Commit graph

48 commits

Author SHA1 Message Date
Natalie
98402e156e feat(@projects): add climate and ecology systems
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 23:19:41 -07:00
autocommit
ceb0212bdd chore(scripts): 🔧 Refactor execution script with environment validation and flow improvements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 19:53:47 -07:00
Natalie
43674e5bcb feat(@projects/@magic-civilization): enhance empire economy & ai integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 16:56:13 -07:00
Natalie
d871a02f48 feat(@projects/@magic-civilization): enhance deployment bake scenarios
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 16:31:20 -07:00
Natalie
c6bcc5ba91 feat(@projects/@magic-civilization): add guide deployment and resource paths
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 15:36:01 -07:00
Natalie
3d9d385615 feat(@projects/@magic-civilization): enable multi-episode guide deployment
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 14:54:14 -07:00
Natalie
2d9554d9ff feat(@projects): update wasm build and guide deployment workflows
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 13:06:14 -07:00
Natalie
abca92f48c feat(@projects): add multi-map preset support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:56:07 -07:00
Natalie
194fde9718 feat(@projects/@magic-civilization): add autoplay smoke test integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:51:03 -07:00
Natalie
472211de4d feat(@projects): add build output cleanup objectives
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:46:00 -07:00
Natalie
ca9be19ece feat(@projects): update web guide deployment status
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:40:57 -07:00
Natalie
ad4fb44390 fix(@projects/@magic-civilization): 🐛 update forgejo runner installation logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:35:54 -07:00
Natalie
3ee2b60b11 feat(@projects/@magic-civilization): add gpu rollout parity tests & performance benchmarks
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:30:50 -07:00
Natalie
b70a396f14 feat(@projects/@magic-civilization): implement gpu-mcts rollouts
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:25:47 -07:00
Natalie
819f33ed38 feat(@projects/@magic-civilization): add runner script support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:20:43 -07:00
Natalie
d3a63abe90 feat(@projects): add env config files
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:15:40 -07:00
Natalie
6cd36704f7 feat(@projects/@magic-civilization): add audio & sprite rendering capabilities
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 12:00:30 -07:00
Natalie
33b52e078b feat(@projects/@magic-civilization): mark localization audit as complete
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 11:55:27 -07:00
Natalie
955a66c832 feat(@projects/@magic-civilization): add tutorial and victory/defeat menus
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 02:31:21 -07:00
Natalie
74e1db8602 feat(@projects/@magic-civilization): finalize economy integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 02:16:11 -07:00
Natalie
69cbca4bef fix(@projects/@magic-civilization): 🐛 update runner setup docs for forgejo
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 02:10:56 -07:00
Natalie
5172894326 feat(@projects/@magic-civilization): update strategic-resource-gate objective status
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 02:00:42 -07:00
Natalie
126829f483 feat(@projects/@magic-civilization): complete save/load and fog-of-war features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 01:20:04 -07:00
Natalie
1753a39cd1 feat(@projects): add remote execution and screenshot support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 01:15:00 -07:00
Natalie
959576c58c feat(@projects/@magic-civilization): update objective completion statuses
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 01:09:55 -07:00
Natalie
38c5305787 feat(@projects/@magic-civilization): update objective completion statuses
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 01:04:52 -07:00
Natalie
36db3a2d5e feat(@projects/@magic-civilization): add oos objectives and test vectors
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 00:29:27 -07:00
Natalie
e6a2a067aa feat(@projects/@magic-civilization): add objectives dashboard tracking
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 00:19:20 -07:00
Natalie
f8533b6481 fix(@projects/magic-civilization): 🐛 update build paths to use .local/build
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 18:11:20 -07:00
Natalie
9bf2e4d1b1 feat(@projects/@magic-civilization): implement turn-based simulation engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
Natalie
005ec66d8f fix(@projects/@magic-civilization): 🐛 update wall penalty tiers and anomaly drift logic
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:25 -07:00
Natalie
8ed21325c7 feat(autoplay): add weston rendering support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
02d16c5d7e feat(@projects/@magic-civilization): add hunting grounds improvement
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:24 -07:00
Natalie
42aaf38d3e fix(@projects/@magic-civilization): 🐛 update godot headless path and env vars
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
Natalie
df3064a6c9 feat(@projects/@magic-civilization): add automated play scripts
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:23 -07:00
autocommit
5ec58a00ee arch(game-engine): 🏗️ Implement GPU-accelerated climate simulation and redesign the personality axis UI with new balance tools
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 15:10:06 -07:00
autocommit
b08c37cdcc scripts(apricot): 🔨 Update Apricot script logic for enhanced automation and build process improvements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 11:58:37 -07:00
autocommit
0bbb4df2ed feat(run): Add autoplay command for single-seed game execution and report generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-15 07:37:00 -07:00
Natalie
629fd05c67 fix(macos): Fix GDExtension loading and class_name resolution for fresh macOS checkouts
- Add scripts/dev-setup/osx.sh for one-command macOS dev environment setup
- Add .godot/extension_list.cfg creation to enable GDExtension discovery
- Fix .gdextension to include macos.debug and macos.arm64 library entries
- Replace bare class_name self-references (e.g. BiomeModel.new()) with new()
  in static methods — fixes compilation on cold boots without import cache
- Replace bare class_name type annotations (GameMap, Unit) with RefCounted/Variant
  in pathfinder.gd, ai_turn_bridge.gd, simple_heuristic_ai.gd, rust_fauna_bridge.gd
- Add headless boot check (step 7) to ./run verify pipeline
- Add offscreen screenshot tool via SubViewport
- Wire ./run setup to dispatch to platform-specific scripts
- Source ~/.cargo/env in common.sh for Rust toolchain discovery
- Allow clippy::result_large_err in api-gdext (godot-rust macro generates large Results)
- Update .npmrc registry from Verdaccio to Forgejo and regenerate pnpm-lock.yaml

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 12:55:33 -07:00
autocommit
d87998f93f wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
Claude Code
d25d2fe37e refactor(scripts): ♻️ Simplify and improve error handling in dev.sh by reorganizing log paths and updating success/failure conditions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 18:33:54 -07:00
Claude Code
8c365cf63d feat(dev-scripts): Add automated stability test to dev.sh by booting the game, navigating to the world map, and capturing a screenshot after 20 seconds
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 18:28:27 -07:00
Claude Code
fad1257db6 scripts(scripts): 🔨 Add logging and error handling to game execution script for debugging and crash reporting
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-10 18:22:41 -07:00
Claude Code
1395bd4cae refactor(scripts): ♻️ Replace inline arithmetic in dev.sh with explicit if-else logic for clearer conditional flow
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-08 15:39:55 -07:00
Claude Code
a839a9d237 feat(scripts-script): Add timing metrics and failure handling to dev.sh verification steps
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-08 15:25:07 -07:00
Claude Code
6caea8d3ac feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-07 17:52:04 -07:00
Claude Code
50ebb0c0a9 chore(dev-script): 🔧 Update dev.sh script for improved local workflows with environment variables, service commands, and dependency management
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-31 22:47:32 -07:00
Claude Code
c1e75bb984 chore(scripts): 🔧 Update and reorganize automation scripts for CI/CD workflows
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-31 07:59:21 -07:00