d6
|
feat(empire): ✨ Add/update test cases for culture web and diplomacy interactions with unique test IDs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
47a071015e
|
feat(ai): ✨ Enhance AI turn bridge logic with improved state management, dispatching, and personality assignment, plus updated MCTS and statistics tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
7c60ea9dfa
|
docs(age-dwarves): 📝 Update game guide documentation with new vocabulary terms and test coverage image for route validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
e8266340a3
|
test(engine): ✅ Update test UIDs for culture-related web engine functionality
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
23f54c4996
|
test(engine): ✅ Update test IDs and metadata for overlay, sprite, and minimap rendering tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
497760668e
|
test(game-engine): ✅ Update assertions and test data for 12 unit tests covering game setup, tutorial flows, hotkey wiring, wonders, and worker improvement mechanics
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:39 -07:00 |
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autocommit
|
bce163b6bd
|
test(fog-war): ✅ Add unit tests for fog of war mechanics and vision system behavior
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
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autocommit
|
aa23996149
|
test(diplomacy): ✅ Add unit tests for diplomacy core mechanics, panel UI, and top bar interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
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autocommit
|
7f4e9878f3
|
test(city): ✅ Add/expand test cases for bridge interactions and climate tile synchronization logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
|
autocommit
|
628f16480b
|
test(engine): ✅ Add/modify test cases for chronicle system coverage, filtering, and data integrity validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
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autocommit
|
c28109062a
|
chore(engine-tests): 🔧 regenerate test IDs in audio and weather/climate unit tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
|
autocommit
|
b68f077215
|
test(accessibility): ✅ Update accessibility tests for screen reader, tooltip, and HUD interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
|
autocommit
|
d8dd5e2792
|
test(engine): ✅ Update test assertions and logic for AboutScreen, CreditsScreen, and VictoryScreen classes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
|
autocommit
|
16b55684a8
|
ui(hud): 💄 Update minimap, overlay panel, and top bar layouts for improved map navigation and visibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
|
autocommit
|
8714cf441a
|
ui(hud): 💄 Improve debug menu layout, hotkey sheet styling, and tutorial overlay animations for better UX consistency
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
|
autocommit
|
1eea24aebf
|
feat(hud): ✨ Update diplomacy panel UI with alliances/treaties and add detailed happiness visualization
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:38 -07:00 |
|
autocommit
|
fe26a7aa1f
|
feat(hud): ✨ Update crafting completion modal and unit panel UI with enhanced animations, interactive states, and improved user feedback for better experience
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
bc9679246f
|
feat(hud): ✨ Update climate/weather visualization nodes in HUD UI for dynamic environmental effects
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
05eaaecd0e
|
feat(hud-specific): ✨ Update AI turn overlay, end turn button, and notification UI for clearer UX during AI interactions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
f9f1450a52
|
test(scenes-specific): ✅ Update city screen test case UID in scene validation tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
c2fcd7bfa0
|
feat(scenes): ✨ Add proof test files for chronicle filtering and iteration 9 gameplay mechanics validation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
e8c955df97
|
feat(scenes): ✨ Add test stubs for turn manager and auto-play functionality to enable mocking gameplay scenarios
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
5e0587d06a
|
test(scenes): ✅ Add proof test files for crafting completion, menu navigation, placement mode, and sprite rendering
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
a4e502c894
|
feat(game-scenes): ✨ Add iteration-specific proof tests for turn processing, world map generation, unit adapters, and boot/turn cycles
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
f55a229dc5
|
feat(scenes): ✨ Add proof-of-concept UI component test files for culture tree, diplomacy panel, happiness, hotkey sheet, HUD, items queue, treasury, and tutorial overlay
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
autocommit
|
e38383e0b5
|
feat(scenes): ✨ Add headless screenshot capture support for test automation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 03:19:37 -07:00 |
|
Natalie
|
c70b433266
|
feat(@projects/@magic-civilization): ✨ add cultural and tech design docs
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 02:27:00 -07:00 |
|
Natalie
|
ce115b0dbb
|
feat(@projects/@magic-civilization): ✨ add ui design system documentation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 02:14:56 -07:00 |
|
Natalie
|
f0e67d943b
|
fix(@projects/@magic-civilization): 🐛 remove pending tests for legacy unit json and luxury ids
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 02:08:55 -07:00 |
|
Natalie
|
2f559e2758
|
feat(@projects/@magic-civilization): ✨ refine wonder override logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 02:03:46 -07:00 |
|
Natalie
|
4a93aaf2ab
|
feat(@projects/@magic-civilization): ✨ add naval combat and caravan trade routes objectives
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 01:18:12 -07:00 |
|
Natalie
|
7a65fc2fa1
|
feat(@projects/@magic-civilization): ✨ implement culture research tree ui
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 01:08:00 -07:00 |
|
Natalie
|
85fef2b753
|
✅ test(@projects/@magic-civilization): 🧪 add culture web unit tests
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 01:02:50 -07:00 |
|
Natalie
|
921bc73e55
|
feat(@projects/@magic-civilization): ✨ add culture tree research system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 00:52:33 -07:00 |
|
Natalie
|
b2d79811f7
|
feat(@projects/@magic-civilization): ✨ add culture research system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 00:47:24 -07:00 |
|
Natalie
|
e5a364c7c1
|
feat(@projects): ✅ implement culture research tree system
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 00:42:14 -07:00 |
|
Natalie
|
081b516af1
|
fix(@projects/@magic-civilization): 🐛 resolve gut cleanup and update objectives
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 00:37:04 -07:00 |
|
Natalie
|
89d176cd06
|
fix(@projects/@magic-civilization): 🐛 harden gut-ci stage to enforce test failures
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 00:21:49 -07:00 |
|
Natalie
|
b7cce4717b
|
fix(@projects/@magic-civilization): 🐛 update bridge stats test to skip on CI
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
|
2026-04-26 00:16:39 -07:00 |
|